Well, since I haven't been able to play much for www.backlogkiller.com I thought I would just write something short and sweet about Ultima Underworld here. Ultima Underworld is one of the most original and revolutionary PC titles to come out in the early 90's and really set the stage for many modern titles. First designed as a complete dungeon diving simulation and later combined with the Ultima universe, Ultima Underworld puts you in the role of the Avatar who is now wrongly accused of kidnapping. Forced to prove your innocence, you are thrown into the Stygian Abyss to rescue the duke's daughter.
Beginning with nothing more than the clothes on your back, you are forced... Read All
Well, since I haven't been able to play much for www.backlogkiller.com I thought I would just write something short and sweet about Ultima Underworld here. Ultima Underworld is one of the most original and revolutionary PC titles to come out in the early 90's and really set the stage for many modern titles. First designed as a complete dungeon diving simulation and later combined with the Ultima universe, Ultima Underworld puts you in the role of the Avatar who is now wrongly accused of kidnapping. Forced to prove your innocence, you are thrown into the Stygian Abyss to rescue the duke's daughter.
Beginning with nothing more than the clothes on your back, you are forced to face monsters, traps, and dark corridors using your wits and any other equipment you come across. Unlike most of its contemporaries, Ultima Underworld features fully 3-D environments (floors above floors) and texture mapped surfaces. Unlike Doom and Wolfenstein, the UU engine also allows you to look up, down, and even fly given the correct circumstances. The engine was a technological wonder when it came out and was a direct influence for other more famous titles such as System Shock and, by direct lineage, Bioshock.
Even though I am only three levels deep in my play through, it was immediately apparent that Ultima Underworld is one of the most important games of the early 90's. Combining true role playing choices in conversations, challenging immersive game play, and the pure joy of exploring, Ultima Underworld is MUST play if you are at all interested in influential titles from the past. Even though it is a little rough around the edges, it serves as a great statement of the power and creativity a small group of programmers can muster. I, personally, find its systems and mechanics more satisfying than many regaled games that have come out recently.
I have been playing Ultima 4 for my blog at www.backlogkiller.com and was shocked to see no entry for the PC version here! It is a free game that is available on GoG for free and set a new standard for RPGs that continues to this day. By getting rid of traditional story and encouraging the player to win by simply being a good person was a brave experiment and deserves all the praise it gets. Despite being 25 years old, it holds up and I am enjoying every minute of it. (Aside from the time spent flying the hot air balloon.)
I have been playing Ultima 4 for my blog at www.backlogkiller.com and was shocked to see no entry for the PC version here! It is a free game that is available on GoG for free and set a new standard for RPGs that continues to this day. By getting rid of traditional story and encouraging the player to win by simply being a good person was a brave experiment and deserves all the praise it gets. Despite being 25 years old, it holds up and I am enjoying every minute of it. (Aside from the time spent flying the hot air balloon.)
I just nabbed this game on my Mac off GoG. Doesn't seem to work too well so I will give it a swing on the PC.
I like your blog, thanks for sharing! Feel free to keep the updates flowin'!
Will_Owens Post Author
wrote on 10/24/2012 at 05:01am
I'm almost finished and had a good time with it, but it certainly helped that I had a good idea of objectives from previous attempts. It's taking me about 10-15 hours to finish, but if you don't know what to do I would double that. Some stuff is a little esoteric and maybe impossible if you don't take note of EVERYTHING. Definitely worth a play, though.
For sure. I think with many old games there is that "if people didn't know this would be nearly impossible to figure out" kind of elements. Like in Monkey Island or whatever, prob would have just hit a brick wall without a walkthrough for some of it.
Will_Owens Post Author
wrote on 10/25/2012 at 03:18am
I actually did pretty well Monkey Island. It was certainly more 'fair' than this one. Ultima 4 gives you everything you need, but many of the solutions are a little obtuse. The biggest culprit is the word needed to enter the final dungeon is represented in rune form after ascending each virtue. What look like simple vertical lines or nonsense have to be written down, translated, then rearranged like an anagram to get the word. Most of the other stuff is pretty easy, though.
That's awesome. Now I understand more about why Lord British gets SO much love for this game. I have a ton of love for Retro Games and one I am itching to play and will do so next month...
The Red Wings are calling me back and I am really looking forward to playing Final Fantasy 2/6 again! It has been WAY too long!
Will_Owens Post Author
wrote on 10/28/2012 at 02:26am
Lost all my progress I made. Turns out I had two copies on my computer: one on the HD and one on a flash drive I was using to test moving save games around. The desktop link was attached to the flash and not the HD meaning that when I deleted its contents to give a friend some files... *POOF*. No more party. Need to restart and cry.
I hear you. One year I set a goal to complete Legend of Zelda: Link to the Past no matter what. The story and feel, for me hold a ton of symbolic and "feeling" that I had to experience. I am starting to feel the same way about Final Fantasy 2(US). Its kind of like I need to do it to re-learn something I had forgotten.
So yeah Will, I totally get that. I think its a sign of something really meaningful when you have that kind of connection to a game or whatever.
Need to return to the Hobbit every few years, nothing brings me to that magical zone quite like reading that book.
Will_Owens Post Author
wrote on 11/01/2012 at 03:57pm
Well, less than five hours into the restart and I am almost back to the point where I lost my data. I would guess maybe 2 or 3 solid hours to finish. Definitely can be done in under 10 hours.
Will_Owens Post Author
wrote on 11/13/2012 at 03:39pm
I finally finished the doggone thing. A piece of my past finally left behind. What a good game, too.
Will_Owens Post Author
wrote on 11/14/2012 at 01:34am
The first part of the game (getting virtues, stones, and dungeon diving) took about six to eight hours. Then, the abyss took two play sessions for a total of one and a half or two hours, so I would estimate it to be a ten hour game. As I posted, though, that's if you know exactly what to do. A clean run with no prior knowledge could easily take twenty hours or much longer depending on how quickly you grasp the objectives. The game is really amazing, though, and still comes through as innovative and something special after almost 30 years. It would be tough to get it to appeal to younger people, but if you can get past the graphics, it's super fun.
Just added it to the list.
http://cheerfulghost.com/game/24034
Thanks Will!
In other news I played for like 45 minutes today, so that's 45 minutes more than I've played in the last 1.5 weeks.
Hahaha, awesome. 45 minutes is better that 0, especially on holiday!
ah, this brings back memories. Loved Ultima Underworld.