I've never played an Assassin's Creed game before, so perhaps I'm just not used to the style, but in the 90 mins I've played of AC3, I'm incredibly disappointed.
The controls are so clunky, I'm still not exactly sure how they work. Sometimes you can run, sometimes you can't, depending on the mission you're on I suppose. I like a sensitive mouse usually in games, but the camera feels WAY too sensitive, and I've not found a way to correct that yet (I guess I could change my computer settings probably).
The game constantly switches between cut scenes and gameplay. Usually cut scenes are cool, but this game tells you to walk to a spot, then it shows a cut scene, then tells you to walk somewhere else, cut scene, walk, cut scene, walk cut scene. There's almost no "game" to play in the beginning. I could deal with that if it were setting up the storyline but...
The animation doesn't keep up with the dialogue!!! And each piece of dialogue is tied to an animation, so you hear a line, then watch the animation of the character speaking, then the second character speaks, with his animation needing to finish... long sentences have killed this game for me.
This game looks like it would be so cool... I just don't know if I want to bother putting anymore time into it...
The controls are so clunky, I'm still not exactly sure how they work. Sometimes you can run, sometimes you can't, depending on the mission you're on I suppose. I like a sensitive mouse usually in games, but the camera feels WAY too sensitive, and I've not found a way to correct that yet (I guess I could change my computer settings probably).
The game constantly switches between cut scenes and gameplay. Usually cut scenes are cool, but this game tells you to walk to a spot, then it shows a cut scene, then tells you to walk somewhere else, cut scene, walk, cut scene, walk cut scene. There's almost no "game" to play in the beginning. I could deal with that if it were setting up the storyline but...
The animation doesn't keep up with the dialogue!!! And each piece of dialogue is tied to an animation, so you hear a line, then watch the animation of the character speaking, then the second character speaks, with his animation needing to finish... long sentences have killed this game for me.
This game looks like it would be so cool... I just don't know if I want to bother putting anymore time into it...
Cheerful Ghost




22 Trophies
132 Games On: PC, 360, N64, NES
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