Azurephile gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Azurephile gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
After playing Doom 64 recently, I got Doom 3 BFG Edition on Steam. It was certainly different. The best description Iāve found is put simply in the embedded video as the original Doom games were action games, while Doom 3 is a "realistic" horror game. This made the game unappealing to me at first and is a bit still, but I see other parts of the game that make me think itās not bad. Iām not a fan of horror games, but Iāve played a few Resident Evil games. Itās just not the kind of game Iām into.
Instead of running around killing already spawned in demons in a mostly open area like the original, Doom 3 leads you through a mostly linear path down corridors. Although all...
Instead of running around killing already spawned in demons in a mostly open area like the original, Doom 3 leads you through a mostly linear path down corridors. Although all...
Doom 3 BFG Edition is an interesting port. I'd say in some ways it goes back on the original horror design that made the original so special creating a somewhat confused game, sort of.
For instance, in the original game you had to pick whether you had a flashlight in your hand to see in very dark areas or a gun. That made the horror hype WAY more felt and real. I remember playing this game with the lights off and it was, and is a great experience. Doom 3 BFG Edition allows you do tape a light on your gun and also makes the game WAY less dark which kind of makes it ... i'd say a confused sort of game. It's sort of horror, but not really and it takes away some of the choice elements that made the first edition special.
Yeah, I read about that. I think I like that the flashlight can work with weapons in BFG Edition. I'm not sure if I'd like it in the original, though it would have made the game a bit more scary, sure. What's sad is that now that I've played it, I'm going back to playing Doom (2016) and wishing I had that flashlight. Even replaying original Doom and Doom 2 I would sometimes hit "F" to turn on my flashlight, although I didn't have one of course.
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I think that Doom 3 did a lot right and also went for something unique. The series in in different territory now and most people seem to like that a lot, which I appreciate, but I really enjoy Doom 3 even though you can't right click to aim (prob my biggest issue with it if I have one).
That's a surprise. I feel a bit neutral about it. At first it was mostly negative and I wasn't even sure that I really wanted to complete it, but I did and it's not a horrible game, but it's not a favorite. Doom 64 impressed me much more, actually. Those were the only two Doom games I've never played that I played recently. Seeing that we seem to lack a review for DOOM (2016), I might write one up as I finished completing it only for the second time, though I loved it.
At the time Doom 3 was an incredible visual feat that stood out in a very sparse PC game landscape. Not like now where it's a VERY crowded shooter market and Doom 2016 hit and makes it look somewhat pale in comparison.