Minecraft: Dungeons recently released a closed beta version. People could sign up at https://dungeons.minecraft.net/ to join, but since itâs a closed beta, not everyone who signed up will receive a key. From what Iâve read, it also seems that keys were sent out and no more would be given, so if you didnât get one to start with, youâll probably not be able to join in the beta. Thatâs ok though as the game is going to be released on May 26, 2020. There are two editions already available for pre-order including the $20 Standard Edition and the $30 Hero Edition. The latter, âincludes a Hero Cape, two player skins, and a chicken pet usable only within Minecraft Dungeons....
I might write some first thoughts on this but from a high level Minecraft Dungeons is incredibly well polished and brings a very focused simplicity to the Diablo game genre.
Iâm fairly certain Iâll pick this up on Switch.
Yeah, I agree. It did have some issues, but they have been patched AFIK. The game used to freeze or lock up, but I'm not sure if it still does that. You're absolutely right about "focused simplicity to the Diablo game genre," that's quite exactly what it is. It's a simplified version of a game like Diablo, but it's Minecraft and fun. I think I'll pre-order the Hero Edition next month as that's when it gets released.
You guys got into the closed beta? My son has been wanting to play this!
Greg did you get more invitations? Curious if people I invited get invitations to share đ
No, I just got the link you provided, nothing from Mojang. I'd be happy to share if I got some.
Check out this video from IGN "4 Things We're Loving About Minecraft Dungeons" for a quick look at the game and some of what I've described. You'll find the video at https://youtu.be/5P8aO9xVJ68 One of the main reasons I wanted to share this with you is so that you can see what I saying about how there are no classes in the game, it just depends on the gear you have and use. You can always switch gear.
I didn't see the Redstone level that was described, it's not available for me. I also didn't see every mob that you see in the video. I think it's a great game and I do strongly recommend it. I'm looking forward to pre-ordering it and it's release next month.
So, I decided to get the game and my experience with it turned upside down. I enjoyed the beta and was looking forward to more, but the game itself is a different story. Really, there's no difference between the two, just that the beta had limited dungeons to explore, less content. But, I had fun in the beta, not so much with the full release of the game. From what I see on the Internet, people are liking it or finding it to be very easy, that is not an experience I am able to share. This is a case where the Internet makes me feel bad, because I'm pretty much not "good" at the game. I find it a little more difficult than I want it to be. I find the loot drops to be much more random than I want them to be. I also find myself unsure exactly how to use everything or what everything does. I often would like to get a better weapon, like a better sword, but I have to spend thousands or hundreds of thousands of emeralds just to get one that isn't as "good." It's so much easier to get exactly what you don't want than it is to get what you want. There are power level stats, which seem arbitrary and meaningless. It's a confusing system (see link at bottom for more detail). The dungeons have power levels based on difficulty and the game suggests you be a certain power level to take on that dungeon at that difficulty. The game will show you a green arrow pointing up that tells you one piece of equipment is more powerful than another with a red arrow pointing down, but if you look at the stats, you may find that one weapon does more damage than another. I don't know, it's just confusing. I'll share a link below that offers some tips. You may want to search the source for more of their articles as I have. Maybe, if I didn't play this game alone I'd enjoy it better, I'm not sure. I hate to say that my feelings for this game have drastically changed, but I'm an honest person. I'm conflicted in that I think it's not just a hack-and-slash and I think that's great and yet, I kind of want it to be that. It does seem smart, though, throwing you a curve ball every now and then. Not every enemy or boss can be defeated in the same way, so it takes strategy or simply knowledge of an enemy's attack. I'm not saying don't get this game. You might have a different experience than me. I'm just sharing my honest experience, to follow up with this post.
https://www.gamespot.com/articles/minecraft-dungeons-beginners-guide-9-essential-tip/1100-6477683/