Tomb Raider

Released on March 4, 2013 by Eidos Interactive

Developed by Crystal Dynamics

Once upon a time, games were simple. Bad guys did bad things. Princesses got kidnapped. Heroes saved the day.

This was perfectly fine. When movies were first being made, plots were rarely more complicated than Big Angry Monster + Frightened Villagers = Dead Monster. The concept was so novel that by merely being a motion picture, it blew people's minds. The same is true of video games, or pretty much any other medium. Once the novelty runs off, any medium has to either innovate fall to the wayside.

As pixels gave way to polygons, stories had to evolve with them. Stories had to become more complex, because 'Rescue the Princess' just didn't cut it anymore. We came to... Read All


http://i.imgur.com/dmlXJtG.jpg
The first hour of Tomb Raider may be one of the best hours I've spent gaming. Seriously.

We're reintroduced to Lara Croft, a version of her prior to her previous exploits, and seemingly a different character. This Lara is a young archaeologist out to find ruins of a lost civilization. Immediately, chaos erupts, and Lara is thrown into danger with only the clothes on her back.

This Lara isn't the over-sexualized Lara we have been playing for years. Even though as each game went on they seemed to tone down the focus on T&A, it was still ever-present and in need of a reboot like this. Lara 2.0 is far more real. Yeah, she's quite attractive, but she's wearing... Read All


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