After Microsoft's XBox One reveal, it seems Sony is pushing the Playstation 4 efforts in a very different direction. Sony released a interview with indie developer Jonathan Blow(of the Braid fame) about his new game that will debut on the Playstation 4 called The Witness. Instead of focusing on TV, movies and sports, Sony seems to be focusing on games and indie developers.
Still unsure if I will pickup a Playstation 4, but so far Sony is pushing this a bit closer to my style.
In the video Jonathan talks about being an indie developer and that he can pick what games he wants to create. He talks a bit about The Witness and there is some video showing it off. Whenever I see the game I can help... [Read All]
After Microsoft's XBox One reveal, it seems Sony is pushing the Playstation 4 efforts in a very different direction. Sony released a interview with indie developer Jonathan Blow(of the Braid fame) about his new game that will debut on the Playstation 4 called The Witness. Instead of focusing on TV, movies and sports, Sony seems to be focusing on games and indie developers.
Still unsure if I will pickup a Playstation 4, but so far Sony is pushing this a bit closer to my style.
In the video Jonathan talks about being an indie developer and that he can pick what games he wants to create. He talks a bit about The Witness and there is some video showing it off. Whenever I see the game I can help but think of Myst.
scrypt:
I agree with that feeling of Myst nostalgia. Really looking forward to this game. To be honest, I haven't been super thrilled with even the idea of any of the console systems coming out, but I do find myself here and there fantasizing about the possibilities of the Ps4. Granted, we don't know much about what will be in front of us this Fall. I think it's an element of hope that I can still cling to with Sony. Something like that.
26 days ago
jdodson:
I agree. At least out of the remaining consoles, Sony is the most interesting to me too. Until more comes out about the Steambox whenever that ships.
25 days ago
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Come one, come all, to the first Cheerful Ghost Release Day Betting Pool of Awesomeness (title subject to further scrutiny)!
From what we can tell, Terraria's 1.2 update, the biggest update yet, will be releasing some time soon. Scour the internet for all the tidbits of information you can find, and then make your guess. The winner will receive an awesome trophy on their profile for being the best guesser, and win the admiration and envy of many.
The rules are simple:
Simply comment on this post with your guess of when 1.2 will drop.
If someone has already chosen the same date, please pick another. Only the first occurrence of a date will count.
If an actual release date is announced, no... [Read All]
Come one, come all, to the first Cheerful Ghost Release Day Betting Pool of Awesomeness (title subject to further scrutiny)!
From what we can tell, Terraria's 1.2 update, the biggest update yet, will be releasing some time soon. Scour the internet for all the tidbits of information you can find, and then make your guess. The winner will receive an awesome trophy on their profile for being the best guesser, and win the admiration and envy of many.
The rules are simple:
Simply comment on this post with your guess of when 1.2 will drop.
If someone has already chosen the same date, please pick another. Only the first occurrence of a date will count.
If an actual release date is announced, no further entries will be allowed. While an official release date is not a guarantee of when the release will happen, it certainly gives you some significant hints.
When the update is available, whoever guessed the closest wins!
In the event of a tie, say Player 1 picks January 2, Player 2 picks January 6, and the actual release was January 4, whoever guessed the earlier of the two dates wins. Think of The Price is Right, only not as strict. You won't get punished for going over unless someone went the exact amount of time under.
iD Software is really forward thinking tech company in that it releases the source code for its older game engines and level tools. Don't take my word for it, check out the code they have released on github.
This kind of thing should be applauded because when game companies release the source to their games it means that the odds you will be able to play the games you love in the future is pretty good. Plus its awesome to play a game you love on any platform you want. Its also a great way to learn how a top notch game engine operates.
Intro Fabien Sandlard a guy with an awesome hobby, he looks at released game source and blogs about it. Fabien has reviewed Duke... [Read All]
iD Software is really forward thinking tech company in that it releases the source code for its older game engines and level tools. Don't take my word for it, check out the code they have released on github.
This kind of thing should be applauded because when game companies release the source to their games it means that the odds you will be able to play the games you love in the future is pretty good. Plus its awesome to play a game you love on any platform you want. Its also a great way to learn how a top notch game engine operates.
Intro Fabien Sandlard a guy with an awesome hobby, he looks at released game source and blogs about it. Fabien has reviewed Duke Nukem 3D, Quake 3, The Original Doom 3, Doom & the Wolfenstein iPhone port code and more.
Recently he looked at the source for Doom 3: BFG Edition. Doom 3: BFG Edition is interesting because iD back-ported code from Rage into Doom 3: BFG Edition. They also had to get Doom and Doom 2 running inside the Doom 3 code itself, which is an interesting technical feat. The article is pretty interesting and seems accessible to non-programmers(full disclosure, I am in fact a programmer).
A cool bit I found Fabien's article:
"Overall the reader gets an immediate understanding of each part of an algorithm and I hope it will inspire people to write better code: Modern software development is not about being an ace programmers anymore. It is about being a team player that empowers co-workers with: Elegant design. Easy to read and commented code implementing it. Doom 3 BFG ranks high on both those metrics. "
Fabien is spot on here. Wizardy in code is all well and good, but writing good code anyone can understand and maintain is much better when you work on a team.
A.N.N.E. the awesome new 2D metroidvania Kickstarter was recently funded and the games creator shared his excitement in the video above. Awesome to see the game to drop early next year and for more information check out my interview with the games creator, below.
Blizzard will be releasing a new Diablo III graphic novel "Sword of Justice" next month. Written by Aaron Williams and art by Joseph Lacroix this will be a pretty nice addition to your Diablo collection of awesomery.
New Humble Weekly Bundle dropped today featuring Alan Wake. More reasons to pay what you want for games you might want to try.
... [Read All]
A.N.N.E. the awesome new 2D metroidvania Kickstarter was recently funded and the games creator shared his excitement in the video above. Awesome to see the game to drop early next year and for more information check out my interview with the games creator, below.
Blizzard will be releasing a new Diablo III graphic novel "Sword of Justice" next month. Written by Aaron Williams and art by Joseph Lacroix this will be a pretty nice addition to your Diablo collection of awesomery.
demilogic posted a new video update on Terraria 1.2 showing off smooth walking, new house roofs, armor, rock launchers, waterfalls, in game music, painting and more. The video also shows up the new in game mini-map.
"Preview for the slopehalfblockwaterfallpaintrocketlaucheromgwhatisthatthingeater'sbone 1.2 update. Also there is a minimap. The update is far from done, we are aiming for a July release. Thank you for your patience and continued support."
I will be running a Cheerful Ghost Terraria server when the 1.2 update drops in July so stay tuned!
demilogic posted a new video update on Terraria 1.2 showing off smooth walking, new house roofs, armor, rock launchers, waterfalls, in game music, painting and more. The video also shows up the new in game mini-map.
"Preview for the slopehalfblockwaterfallpaintrocketlaucheromgwhatisthatthingeater'sbone 1.2 update. Also there is a minimap. The update is far from done, we are aiming for a July release. Thank you for your patience and continued support."
I will be running a Cheerful Ghost Terraria server when the 1.2 update drops in July so stay tuned!
Travis:
From what I read, it's only been said that it will be before the end of July, but after the first week of June. So it could be sooner than we think!
27 days ago
jdodson:
Second week of June huh? Sounds good to me :D
27 days ago
Travis:
Then hopefully the Starbound beta releases in late August.
I think Starbound and Stardew Valley will ship in the last three months of the year. Id love them to ship sooner, but yeah later part of the year is where my bet is.
27 days ago
Travis:
For the final, yeah I'd agree, but they're still targeting release in 2013, so a beta in August is wishful thinking but within the realm of possibility. At least that's what I'm going to keep telling myself. Because I want it.
After Travis posted about the new XBox One I commented in that post and realized I wanted to share the comment on Twitter. I didn't want to make up a post and then share that, I just wanted to share the comment in Travis post. So this evening I added a share button to the comments that allow anyone to get a URL that links back to any post comment. This lets you share any comment on the site you find useful. I have read some really epic comments on Slashdot and Reddit I have linked to and this allows you to do the same. But don't take my word for it, head into an active comment stream and check it out.
new event system - coming soon
For quite some time people have told me they... [Read All]comment sharing
After Travis posted about the new XBox One I commented in that post and realized I wanted to share the comment on Twitter. I didn't want to make up a post and then share that, I just wanted to share the comment in Travis post. So this evening I added a share button to the comments that allow anyone to get a URL that links back to any post comment. This lets you share any comment on the site you find useful. I have read some really epic comments on Slashdot and Reddit I have linked to and this allows you to do the same. But don't take my word for it, head into an active comment stream and check it out.
new event system - coming soon
For quite some time people have told me they want it to be easier to play games with the Cheerful Ghost community. In the past, someone had to create a post and then people commented if they wanted to play. When the time came to play, sometimes people forgot or didn't join in because of timezone strangeness. Needless to say, it works for some but its not awesome.
For the last month I have been working on an awesome new system for Cheerful Ghost to schedule gaming events with the community. The new Event section will allow anyone on the site to join and create events easily on the site.
If you want to schedule a session of Left 4 Dead on Steam Saturday @ 1pm you will easily be able to do that. Since we all live all over the world the new event system will automagically translate the event times for you. So if I create an event in Portland with a start time of 1PM, when Travis looks at the event in New York he will see 4PM. It doesn't matter where you live, Cheerful Ghost will automagically translate the event time for you to your timezone.
Left 4 Dead 2 only supports 4 players so the new event system has a mechanism to hard limit the amount of people that can join if you say it should.
Events in many ways act like posts and as such after you create your event you can comment in it and share it easily on Twitter, Facebook & Google+.
I am pretty busy and as such use my calendar to schedule my life. Once you join an event you can easily add it to your Smartphone, Desktop or Google Calendar. This is a really hot feature and I just added it this evening. Its so magic seeing the event get added to your iPhone calendar :D
I am still in deep development on this but its already working well. I plan on doing a soft beta launch very soon and plan on releasing a teaser video in the next few days so keep a look out for the new goodness.
Been following all the posted development activity for Starbound over the last few weeks and wanted to bubble some up to your attention. One feature I thought was interesting is that they are adding in game 3D printing. Its an interesting feature and ill have them describe it for you.
"We’re also working on the 3D printing interface, which is very similar to the crafting interface but you’re also able to “scan in” items to reverse engineer them. Almost any object you find in the world can be scanned/reverse engineered to allow you to print it using ‘pixels’. However, anything you make with a 3D printer will be marked as “printed” and will have a much lower value. If you want authentic gear... [Read All]
Been following all the posted development activity for Starbound over the last few weeks and wanted to bubble some up to your attention. One feature I thought was interesting is that they are adding in game 3D printing. Its an interesting feature and ill have them describe it for you.
"We’re also working on the 3D printing interface, which is very similar to the crafting interface but you’re also able to “scan in” items to reverse engineer them. Almost any object you find in the world can be scanned/reverse engineered to allow you to print it using ‘pixels’. However, anything you make with a 3D printer will be marked as “printed” and will have a much lower value. If you want authentic gear you’ll have to find it."
I am not sure if that means the item will be usable, so if you print a gun you get a usable gun but this would be awesome if just for placable items. They have also put in support for speech bubbles and made the space travel a bit nicer on the eyes(video above).
They are keeping some stuff under wraps, which is pretty fun. As always, when there is talk of a beta or release date you will be the first to know.
Travis:
I just saw this earlier. It's impressive just how much people have done. I've been playing the hell out of it since 1.8 and it's far more fun than it once was.
29 days ago
jdodson:
This is great, thanks for sharing Chowda!
29 days ago
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EDIT: Putting this at the top because it's a hot-button issue that people have been wondering about. CVG is reporting that installing games is mandatory, and that installing the same game by a second user will be behind a paywall. It isn't exactly blocking used game sales, but there will be some sort of fee.
It's a pretty slick looking box, but can we just talk a sec about the name? How many kids are going to get a used original XBox for Christmas?
It boasts a lot of interesting features. Here are a few:
THEY FIXED THE D-PAD
It will be all in one system, has TV capabilities, and will allow you to switch... [Read All]
EDIT: Putting this at the top because it's a hot-button issue that people have been wondering about. CVG is reporting that installing games is mandatory, and that installing the same game by a second user will be behind a paywall. It isn't exactly blocking used game sales, but there will be some sort of fee.
It's a pretty slick looking box, but can we just talk a sec about the name? How many kids are going to get a used original XBox for Christmas?
It boasts a lot of interesting features. Here are a few:
THEY FIXED THE D-PAD
It will be all in one system, has TV capabilities, and will allow you to switch between TV, games, music, etc. instantly.
It comes with Kinect out of the box.
You can control it with your cell/tablet, probably with the same kind of app as SmartGlass.
You can skype with your friends while watching movies (and I wonder if skype and XBox Live will have more integration).
Blu Ray is making its XBox debut.
It comes with 8 gigs of ram, an 8 core CPU, and a 500 gig hard drive.
USB 3, HDMI, 802.11n wireless built in.
It can switch between Windows and XBox os. Perhaps we'll start seeing more of why they did the things they did with Windows 8. If you can navigate the Metro interface with the controller or Kinect, that would actually be pretty sweet.
I'm wondering how the Windows thing will work, and since this is running on x64 hardware, how long before someone hacks the OS to run on normal PCs. Also, if the Windows side is a Windows PC as you'd expect, this seriously may be a buy for me depending on the final price. How awesome would it be to boot up your XBox, play a game or two, then switch to Windows, load up Steam, and play PC games? It could be serious competition for the Steambox if they allow that. Even if they don't, if I can replace the functionality of the XBox 360 *and* what I use the PC I have connected to my TV for, this is seriously tempting. I had imagined skipping this console generation to be honest, focusing on PC gaming, but this alone may change my mind.
Tons more to be seen. Follow along with livestreams and such below:
jdodson:
Watched the stream up until half way and then it cut out. Not a bad thing, it was interesting up until the EA stuff and I sort of got bored. I don't really care much about hearing from EA personally.
That said, objectively this looks like a really wicked sweet console. Won't be perfect, but it looks like it handles the TV, Movies, Music and lastly games workflows well. I think that important to note because it seems like Microsoft isn't making games the larger focus. Not condemning it, just noting.
I have an outstanding thought that next gen consoles will suffer because everyone has enough magic in their living room in terms of stuff under the TV. Plus Smartphones. So will people buy yet another thing that is more better? Some obviously, but I wonder if the poor Wii U sales are just how this next console generation will be? Just a question really.
Again, looks like a cool system but not aimed at me. I can Netflix, DVD and BluRay to my entertainment satisfaction and I don't watch live TV. But I could see where this would be a insta-purchase for some and the first consoles some actually get, the use-cases are quite striking for who they are targeting.
scrypt:
From Microsoft's Xbox One site: "Xbox One gets to know you. It learns what you like and what you don’t."
Pretty sure it won't pick up on the fact that I hate advertisements on my paid-for product, but whatever. This is pretty much what I was afraid of, more of the same. Microsoft is moving the Xbox further away from a pure gaming experience, and they can keep it. The ability to play games after installing, without a disc, is something I've always wanted, but not in this package. And a fee for used games? Forget it.
29 days ago
jdodson:
Yeah, if you are not keen on Microsoft's design choices I don't think the XBox One is going to be for you scrypt.
Hey Travis, are you going to pick this up?
29 days ago
Travis:
It depends on their plans for used games that they haven't disclosed yet, how backwards compatibility works, and how fully-functional the Windows install is.
With used games, I generally don't bother anyway. It's only $5 cheaper at Gamestop, and if you want to get it cheaper you have to go to Craigslist or eBay or something like that. So I prefer getting new anyway. I may not like the decisions MS makes here, but really when is the last time you played a used PC game? I think this is the way things are headed whether we like it or not, and it doesn't affect me greatly anyway.
But if their Windows install will let me install VLC and connect to a server where I have all my media shared, and especially if I can use Steam on it, then it's probably going to get my money. I can effectively replace two machines.
That is, of course, assuming I can still play my 360 games. Since it's on different hardware I'm assuming there would have to be some kind of software emulation here, and I don't know if they'll have that.
I do the used thing on consoles, generally with older titles that are $10-$20. Its a nice way to try something I wouldn't have otherwise and got a few ps3 games that way. Its how I got into the Elder Scrolls series, picked up Oblivion for $10 on PS3.
28 days ago
Adym:
"Xbox and the NFL are partnering to shape the future of football — forever changing the game. Xbox One will transform the way fans experience the NFL from the living room, through an unparalleled, integrated fantasy experience on the television that is truly social and personal, and new innovations in connected experiences with Skype and Xbox SmartGlass. Xbox is proud to be the Official Interactive Content Provider of the NFL."
I saw this paragraph on Best Buy's site. It might have just tipped the scales from PS4 to One. But I'll wait and see of course.
28 days ago
jdodson:
Yeah in the reveal video the fantasy integration looked pretty good. If you watch live TV and play fantasy football on ESPN this might be your jam :D
I still need to watch the revel video. It's blocked at work, and last night I was busy, but I look forward to it!
28 days ago
jdodson:
Hahaha. Both. I have a Mac Mini, Wii & PS3 under the TV. Id have to start tossing out systems to add another one and each one serves a purpose. Only one new system (as of now) will be compatible with all the gear of the old one and thats the Wii U. Say what you will about Nintendo, but they do that part right.
28 days ago
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I think I may post every time Steam has a sale on all the Unreal games because I love them so. This one also has the added benefit of being cheaper than I have ever seen.
Nab all the Unreal games for $10. Offer ends may 27th.
Seriously, do yourself a favor and frag with one of the most fun tournament shooters around!
I think I may post every time Steam has a sale on all the Unreal games because I love them so. This one also has the added benefit of being cheaper than I have ever seen.
Nab all the Unreal games for $10. Offer ends may 27th.
Recently Chris from TRU FUN Entertainment answered some questions for us about Rad Raygun, currently on XBox Live Indie Games, being released for PC soon, and currently in the Greenlight process for a Steam release.
He was also gracious enough to send us along a review copy, which I played through. For the price, anyone with an XBox should check this game out. The gameplay is similar to Mega Man, with some other inspiration here and there from other titles, including Tetris. Yes, Tetris. Getting the hang of placing the pieces takes some time, but it's a great homage.
The art style perfectly represents the visual style of the original GameBoy, with some amusing cutscenes telling the story of... [Read All]
Recently Chris from TRU FUN Entertainment answered some questions for us about Rad Raygun, currently on XBox Live Indie Games, being released for PC soon, and currently in the Greenlight process for a Steam release.
He was also gracious enough to send us along a review copy, which I played through. For the price, anyone with an XBox should check this game out. The gameplay is similar to Mega Man, with some other inspiration here and there from other titles, including Tetris. Yes, Tetris. Getting the hang of placing the pieces takes some time, but it's a great homage.
The art style perfectly represents the visual style of the original GameBoy, with some amusing cutscenes telling the story of Rad. The music by Fantomenk rounds it out quite well. Nobody does chiptunes like Fantomenk, and the music really sells the style of the game.
Read on for the interview!
Travis: This game is really unlike anything I can recall seeing-- a greenscale platformer based in the Cold War-- what was the inspiration that led to Rad Raygun?
I wanted to create an homage to the games of yesteryear. At first, I envisioned the game being an 8-bit, NES-style game, but the more and more I thought about it, I kept simplifying it. When I stumbled upon the idea of using the color palette and resolution of the original GameBoy, I was intrigued! I knew it was something that *I* would love to see, and I thought others could get a kick out of it as well.
jdodson: When do you anticipate the PC port will be ready to ship?
We're still hoping to be approved through Steam Greenlight. It's a tough, up-hill battle but we've had a ton of positive feedback thus far. Ideally, we'd like to have the PC version available by the end of the year.
Travis: There’s a sequel tease at the end of the game. Will Red Raygun be in the same style, or will it be updated to a 90s feel?
I would LOVE to develop Red Raygun in the future! The ending is very tongue-in-cheek, but how awesome would it be to play an all-red, 16-bit version of Rad Raygun, that played like Vector Man?! I, myself, would love to see it! The biggest obstacle is finding the time. With families and full time jobs, we're left to sacrifice our nights and weekends for years at a time to complete a project of this size.
jdodson: Rad Raygun ships on PC and is Greenlight on Steam. What’s next for TRU FUN? If you are at a loss for ideas i'll toss you one for free: “50 Shades of Green.”
LOL! TRU FUN Entertainment will always be around. The whole reason I originally got into programming was to make video games. I may not develop games professionally, but as long as I've got a programming language and some free time, you can bet that I'll be building the next game from TRU FUN Entertainment. This is my hobby and my passion. :)
Travis: If Ronald Reagan actually had a robot like Rad at his disposal, how would recent history have changed?
I don't know, but that song "Domo arigato, Mr. Roboto" would make a whole lot more sense!
Travis: I’m a huge Fantomenk fan, so I was stoked to find that they did the soundtrack. What was the process like for developing the music for the game with him?
First off, we were super excited when FantomenK agreed to join the team. He was our first choice and his tracks immediately set the tone and atmosphere for the game. Since FantomenK is also a retro gamer, we could make suggestions like, "Let's make the boss song a little more 'Sonic 2' and a little less 'Link to the Past'" - and he knew exactly what we meant. :P The music was completed a full two years before the game was done, so it was actually a good source of guidance and inspiration.
jdodson: After the Martian invasion leaves our current civilization buried, a few humans survive by living underground. After 5,000 years they leave their underground caves and find the Martian menace gone. As they build an above ground civilization they find a XBox 360 that hasn’t red ringed with Rad Raygun on it and they get it working. I wonder what you hope these humans can learn from our civilization through the time capsule of Rad Raygun?
"Hey, the 80's must have been pretty rad, let's fire up the DeLorean and go check it out!"
Travis: There are some subtle stabs at how the politics of the time were handled. Is there any particular message you hope people take from those?
No, to me, it's all tongue-in-cheek. In fact, I hate politics!
jdodson: I wonder what your favorite title on Gameboy is?
The Legend of Zelda: Link's Awakening - AND, believe it or not, that's my favorite Zelda game too!
Travis: You’re currently in the Greenlight process on Steam. Some games in the past have found luck with XNA ports through Monogame. Are there any plans for Mac or Linux support if you get greenlit?
Nothing is set in stone, but we definitely want to reach a broader audience. We're focusing on the PC version now, since it's already supported by XNA, but once that's done, I'm interested in seeing what the Monogame platform has to offer.
jdodson: I want to thank you for taking the time to answer our questions. Before we wrap up is there anything you want to leave us with?
First off, thank YOU, Jon and Travis, for having me - I do appreciate it! And, to everyone out there, thank you for playing our game! What you see is a labor of love. For me, this really is a dream come true. To hear that people enjoy Rad Raygun means the world to me!
If you have a moment, check out RadRaygun.com, where you'll find links to the 360 version, Stream Greenlight, and you can also follow us on Facebook and Twitter.
And again, thank you!
jdodson:
One thing that I have enjoyed in doing these interviews is how many people appreciate The Legend of Zelda: Link's Awakening. Its a great game and seems to really have impacted a ton of people, developers included.
30 days ago
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There is also a teaser trailer showing an out of focus black box...
Sony is emailing today that there will be a "big announcement" about the PS4 at their E3 presentation. You can live stream it...
The Speedrunner save/loads it for the best run through a particular area but that said, 30 minutes for Fallout 3 is pretty damn good. I think I spent more than 30 minutes in the vault alone.
The Speedrunner save/loads it for the best run through a particular area but that said, 30 minutes for Fallout 3 is pretty damn good. I think I spent more than 30 minutes in the vault alone.
WhiteboySlim:
I still haven't beaten this game, and I'm pretty sure I'm at least 20 hours in. It seems insane that they could finish the game that quickly!
about 1 month ago
jdodson:
Yeah, the runner uses a few glitches. One where he uses a vault suit to get over the Citadel wall early on to open the Vault to get the G.E.C.K. and then later on he uses frag grenades to get the final boss guy out of the room earlier than normal.
Pretty awesome run actually, fun to watch. He just runs around bad guys, and takes little damage. He beefed his Luck and a few times picked locks VERY quickly on hard doors. Also took practically no RAD damage due to his high allotment of medical.
about 1 month ago
jaelte:
I just watched it through and that's insane. The game took me just over 100 hours, though that's with most (pretty much all, I think) of the (non-DLC) side quests and of course no exploits. Obviously, I was not in any hurry.
25 days ago
jdodson:
Yeah that was about my playthrough time too.
25 days ago
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See what I did there, with the word within words? I know... *sigh
The first time I got to play Card Hunter was at PAX Prime last year, and it was a polished treat. Turn-based, tactical RPG, designed as a board game, but played in your browser. It runs on Flash, and it's silky smooth. The team at Blue Manchu have been in closed beta since January this year, and are currently accepting beta applications.
I love the digitization of physical board games, but only when developed with great care. Card Hunter isn't a physical game (yet, I'm assuming), but it has that same tangible presence. The hand drawn, 3-Dimensional game pieces, and the pen & paper RPG adventure styling give... [Read All]
See what I did there, with the word within words? I know... *sigh
The first time I got to play Card Hunter was at PAX Prime last year, and it was a polished treat. Turn-based, tactical RPG, designed as a board game, but played in your browser. It runs on Flash, and it's silky smooth. The team at Blue Manchu have been in closed beta since January this year, and are currently accepting beta applications.
I love the digitization of physical board games, but only when developed with great care. Card Hunter isn't a physical game (yet, I'm assuming), but it has that same tangible presence. The hand drawn, 3-Dimensional game pieces, and the pen & paper RPG adventure styling give it a depth that you won't find in many browser games. The same feeling I got when I first played Puzzle Quest. Highly recommended.