Blaster Master 0 takes place in the future, where humans were forced to move underground at one point, due to an ice age. At the time the game takes place, humans are living back on the surface of the planet. You play a boy named Jason Frudnick. Jason discovers a new type of frog, which he takes home and names Fred. Fred eventually escapes and jumps down a hole into the earth. Jason follows Fred down the hole and makes another discovery in the form of a vehicle called SOPHIA III. Jason gets in SOPHIA III and takes off to find Fred. At this point the gameplay kicks in.
Blaster Master 0's gameplay comes in two forms: A 2D sideview platformer and a 2D overhead dungeon type of game. The sideview portion feels kind of Metroidish, where you are exploring different areas of the map trying to unlock abilities and items. While the overhead view becomes more of a dungeon-like shooter.
As a kid, I really enjoyed Blaster Master on the NES. Over time I have revisited the original game and have found it to be brutal and unforgiving. Some of the things in Blaster Master that make it unforgiving are: you only have one life, with no save or continue, and brutal boss fights. Blaster Master 0 takes away a lot of this difficulty by adding in save states, and making the boss battles easier. I feel Blaster Master 0 is more accessible due to this, but if you are looking for a game as difficult as the original, you will be disappointed.
Despite being easier, I still enjoyed the game as much as the original. The save points definitely made it easier to play the game in batches of time rather than needing to play all night and day to beat the game. The level design, weapons and updated graphics add to its enjoyability.
The story was a little weak, but it seemed to be more in depth than the original. I do not remember the original having much of a story, outside of Jason chasing Fred, so it was nice to see it expanded upon.
Blaster Master 0 is available for both the 3DS and the Switch. I played the Switch version, which makes use of the HD rumble. While the HD rumble is not required for the game, it does add another fun dimension.
Overall, I would recommend this game to anybody that wants a fun 2D platformer/shooter that is not too difficult and can be finished in under ten hours.