One of the grand daddies of MMO's, Everquest went free to play. It was the first video game I heard tethered to the idea of video game addiction. It was also the first game that, according to rumor caused the end to many relationships as one partner spent so much time playing Everquest the relationship flew apart at the seams. Whereas I had no known proof of this, the stories seemed real enough. It was also coupled with a new concept to me that people could spend "too much" time playing video games. I sort of dismiss that sort of notion now as digital life is all encompassing and one can spend the same if not more time simply reading news articles, looking at Facebook... Read All