"You've all had it too easy for too long. Sitting there, building your prisons, not caring about deaths or insolvency. Well NO MORE! We've introduced failure conditions and now, if you f**K up it's game over.

We've also graded all prisoners on four scales: Punishment, Reform, Security and Health. You can check these out in the rap sheet and when summed over the whole prison you end up with a score. Lefty-liberal reformist paradise or super-right super-max super bad ass punishment amplifier - you go ahead and max those stats. The Punishment Inspector shall be pleased.
"

Really enjoy seeing this latest batch of Prison Architect updates. Introversion has added endgame failure states which are pretty interesting. Too many people die in your prison? You get in trouble for criminal negligence and become a prisoner in your own prison. Have a riot that goes on too long? The national guard will come in and take over your prison.

Introversion also added a scoring system for the chance your prisoners will reoffend. With all these new changes, it seems they are getting closer to the final game. Unsure what else they plan to add to the game but it is pretty awesome to see all they have added to it till now. I started with a pretty early alpha build but it was already loads of fun and it just keeps getting better.

You can nab Prison Architect on Steam for Linux, Mac and Windows right now for 66% off so get it now if you are interested.

AdamPFarnsworth wrote on 05/01/2014 at 04:22pm

I fell for the headline lol. I saw that and thought "Oh no, does Jon suddenly hate this game now? How did Introversion screw this up?" interrobang laughing

jdodson   Admin   Post Author wrote on 05/01/2014 at 04:24pm

Yeah, I was mulling over if that title was a good idea and decided to go for it. :trollface:

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