Cheerful Ghost interviews people in gaming that do amazing work. We interview video game designers, developers, musicians and find out how they bring the magic to what they do.
: Cheerful Ghost
: Cheerful Ghost
: January 25, 2012

Amazon small
Interviews
Recently I got together with Wick to do a retrospective interview discussion about Starship Rubicon and get this thoughts on this years launch. We talk about some of his new projects as well as some of his early memories of Star Wars and his start in game development modding Star Wars Battlefront II.

This video is part of a larger holiday video project. I really enjoyed cutting together this video and working more with this documentary interview style. It was also my first use of 4K which seems to have worked out just fine even if most people will ever see it in 1080p. I plan on doing more of these interviews in the Portland game scene so expect to see a few more of these pop up next year.... [Read All]
https://i.imgur.com/5MJoeH4.png
Interviews
In the wake of this years many gaming disappointments, community fiascos and the ever growing disappearance of the sacred dollar menu at restaurants many wonder about the future of gaming and culture. Will the industry see a new wave of games that captivate us in the same way as the ones that came before? Or are we to be held in a creative limbo where everything created is the exact same as the things that came before? In a world of sequels, reboots and DLC packs some developers are taking the gaming basketball down the court and jumping up for a slam dunk. I was able to experience one such effort in developer Travis Newman's brand new game Animator's Nightmare. After experiencing the... [Read All]
Interviews
One of the things I want to spend more time doing is interviewing game developers making great games. Portland has a very active local game scene and I plan on giving it more attention over the upcoming months. Some of my local friends over at Tiny Horse Games are working on a local couch multiplayer platform shooter that is so frantically fun it gives me some of the original Unreal Tournament feels. I reached out to Tyler and Hagen to do an interview with us and after a great PAX showing and a few local cons later they had time in their indie rock development life to talk to us about making games.

jdodson: I want to congratulate you both for the game coming out on Steam Greenlight and... [Read All]
http://i.imgur.com/AcQbv2V.png
Interviews
Being active in the Portland Indie Game scene is pretty incredible as you get to meet a ton of great people and can see games from an early form to final release. One game you might see shown at any upcoming PDX event is being made by my friends over at SleepNinja Games called Super Splataclysm. Splataclysm is a multiplayer arena that focuses on violent fast paced combat reminiscent of Smash TV or Thunderdome. Even in a very early stage the game is great and watching people enjoy the carnage is quite a bit of fun. A few moons back I asked Justin Baldwin over at SleepNinja games if I could talk to him about the game and how the studio was doing in a post Monsters Ate My Birthday Cake... [Read All]
Interviews
Brazilian game company Behold Studios recently launched Chroma Squad on Steam after a successful Kickstarter. They were kind enough to give me a review copy and after my initial few hours with the game I can say that if you were excited about a Power-Rangers inspired Sim, your excitement wasn't misplaced! The game focuses on a group of stunt people that are unhappy working on their current show and decide to strike out and make their own. The game features fun turn based team gameplay where good strategy is rewarded with more fans of your show and money. Each mission is tied together with a story that is light hearted and engaging.

I hit up Behold Studios to see if I could ask them... [Read All]
http://i.imgur.com/Ghl7AGB.jpg
Interviews
After the gamemaster was finished explaining the rules for March of the Ants I was ready to build my colony. As a young kid I couldn’t get enough of SimAnt so it seemed like March of the Ants was something i’d enjoy. Created by Portland locals Ryan Swisher and Tim Eisner, March of the Ants was successfully Kickstarted to it’s currently released state of strategic game goodness. The joy of playing a locally crafted board game run by the people that had a hand in developing it is one of the reasons why attending GameStorm is a unique experience. Plus it doesn’t hurt if you can take down a rogue centipede or uncouth spider. If you are looking to play new games in early stages or buy... [Read All]
Interviews
News recently dropped that the upcoming Terraria 1.3 update will include some new music from composer Scott Lloyd Shelly. Re-Logic created a new trailer to show off part of a new song you need to check out. One of the coolest parts about the Terraria 1.2 update was the new music and I am very excited to hear we are getting more(amongst other things). I decided to reach out to Scott and ask him a few questions about how the music for 1.3 is progressing and he was nice enough to get back to me.

Scott recommended that we checkout the Terraria GDC blog as they will drop more Re-Logic and Terraria news over the week.

... [Read All]
http://i.imgur.com/7N4ejZy.png
Interviews
Space! It’s dangerous out there.

December 12th marked the release of Starship Rubicon, a game that hundreds of Kickstarter backers have been waiting two and a half years for, as well as a slew of fans since who have had to make due with the teaser trailers. But Starship Rubicon is noteworthy for another reason: it's the first title published by Cheerful Ghost, marking a new endeavour not only to write about great games, but also to publish them.

After I dove in and experienced the game, from the difficult but not unfairly punishing combat, to the satisfying soundtrack by indie game musician Beatscribe, to the funny quips by the tutorial computer -- I was tickled pink. Well, I was tickled... [Read All]
Interviews
Last week I saw Eitr being discussed in various gaming circles as the developers had just dropped a very impressive gameplay trailer. What impressed me the most was how great the tone of the game was and how well it looked. I reached out to Eneme Games because I wanted to know more about how the game is progressing. I want to thank them for responding and wish them to a speedy Kickstarter and launch!

jdodson: Will the choices you make in Eitr affect how your character plays? For instance, can you focus on choosing certain abilities to be more magical or abilities that are more attack focused?

Eneme Games: Absolutely. We've both played RPG's for the majority of our lives and understand how... [Read All]
http://i.imgur.com/9wIG8F0.jpg
Interviews
If it wasn't for PC Gaming the video game industry wouldn't be nearly as cool. One part of PC Gaming I am in awe of is the rigs some people have. Like a souped up show car, some PC setups are amazing to behold. Since being a wee lad I have been involved with PC Gaming and a huge part of my current love of it comes from LAN parties. After the proliferation of ultra-fast Internet and online play some may have the impression LAN parties might be old hat. After attending PDXLAN 2014 I can tell you that LAN parties aren't going anywhere and for good reason, they are awesome. After contacting Matt Conwell I was able to attend this year and was impressed with the PC builds I was able to behold.... [Read All]
Interviews
Miniverse is a new puzzle game by Ryan Rothweiler of Ryt Games. Ryan is a local Portland game developer and I first got my hands on the Miniverse beta at a few events we both we boothing at. Miniverse is a pretty unique game in that you take control of planets to move people around the universe. So far, my wife and I have been playing it together in that we both alternate the iPad to complete levels. The game is very challenging as Miniverse starts out straight forward and ramps up the difficulty. It never seems impossible, but the timed missions and quick turn arounds mean you have to be quick.

Miniverse is available for free with in game DLC on the iPad, right now.

jdodson: Miniverse was... [Read All]
Interviews
Broforce is a pretty unique game to hit Steam Greenlight made by great people at Free Lives. I have followed it's progress and have paid close attention to each new release as it comes. Broforce is great with a controller and is especially fun playing it with friends on couch co-op. Recently Free Lives has hinted at the next Broforce update titled "Death From Above" that will come sometime this week and I can't wait to see what it ships with. I reached out to Free Lives so I could ask them some questions about Broforce and what makes it the most amazing direct video game translation to a "freedom face punch" in existence.

https://twitter.com/devolverdigital/statuses/481838930040328192

You... [Read All]
Interviews
As someone that typically doesn't like mobile games, I was strangely excited to see Wayward Souls launch. Wayward Souls is a 2D hack-n-slash rogue-like that has some of the best mobile controls i've experienced. Lately, it's been the game i've been spending the most time playing because it's focus on short gameplay chunks is really compelling. I want to thank Kepa of RocketCat Games for getting back to me and I wish them well to a speedy PC launch!

jdodson: Wayward Souls has launched to some pretty universal critical acclaim with fans and reviewers. How are you taking the feedback and has anything altered your initial set of plans for the game?

Kepa Auwae: There's some mixed feedback on... [Read All]
http://i.imgur.com/5kjt4Vj.jpg
Interviews
Hyper Light Drifter is an upcoming 2D action RPG. Like many of you I was dazzled with the Kickstarter and am on the edge of my seat awaiting more information on it's development. After the last trailer dropped at PAX East I wanted more information on how things were progressing with the game and contacted Heart Machine Games.

I decided to take a different approach to this interview and reached out to one of my friends Alex Atkins, the lead writer of Monsters Ate my Birthday Cake. We are both excited about the game and he agreed to toss a few questions in the interview to give it a different perspective.

Alex Atkins: Many developers (and artists in general) are influenced by things that... [Read All]
Interviews
"Test your skills in confined areas while fighting gravity (and walls) or brave the asteroid fields in zero gravity and experience firsthand the weirdness of the friction-less void."

Hard Lander is a really cool new co-op game by one of my Portland developer friends, Nic Blondi. I have played a few versions of Hard Lander as it has made its way through development and I am pretty excited to see it launch on Ouya. Hard Lander is a blast to play with other people and one time while playing it with Justin Baldwin(Monsters Ate My Birthday Cake) I got pretty good at ramming into him such that he would lose the match. And really, that's a ton of the appeal of Hard Lander, it's a really cool game... [Read All]
Recent Activity
about 4 hours ago
93572b080851546e626542c69e95ac27.png?d=http%3a%2f%2fcheerfulghost.com%2fassets%2favatars%2fheadphone cheerful ghost
Lumberyard - Amazon's Free Game Engine "Very nice :)" [read]
about 5 hours ago
0196bc2bcfacd2270c2f9802ce430d6f1583e3cb full
Lumberyard - Amazon's Free Game Engine "It is Android only, it would have cost even more..." [read]
about 8 hours ago
93572b080851546e626542c69e95ac27.png?d=http%3a%2f%2fcheerfulghost.com%2fassets%2favatars%2fheadphone cheerful ghost
Lumberyard - Amazon's Free Game Engine "I didn't know you made a game, Adam! On Google..." [read]
1 day ago
74c46166202d8f4ef1a74e511e278b05.png?d=http%3a%2f%2fcheerfulghost.com%2fassets%2favatars%2fheadphone cheerful ghost
Lumberyard - Amazon's Free Game Engine "This is awesome. It's always good to see more and..." [read]
1 day ago
0196bc2bcfacd2270c2f9802ce430d6f1583e3cb full
Lumberyard - Amazon's Free Game Engine "I really like the fact that you can release a game..." [read]
2 days ago
74c46166202d8f4ef1a74e511e278b05.png?d=http%3a%2f%2fcheerfulghost.com%2fassets%2favatars%2fheadphone cheerful ghost
EA Giving Away Need For Speed Most Wanted On Orgin "I have Burnout Paradise on Steam, and I swear it..." [read]