Ethereal Being 1
In this episode Ben Paddon talks about the two Doom ports on the GBA for Doom and Doom 2. He dives in to what versions of the game they are based on and that Doom II wasn't based on the original Doom II source at all. I didn't know Doom was ported to the GBA, but it makes sense it was as it's been ported to nearly everything.
All that to say, this remake looks really interesting as Metroid II really kicked the series into a new story telling focus which this game seems to bring back in spades. In Metroid II you are hunting down the final Metroids and you need to take them out one by one.
Nintendo seems to be upgrading the game quite a bit and some of the new game features are below:
- This intense, side-scrolling action platformer has been completely remade with engaging and immersive 3D visuals and a rich, atmospheric color palette.
- Classic Metroid II: Return of Samus gameplay is joined by a wealth of new content, including a set of brand new abilities that utilizes a mysterious energy resource called “Aeion,” a powerful melee counterattack, and 360-degree Free Aim Mode.
- There are plenty of secrets to find—and if you uncover enough of them, you may even start to unravel the mystery of Planet SR388’s past.
- Two new amiibo figures*—Samus Aran and Metroid—will be released as a set alongside the game. This game is also compatible with the Zero Suit Samus and Samus amiibo from the Super Smash Bros. series. Functionality details will be revealed at a later date.
- While supplies last, fans will be able to purchase a special edition of the game, which includes a physical copy of the game, a sound-selection CD featuring 25 tracks from across the Metroid franchise, and a reversible title-sheet insert for the game case.
Metroid: Samus Returns drops this September 15th on the 3DS!
It's the last thing you can build so it must be awesome right? Recently I hit 100 vault dwellers and was able to build a Nuka Plant and was really excited to bottle my first Nuka when I realized the Nuka Plant just makes water and food... at the same time.
Needless to say I was really disappointed in spending so much time getting to the endgame to realize that the final room just optimized food and water creation. That's useful sure, but at that point in the game I have no problems keeping everyone fed and watered. All that said, I don't actually use much of the in game Nuka Cola that allows you to speed things up. As you can see from my in game screenshot I still have 96 bottles. I think the waiting aspect of Fallout Shelter is completely fine and I never felt like I had to use them. Occasionally i'd speed something up but mostly just to see how it worked and out of a kind of boredom novelty, not to get anything done faster.
Fallout Shelter is a very well done freemium game in that you can unlock everything by simply playing it and I never felt like I needed to buy lunchboxes to accomplish anything. I've heard that Fallout Shelter made Bethesda a mint and I can see why but for me, I don't get the draw of spending money unlocking anything. The quest system gives you enough lunchboxes and when you finally can send out groups for even more quests the amount of items you can collect goes up considerably. Still, I can see that some people might like to open lunchboxes and get that sweet hit of pulling that slot machine and buying more gets you more of that.
If you haven't played Fallout Shelter I recommend you give it a shot or check it out again if you've been away for a while. That said, I found the endgame lacking but if you love sending out dwellers on quest after quest there is more than enough of that to keep you busy for quite some time.
"Everything can be earned in the game without paying, but you can choose to spend real world money if you wish. The game is designed so that nothing is ever locked behind a paywall."
I'm interested to see how they roll the free to play aspect of the game because some games are more stingy with earning in game stuff than others and I hope Phone Destroyer edges on the side of more fair. I don't mind playing a game to unlock more cards if it's not too grindy. Whereas this is an official South Park game it doesn't seem to be a direct sequel to The Stick of Truth but is obviously in that universe.
Oh and you can kill Kenny.
South Park: Phone Destroyer drops on mobile sometime this year.
But you know, don't take my word for it, click to watch because I assure you that it amps up from there and the ending is quite the crescendo.
All that said, it seems the Forgotten Empires team wanted to kick up the Age of Empires: Definitive Edition and as such are remastering the original graphics in 4K, re-recording the audio as well as other improvements. Information on the systems they are bringing the Definitive Edition to are sparse but it seems like it's coming to XBox One and PC. Again, no details on if PC means Steam or the Windows store but when it's announced i'll let you know. I think one of the reasons why Age of Empires II HD is a great version of the game is that the Steam integration is top notch. So having Age of Empires 2 HD on Steam and then the only version of Age Of Empires: Definitive Edition on the Windows Store seems odd to me. I don't mind if it comes to the Windows Store and Steam because giving people more choice to places is buy the game is a great idea to me.
If you are looking to dust off your original Age of Empires discs you can check the Unofficial Age of Empires patch check on the website linked below and while you are at it let me know what you are thinking of the new announced Age of Empires: Definitive Edition!
Wolfenstein II: The New Colossus drops on PS4, Xbox One and PC October 27th and let me know your thoughts on the E3 reveal trailer in the comments below.
"I’m extremely proud to announce that Tyler and I finally finished something! After months of working in secret I can now say that our game is called The End is Nigh and it will be releasing on Steam, July 12th (in 5 weeks!).
A little back story….
In September of last year Tyler and I announced that we were working on a new game called 0uroboros, a platforming shooter with randomly generated environments. after a year of working on it, it felt 10% done. In order to avoid it becoming another mewgenics, we needed to figure out how to refocus it before it grows out of hand.
while working on 0uroboros we would take small breaks to prototype a few other ideas, but it wasn’t till December that we actually sat down and decided to do a full game jam and see what would come out. within a week what we had was a completely stripped down platformer with an adventure game “open” feel where the levels were all locked into tidy little boxes but attached in a way where they could be explored… it felt a bit like VVVVVV meets 1001 Spikes with a Spelunky control setup and it felt perfect.
once again what started as a 2 week mini project sprawled into, by far, the largest game (level wise) I’ve ever worked on. I’m extremely proud of what we’ve accomplished with this game, it embodies aspects of basically every game I’ve ever created and I’m super excited to see what you guys think."
The End Is Night is coming to Steam on PC July 12th and even though it has a Steam page isn't yet available for pre-order. I don't think i'll pre-order this but will wait to pick this up after hearing a more about how it plays.
What do you think, are you interested in playing The End Is Nigh?
"Fans were frustrated by what they saw as yet another oh-so-Nintendo move. As Kotaku commenter Nicholas Payne wrote: “Yeah, I’ve gotta hope that ‘for a month’ thing is just Nintendo being characteristically bad at explaining things, because if the best they can offer is putting up a single 20-30 year old game a month to try and then give back... yeesh.” Others wrote editorials begging Nintendo to change course. The reactions were unanimously negative.
Then, Nintendo did something unusual: it listened. Last night’s messaging was typically Nintendo, requiring a Kotaku request for clarification to find out exactly what was happening, but the news was widely cheered. Not only will the Switch’s online service be significantly cheaper than its competitors, at $20/year, it will give subscribers access to a library of classic games, still enhanced with online play. No more monthly releases. You won’t have to worry about time running out. As long as you maintain your subscription, you can play as much as you’d like."
$20 a year for online play seems like a great deal too compared to the $60 XBox gold and PSPlus subscription. So far the games you get aren't cutting edge but for $20 that might not be a big deal at all.
So Much Free Stuff
If giving away the Hero packs with Heroes 2.0 wasn't enough Blizzard is giving away a few more things over the next month if you play the game. Starting back May 30th and ending June 12th if you play one match per day you get a free loot chest. Loot chests are like Hearthstone packs and you have the chance to open a hero, new player skin or any kind of spray, taunt, emoji or voice line. This weekend I opened the new hero D.VA and I can't wait to try her out.
To celebrate the Necromancer coming to Diablo III if you play 15 games with a friend as a hero from Diablo from June 13th - 26th you will unlock 1 epic loot chest, Leoric’s Phantom mount and Ghost Kerrigan wings in Diablo III. I am going to see if I can clock that many games as the Diablo III wings seem pretty epic and i've enjoyed the few pairs I have already.
"As a master of the dark arts, you wield the powers of life and death necessary to restore the Balance! Necromancers are powerful spell casters who lay waste to their enemies using curses and reanimation—along with an obedient cadre of pets. This new class employs a controlled gameplay style using the raw materials of life: blood and bone."
The Necromancer is a class that feels at home in Diablo III. It was my most played class in Diablo II and I was expecting it to be a near clone of the Diablo II class and I was surprised that it plays differently but feels very similar in tone to the original. My current Necromancer character "DeathsDoor" has the dual Scythe as his main attack(it sends out two Scythes that hit all enemies in front of him) and a long ranged bone spear alternate attack that takes up mana. This bone spear is a good powered attack for taking down enemies at a distance and travels through all enemies in it's path. That said the main fun of my current Necromancer build is my massive army of Skeletons, Corpse Explosion, the Flesh Golem and Bone Armor.
When you play as the Necromancer whenever you kill an enemy a corpse drops on the ground. The Necromancer has many abilities to use corpses and one that's my favorite is Corpse Explosion. This allows a crazy chain reaction where you start exploding enemies in a chain to take down a huge mob. The only downside to sinking most of your abilities into corpse attacks is that if you don't have any corpses available you can't do much. Corpse explosion works well for huge mobs but not bosses so having good alt abilities here is useful.
Another cool ability is Bone Armor which is activated when you select it over a group of enemies and it yanks out their bones and you wear them as armor for a time. It's a fun and totally gross ability that fits the Necromancers theme well.
I haven't leveled my Necromancer to max yet but already have had a blast just taking it as far as I have. The Necromancer is a very fun addition to Diablo III and one I am very interested in playing more of when it launches this summer. With that, I still wonder what the future of Diablo III is and I hope they add another campaign to the base game as I really enjoyed the last one in Reaper of Souls. That said, the Necromancer update should be well worth checking out and if you want to jump back in to Diablo III it might be a good time to do it.