Shovel Knight: Plague of Shadows is an add-on campaign to Shovel Knight. You play the role of Plague Knight as he goes through the Shovel Knight world collecting ingredients for a potion that will make him powerful. It takes place at the same time as the original Shovel Knight.

Plague of Shadows is an add on that uses all the same levels from the original Shovel Knight, while adding some new areas within those levels. Since it is pretty much the same game, it is Plague Knight's gameplay mechanics and his story that makes it stand apart from the original.

I think you will get the most enjoyment out of the story if you have already finished the original Shovel Knight. It is not a requirement, but there a lot of references, both obvious and not so obvious, that add a lot to the story.

As for gameplay, Plague Knight has a whole different set of weapons, special abilities and movement mechanics from Shovel Knight. His main weapon, a bomb, is highly customizable, allowing for different types of gameplay. I found myself focusing on a few combinations that helped me get through the game.

With the change of movement mechanics, the reuse of the old levels from the original Shovel Knight works. It feels like a new game. I also found that the levels were more difficult with Plague Knight than with Shovel Knight.

My main problem with Plague of Shadows is the same as the original Shovel Knight. The bosses are just too easy. Plague Knight makes the majority of bosses much easier than they were in Shovel Knight.

Overall I enjoyed Plague of Shadows as much as the original Shovel Knight, if not more. The story and platforming are so good that they outweigh the easy boss battles.

I recorded a video of the intro, first level and town. This video is from Hard Mode, where you carry over all unlocked abilities. You can view it here:

My original Shovel Knight review is here:

Yacht Club Games provided Cheerful Ghost with a download key for Shovel Knight: Treasure Trove for the Nintendo Switch. Shovel Knight: Treasure Trove is also available for the Wii U, 3DS, PS4, Vita, PS3, Xbox One, Mac, Windows, Linux and Fire TV.

jdodson   Admin wrote on 04/30/2017 at 09:50pm

Fire TV huh? Cool to see it get ported to so many systems!

Plague Knight seems pretty overpowered compared to Shovel Knight in your video. Are all those The abilities Plague Knight starts with?

If this happens alongside the original Shovel Knight story wise is Shovel Knight a boss? Also about how long is the game start to finish?

Will_Ball   Game Mod   Super Member   Post Author wrote on 04/30/2017 at 11:09pm

My video is from hard mode, so all power ups were already achieved. Plague Knight progresses much like Shovel Knight.

There are battles with Shovel Knight.

Will_Ball   Game Mod   Super Member   Post Author wrote on 04/30/2017 at 11:11pm

Oh, and it took me about 12 hours. 2 more hours than Shovel Knight: Shovel of Hope.

jdodson   Admin wrote on 05/01/2017 at 02:41am

That makes sense, thanks!

Does Plague Knight start off with the potion bombs you mostly use in your run? Also it looks like he can fly or float. Does that have any kind of cool down or can he do that indefinitely?

Will_Ball   Game Mod   Super Member   Post Author wrote on 05/01/2017 at 04:02am

Potion bombs are his main weapon. You can configure them as you acquire more items. Double jump is standard. The float is an ability you acquire later.

Will_Ball   Game Mod   Super Member   Post Author wrote on 05/01/2017 at 04:02am

Oh and no cool down for float or double jump. There is a magic meter for special abilities.

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