tag:cheerfulghost.com,2005:/games/24063Cheerful Ghost: Transistor2024-03-28T17:47:37+00:002014-05-30T04:33:44Ztag:cheerfulghost.com,2005:Post/20602014-05-30T04:27:00Z2014-05-30T04:33:44Z/scrypt/posts/2060/see-you-in-the-country-review-transistorTransistor - See You in the Country<img src='http://imgur.com/PvGLk6k.jpg' class='img-responsive' alt='http://imgur.com/PvGLk6k.jpg' /> <br/><strong>"Transistor is a sci-fi themed action RPG that invites players to wield an extraordinary weapon of unknown origin as they fight through a stunning futuristic city."</strong><br><br>Transistor is richly decorated, savory/sweet, ear, eye and soul candy. It even tastes good. Yeah, I licked my screen. It hurt a little, but it was delicious. <br><br>No, I didn’t really lick my screen. But I want to. I want to immerse into Transistor with as many senses as I have. For how barren the world is, Transistor absolutely drips with life. A world of death, where everything is alive. Lonely, but not alone. You don't really quite know what's going on at the start, but you get the feeling that you are caught up in the middle of something. Something big. You see a man lying on the street with an odd weapon stuck in his chest. The Transistor. It calls you Red, tells you to pull it from him. When it speaks to you, it seems to know you. You take to the streets to try to find answers. There are interactive kiosks scattered about, offering news updates, citizen polling, weather predictions... Sometimes Red will interact by posting a comment for the city to read, which can give keen insight into what she's going through, emotionally. A pseudo-multiplayer experience exists, somewhat similar to Dark Souls, where you see the ghosts of other players skittering through the streets. There are also in-games statistics that seem to represent global activity in certain polls or weapon use percentages, but I wasn’t able to verify whether this is actually tied to global statistics, or just made to represent such a thing. Either way, even an echo of life can be reassuring when you’re fighting alone. Story information is fed to you from the environment, from Functions you equip - offensive and defensive executable actions - and even from the enemies. They all join together, in a very synergetic way, to flesh out the mystery of this ghost town known as Cloudbank. This is one of the things I love most about Transistor, how it unravels it’s mysteries. <br><br>Style plays just as much a part in telling the story, too. Since there aren’t really many people around town, to speak of, the change in tone and color, in the design of the layout, can go to significant lengths to convey poignant emotion. Music and other sound cues are also masterfully designed. Logan Cunningham, known for his voice work in Bastion, developer Supergiant Games’ previous debut hit, returns as the voice of the Transistor, giving sometimes cryptic, but often specifically contextual, commentary on what transpires here. This voice reminds me of all the good things about Elizabeth in Bioshock Infinite. Very little to do with impacting your direct gameplay, but a constant presence with significant influence on how you participate with the game. The Voice is very much the soul of the experience.<br><br>Not your typical RPG, Supergiant has successfully combined party management, ability management, and ability modification, all within the same mechanic. That is to say, your abilities (Functions) are imbued by the spirits (called Traces) of the party member that hosts it, and when you combine said abilities, you not only kick a little more ass, but also learn more about your party members situation. It plays out in a more simplified fashion, but I found it clever, and it works really well. If you want the full story, you have to accept the challenge of trying out different Function combinations. You’ll unlock most Functions as you level up, but some will come in other, more story-driven ways. While I’m on the topic, if you fall to zero health in battle, rather than die, you’ll temporarily lose an assigned Function, and then your life bar is filled back to full, and then the process continues (pun intended). Now you finish the fight, but with less of a punch. Oh, and the Functions are lost by priority of most powerful. Makes for interesting challenges when assembling your arsenal. Go with one heavy hitter and a few light backups, and you’ll find yourself quite underpowered should you take a fall. All ability assignment and modification is managed at save points, which are, thankfully, abundant. Your lost Functions will eventually be recovered here as well. You’ll also unlock Limiters, which are fancy trinkets that allow you to modify the combat challenge.<br><br>I highly recommend Transistor to anyone looking for a soulful, strategic, action combat adventure. If you do pick it up, words of advice: Soak it all in. Pay attention to the voice(s). Play with headphones. Play with a controller (if you get it on Steam, like I did). Play in the evening, and if you’re lucky, when it’s raining. Sea Monster is really the only option. Read between the lines. Play with Luna. Stick around after the credits. Play it twice (the Recourse allows continued use of retained Functions, and leveling up, as well as subtle story changes). This isn’t Bastion, and it doesn’t try to be. This is a good thing. Don’t be sad. This is a good thing.2014-05-30T04:33:44Zscrypttag:cheerfulghost.com,2005:Post/19772014-04-10T16:24:05Z2014-05-12T23:48:36Z/Travis/posts/1977/transistor-the-next-game-from-supergiant-drops-may-20Transistor, the next game from Supergiant, drops May 20<div class='youtube-player' data-id='GTik6sYT_BE'></div> <br/><strong> Transistor is a sci-fi themed action RPG that invites players to wield an extraordinary weapon of unknown origin as they fight through a stunning futuristic city.</strong><br><br>I've been looking forward to Transistor for a year now, I'm glad to see that it's finally got a release date. You can pick it up May 20 on PSN (Playstation 4 only) or Steam.<br><br>Transistor is being developed by Supergiant Games, the creators of the masterpiece and indie darling, Bastion. It looks like a very beautifully styled isometric ARPG, and while we certainly aren't hurting for isometric ARPGs these days, Transistor seems to be bringing some new hotness to the table.2014-05-12T23:48:36ZTravistag:cheerfulghost.com,2005:Post/11132013-03-21T17:21:08Z2014-05-12T23:48:21Z/jdodson/posts/1113/supergiant-games-transistorSupergiant Games: Transistor<div class='youtube-player' data-id='13VOFUcpRyE'></div> <br/>"<strong>In Transistor, players assume the role of a young woman who gains control of a powerful weapon after a mysterious group of assailants nearly kills her with it. Now she must fight from street to street against forces that will stop at nothing to recover the weapon. During the course of the adventure, players will piece together the Transistor’s mysteries as they pursue its former owners.</strong>"<br><br>What do you think, are you interested in getting Transistor? The music and visuals look top notch and the character and premise look very interesting.<br><br><a target="_blank" rel="noopener" href="http://supergiantgames.com/?p=1816">http://supergiantgames.com/?p=1816</a>2014-05-12T23:48:21Zjdodson