The above words are used to describe the game Papers, Please by Lucas Pope. This game is currently in beta mode and I cannot wait for the full version release.
In Papers, Please, you have "won" the labor lottery and now have to work as border control for the fictional Communist country of Arstotzka. It is your job to allow people entry into the country for meager wages to support your family of 5.
With ever changing immigration laws and your pay being based on each person seen, you have to try to get through as many people as possible without making any mistakes. Each mistake made (after an inital "learning" period) docks your pay and that's not good when your wife is dying from illness and cold (general consensus seems to be to let the mother-in-law die).
While Papers, Please isn't the hardest of games, it certainly does become a challenge to keep processing people quickly while keeping mistakes to a minimum. At the end of the beta, there were over half a dozen different things to check and with each case being different, it can be super easy to let people through that you shouldn't. On at least one occasion, I let through a man when their passport clearly said that they should be a woman.
The full version of the game is said to have 30+ days, taking on a Don't Starve type gameplay where the goal is to see how many days you and your family can survive.
The graphics are bleak and the soundtrack is catchy but repetitive, letting the gameplay be the main focus of Papers, Please.
When this game first popped up on Steam Greenlight, I had my doubts about it. But after completing the beta, I found myself wishing that it wasn't so short!
With a rumored price tag of $10 USD and a release date of Summer 2013, this is a game I can't wait to own.
Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=138290904&searchtext=Papers%2C+Please