"As the economical crisis advances, the discontent of an entire population cannot help but outburst in Riots, where the sounds of many voices get heard at once. The Director Leonard Menchiari has been experiencing this form of protest in person, and the game "Riot" was born as a way to express it and to tell the stories of these fights. What is it that triggers such a strife? What does a cop feel during the conflict? In "Riot", the player will experience both sides of a fight in which there is no such thing as "victory" or "defeat"."
RIOT was a game funded on Indiegogo awhile back that I only just heard about recently. The game has the style of Sword & Sworcery...
RIOT was a game funded on Indiegogo awhile back that I only just heard about recently. The game has the style of Sword & Sworcery...