"Another Castle combines classic platforming gameplay with the randomness of a roguelike. You play as Andy, a dude who's looking for a random item, whether it be a kick ass magical sword, a wizard hat, or royalty. To find the item you must run, jump, and fight your way through a randomly generated castle. When you beat the game, you sadly won't get the item, as it's always in another castle. Instead, the item is now unlocked and can be found in future playthroughs of the game."
As I scour the depths of Kickstarter I want to bring you guys the best bits I find and "Another Castle" looks to be one of the better looking games. I like the idea of a Retro roguelike 2D sidescroller with procedural levels and loot. Plus it also looks like quite a lot of fun!
http://www.kickstarter.com/projects/uncadedave/another-castle
As I scour the depths of Kickstarter I want to bring you guys the best bits I find and "Another Castle" looks to be one of the better looking games. I like the idea of a Retro roguelike 2D sidescroller with procedural levels and loot. Plus it also looks like quite a lot of fun!
http://www.kickstarter.com/projects/uncadedave/another-castle