Why is Terraria one of the greatest Indie game ever made? The fact that they keep updating it for starters and this video is one more reason. Kudos to someone that can pick out each new thing teased in this video.

http://forums.terraria.org/index.php?threads/1-3-spoilers.5901/

EDIT After looking at the video again the cat weapon in question is called the "Meowmere."

Travis   Admin wrote on 11/25/2014 at 11:36pm

I'm more interested in the fact that you can apparently click to teleport to people and there are new indicators for helpful info below the health bars. Again, this is going to feel like a sequel to the game we've been playing.

jdodson   Admin   Post Author wrote on 11/25/2014 at 11:39pm

The person in the video crafted a Teleportation potion, which allows her/him to click the persons face on the map to teleport to. Which, yes, is really amazing. I hope it's not really hard to craft.

Travis   Admin wrote on 11/26/2014 at 03:59am

Ah, nifty. I know of this teleportation potion, but it's totally random, kinda like a get out of jail free card.

http://terraria.gamepedia.com/Teleportation_Potion

Azurephile   Super Member wrote on 11/26/2014 at 08:55pm

I like the purple house at the beginning of the video. That new weapon looks cool. I saw a "wormhole potion" in the inventory. I've been at my grandparent's in Kentucky for one full day now and I oh so miss my PC. I wonder when this update will be released. Honestly, I feel like Terraria is like MineCraft, in that I look forward to new updates and good excuses to start playing again.

jdodson   Admin   Post Author wrote on 11/26/2014 at 09:10pm

Terraria is quite a lot like Minecraft and they seem to update it about as much too.

I have actually started to wonder with all this great new Terraria content, what will come to Terraria 2?

Travis   Admin wrote on 11/27/2014 at 05:58am

Red has said in the past that there's a lot he wishes he had done differently with the development, but that's all behind-the-scenes. I would imagine something more portable, no .NET/XNA dependency.

I've heard 2.5D is a possibility. The same kind of charming graphics but with added depth.

jdodson   Admin   Post Author wrote on 11/27/2014 at 05:24pm

Multiple planets? Spaceships? Quests? smile:

Seriously though, I don't know much more they could add, the game is pretty great already.

Azurephile   Super Member wrote on 11/28/2014 at 12:18am

Yeah we've previously noted that the two games are similar. We can certainly dream and discuss our update desires for both games. Quests, planets, and outer space would be cool. While Starbound does this, I feel like Terraria and Minecraft could do if better.

Travis   Admin wrote on 11/28/2014 at 12:24am

They aren't just similar, Tiy, the main dev of Starbound, has said it's a spiritual successor.

But actually I do think Red mentioned the possibility of multiple planets. I kinda don't see the point of quests if the progression is as tight as Terraria 1.

Azurephile   Super Member wrote on 11/28/2014 at 04:47am

Yeah, Travis. I'm looking forward to Starbound 1.0. As for quests, Terraria has the fishing ones, which I thought were cool.

Azurephile   Super Member wrote on 11/28/2014 at 10:24pm
jdodson   Admin   Post Author wrote on 11/29/2014 at 02:30am

Portal gun? Wow, they are going to add everything.

Azurephile   Super Member wrote on 11/29/2014 at 02:47am

I can't wait. I hope this comes soon.

Travis   Admin wrote on 11/29/2014 at 06:50am

I'd heard portal gun rumors. I'm glad they were true!

Azurephile   Super Member wrote on 11/30/2014 at 08:16pm

I'm so glad to be home and see that video on my own PC! I'm so very excited for the new update! I did some searching to find out when it'll be released, but the best answer I could find was "when it's finished." It seems it might not be out until early 2015, which isn't that far away.

Azurephile   Super Member wrote on 12/02/2014 at 06:36pm

I kind of expect that I'll find out about the 1.3 release here, but instead of waiting on one of you to post about it, I'd like to keep up with Terraria news. So, I want to hear from you. How do you find out when a new version is released? Is it on the main page under "News?" I've begun to check that section of the web site frequently as I'm really looking forward to this update.

jdodson   Admin   Post Author wrote on 12/02/2014 at 09:45pm

The website is a good source but I follow Terraria on Twitter which is my primary source.

Azurephile   Super Member wrote on 12/02/2014 at 09:49pm

I figured one of you would say that. I'm not as over-active on Twitter as I used to be. I tweet very rarely now and almost never check the site. I only get on there when I think of something I want to tweet.

Azurephile   Super Member wrote on 12/02/2014 at 10:05pm

Oh! I just found you, Cheerful Ghost, and Tim via Travis's followers list. =)

Travis   Admin wrote on 12/03/2014 at 04:45am

I'm subscribed to /r/terraria (and mod there, actually) so I see things pretty quickly. One of the beta testing team is a mod there too.

jdodson   Admin   Post Author wrote on 12/17/2014 at 04:16pm
Azurephile   Super Member wrote on 12/17/2014 at 06:13pm

Awesome! I've started playing Terraria on my Kindle Fire. I think I'm finally getting used to the controls.

jdodson   Admin   Post Author wrote on 12/18/2014 at 12:29am
Azurephile   Super Member wrote on 12/18/2014 at 01:33am

That is so awesome! I'll take a look later at Hero's other videos later. My guess is that he might have one that explains the first video of spoilers we saw here. Remember that video and you wondered if we could spot all the spoilers? That's what I like about this video that you just shared. He explains all or most of the spoilers contained in the GIF you previously shared.

I am really excited about 1.3 and I'm sure you, Travis, and Tim are, too. I can't wait until we get the new release! I keep checking the Terraria official site News section, hoping to see breaking news of 1.3.

As I mentioned, I've started playing the mobile version of Terraria on my Kindle Fire. I got a good bit of game play in yesterday and I noticed that I'm getting used to the touch screen controls. I've been building up my house, which is huge because that's the first thing I always start doing. I always start by making enough rooms for all of the NPCs. I end up making some more so I at least have a place for me and my chests. I'm not sure, but I think I've re-created my first world once or twice due to not spawning in a "nice" area. The final time, I spawned in a perfect spot which will prevent zombies from entering my house. If I can figure out how, it'd be cool to share a screen shot of that.

A final note. Although I'm getting used to the touch controls, I'm wishing I had controls that responded to voice commands. I think that would make things a bit simpler, especially when trying to switch between items. Oh, and I'm also wondering if Starbound will get a mobile or tablet version since Terraria and MineCraft have them. If so, it will probably be a long time from now.

jdodson   Admin   Post Author wrote on 12/18/2014 at 04:21am

> A final note. Although I'm getting used to the touch controls, I'm wishing I had controls that responded to voice commands.

I bet that would. It's hard for me to play it on a small phone, voice commands would be great. Something like "Build me a killer house" or "Gear me up for the wall of flesh" would be lifesavers smile

Azurephile   Super Member wrote on 12/18/2014 at 04:29am

I'm glad you like that idea! Maybe I should send it to the developers. Hahahaha. "Defeat Duke Fishron" would be one I'd choose. That or "conquer Frost and Pumpkin Moon events." Really though, I imagine something like "sword" or "pickaxe" so that you could switch tools easier.

Azurephile   Super Member wrote on 12/18/2014 at 06:16am

Here's what Cenx posted yesterday about the release date of 1.3, "the update will be done no sooner than 1 month from now and no longer than 1 year from now."
http://forums.terraria.org/index.php?members/cenx.5/#profile-post-37930

jdodson   Admin   Post Author wrote on 12/19/2014 at 01:31am

That's quite the timeline. So they are either still trying to convince the community to stop asking about timelines OR they really just don't know. Either way 1.3 should be great.

Azurephile   Super Member wrote on 12/19/2014 at 03:50am

Last night, I did a YouTube search on 1.3 spoilers and it is going to be nothing short of amazing!! I can't even decide what I like best. I love that liquid physics are going to be much smoother now, natural-looking instead of blocky. Reading "no sooner than 1 month from now" is kind of disappointing, but I understand that they want to make sure they get in everything they want and make sure that it works like it should. It's amazing that once again I have this great anticipation for something to come out. While I hate the wait, I love it when a game comes out and proves that it was totally worth it. It's like being a child waiting for Christmas morning all over again! So, I'm very grateful that they've made a fantastic game and have found ways to make it even more fantastic. I can't wait for the update so I can dive right back into the PC version again. =)

Azurephile   Super Member wrote on 12/19/2014 at 10:31am

I figured out how to take a screen shot with my Kindle Fire HDX, so here are some links for you to take a look. As I said, I've been playing the mobile version. The Kindle's version hasn't updated to the newest 1.2-ish version, but should hopefully soon.

Here is the big house I built, obviously capable of having 21 total NPCs move in: http://i.imgur.com/wn3cFBa.jpg
As I tried to explain, I spawned on a really cool spot that makes it hard for walking mobs to get in: http://i.imgur.com/rRix7iv.jpg

I'm afraid that once my Kindle gets the latest update I'll have to re-create my world and thus this giant house I made and I may also lose that great spot. I did notice some Harpies flying around when I was at the top of it.

jdodson   Admin   Post Author wrote on 12/19/2014 at 05:52pm

That looks pretty good. Is it slower goings on the HDX than PC?

Azurephile   Super Member wrote on 12/19/2014 at 08:21pm

Thanks! Are you talking about game play or updates? The game plays just fine and I don't notice any lag. As for updates, yes. The most recent mobile update is pretty much the 1.2 PC update. Unfortunately, it seems that Amazon hasn't pushed that update yet. IOS and other Android devices got it, but there seems to be some issues, perhaps that's why Amazon hasn't released it yet.

Travis   Admin wrote on 12/21/2014 at 04:19pm

I doubt it's just issues. The thing I hear most often about the kindle fire is how terrible the App Store is. Mu think you can fairly easily hack it to get the Google store.

Azurephile   Super Member wrote on 12/21/2014 at 06:59pm

Yeah, you can root it. I did that on my first Kindle, which got stolen. I haven't done it on this one because I don't want to. I did find out that I could install 1Mobile and get the apps from it, which I tried. The Terraria that I had downloaded that way didn't even load. So, I ended up just getting the game from Amazon's app store. So now there are two versions of Terraria I am waiting for.

jdodson   Admin   Post Author wrote on 01/13/2015 at 08:06pm
Azurephile   Super Member wrote on 01/13/2015 at 08:36pm

Terraria 1.3 is going to be amazing!!! Thanks for sharing the new spoilers!!

Travis   Admin wrote on 01/13/2015 at 09:52pm

That's really slick. Nothing major in the new spoilers but a lot of quality-of-life stuff that really helps.

Azurephile   Super Member wrote on 01/13/2015 at 10:01pm

I can't wait to see the new improvements first-hand. I wish we still had an idea about when it will be released. I'm thinking it won't be out until Spring at least. At least the version I have for my Kindle Fire HDX updated to 1.2 yesterday.

jdodson   Admin   Post Author wrote on 01/24/2015 at 05:28am
Travis   Admin wrote on 01/24/2015 at 05:42am

There's going to be a rideable unicorn that farts rainbows.

I need to give them more money.

Azurephile   Super Member wrote on 01/24/2015 at 05:48am

I read that hours ago, Jon. I thought about sharing it here, but I obviously didn't do so. My only disappointment is that the interviewer didn't even ask CenX when we might see 1.3 released. I'm ready for 1.3, I've been ready. I want to have some fun again. I wish it would come out soon! I've been checking the Terraria and Starbound pages at least daily for news. LOL @ Travis.

Travis   Admin wrote on 01/24/2015 at 06:25am

There's sometimes an agreement that you don't ask about release dates. Since they said earlier that it's going to be ready when it's ready, between a month and a year from December, I doubt there was much new info.

jdodson   Admin   Post Author wrote on 01/25/2015 at 12:59am

This release will be huge and they are right not talk to much about because it would slip if they did. It seems they are just tossing in a ton of stuff, which should make it awesome if not hard to iron everything out.

Azurephile   Super Member wrote on 02/27/2015 at 02:33am
jdodson   Admin   Post Author wrote on 02/27/2015 at 04:40am

Yep. I have some questions out about it with the soundtrack composer, hopefully he gets back soon.

Azurephile   Super Member wrote on 02/27/2015 at 10:34pm

Feel free to let us know what those questions are and if you get answers. I've been so thrilled with the 1.3 spoilers and I really can't wait for it to be released. I've been more excited about that than anything else. This soundtrack spoiler is superb, I love it!

jdodson   Admin   Post Author wrote on 02/28/2015 at 04:11pm

Yeah, me too. smile

Travis   Admin wrote on 03/01/2015 at 07:58pm

http://forums.terraria.org/index.php?threads%2F1-3-achievement-suggestions.13344%2F

Looks like Steam achievements are making it into 1.3. I hope there aren't any truly off-the-wall achievements.

Azurephile   Super Member wrote on 03/01/2015 at 08:05pm

Awesome!

jdodson   Admin   Post Author wrote on 03/02/2015 at 04:08pm

Those will be a nice addition to a future play through. I like how Terraria has it's own time for adding certain features. Few games are developed this long and many don't add achievements at the long tail of development. That said, i'd rather have the zillion other features they added than achievements so it's good they added all the other stuff first smile

Azurephile   Super Member wrote on 03/02/2015 at 07:35pm

It seems the mobile version has achievements, so I imagine they can pull from those. I played a bit more of it yesterday. From time to time it tells me how many enemies I've killed. Adding achievements definitely gives the game replay value. There are still a few things I haven't done with the game such as finishing the moon events and beating Duke Fishron. I also haven't played during every calendar event.

With that said, I've been thinking about Terraria mods and I know nothing about them. I think, Travis, you mentioned one when we were playing on the server and I wonder if you could remind me of that. I think it might be cool to use one to run through the calendar events.

Travis   Admin wrote on 03/02/2015 at 09:40pm

The first few times you beat Duke Fishron he gives you amazing swag that makes killing him much easier in repeated attempts.

The mod we were using on the server was tshock, and it's just a server mod to allow for better control over things and warp points and stuff like that. You can set it up on your own PC and connect to it, rather than going single player, to get the benefits. There are commands to trigger all the moon events. You can even keep resetting the time so the event never ends.

Travis   Admin wrote on 03/02/2015 at 09:40pm

AND calendar events. You can trigger Halloween and Christmas time so that pumpkins grow or the frost legion can invade, and presents drop, etc.

Azurephile   Super Member wrote on 03/02/2015 at 11:18pm

Cool. Thanks for the reminder. I'm interested in the seasonal events (http://terraria.gamepedia.com/Seasonal_event). I see there are a lot of them, but mostly mobile exclusives. I may some time see if that version can be modded as well so I can play those. Otherwise, I may just have to keep them in mind and play during those times. I've only played during the Christmas and maybe Halloween events, which makes sense since they're the only ones for PC. I've played through the Christmas one a couple of times on PC and once on mobile. I'm still interested in getting the game for the PS3 so I can check out those exclusives.

Yesterday I watched Redigit and "Blue" play the Alpha version of Terraria (http://youtu.be/Udp5ozoYfxM?list=PL4129CC1F5130E0C9). One of the good things was that Redigit said the correct pronunciation of the game "ter-rare-ia" instead of "ter-rawr-ria." They were quick videos, but it was cool to see and hear Redigit playing through the game. He and "Blue" got totally destroyed quite a few times. I like how "Blue" said that he loves the color blue (stating something I've said a few times) and that he's begged Redigit to add more blue stuff.

I do want to play the game again, but I don't want to get burned out with it before 1.3 comes along.

Oh! As for Duke Fishron, I searched YouTube and found one really good guide for beating him. The guy used a Snowman Cannon and pretty much didn't take any damage. I may have to give that a try.

Oh and I think it'd be cool if we could run a server again. I *might* try it out and see how it runs from here.

Feel free to share your thoughts on all of this (another long comment)!

Azurephile   Super Member wrote on 03/03/2015 at 03:04am

Thanks again for the info, Travis. TShock was easy to set up. I might play with it more eventually. Part of it was made easier because I already had my router configured to do port forwarding for the Minecraft server I was hosting for my son and a friend of his. I was able to use that open port and I found my public IP address (again) easily enough. Perhaps some time in the near future I (or we) could do further testing. I'm not sure how much bandwidth would be necessary to host a server, but it could be possible in the near future (even at least for testing purposes).

Travis   Admin wrote on 03/03/2015 at 03:32am

You could just do it with your local ip, or 127.0.0.1. If only PCs within your house are going to use it, port forwarding and public ip addresses aren't necessary.

Travis   Admin wrote on 03/03/2015 at 03:33am

Also, te-rare-ia may be how Red pronounces it, but it's always going to be Ter-rawr-ia to me.

Azurephile   Super Member wrote on 03/03/2015 at 04:12am

Yeah, I know, but at least I now know how to set it all up. It might be something we might think about some time after 1.3 is released. =)

jdodson   Admin   Post Author wrote on 03/03/2015 at 04:24am

I am going to try really hard to pronounce it Te-RARE-ia. Sounds odd to my ears, but I am going to try.

Travis   Admin wrote on 03/03/2015 at 04:25am

NEVER

jdodson   Admin   Post Author wrote on 03/03/2015 at 04:30am

smile Come on Travis. What about just once while no ones looking?

Azurephile   Super Member wrote on 03/05/2015 at 05:14am

Man, I was hoping it'd be sooner. Still, at least we know what their goal is.

jdodson   Admin   Post Author wrote on 03/05/2015 at 06:10am

Must a ton of new stuff in 1.3.

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