Ty Anderson is remaking the gameboy classic Link's Awakening with original art assets using the Ocarina of Time 64 game engine.

"I work tirelessly for hours at a time every moment I can, building temples, creating new actors, animating them, writing scripts, designing puzzles and relentlessly studying the possibilities of the old Nintendo 64 Ocarina of time ROM. My aim: to create a completely original version of The Legend of Zelda: Links Awakening in the Ocarina of Time Game Engine. "

This kind of project is interesting in that if it comes out could bring the game to an entirely new audience. With that, I wonder how well the game translates to 3D? The small 2D nature of the original game captured how connected everything was which led to the ending being much more powerful than a 3D open and expansive game.