Wanted to share this Noclip interview / doc where Tim Schafer outlines the history of Double Fine and it's roots at Lucas Arts. It's fun that it came full circle where Tim could return to the ol' Lucas Arts adventure games and properly remaster them. He also provides an interesting explanation for selling to Microsoft. I don't love seeing huge tech giants own more and more of the gaming pie but on the other hand, Double Fine no longer has to worry about how to fund their next slate of games.
"Tim Schafer explores 20 years of Double Fine Productions by telling us about the design and development of games like Psychonauts, Brütal Legend, Grim Fandango Remastered, Happy Action Theater, Stacking and way more."
"Tim Schafer explores 20 years of Double Fine Productions by telling us about the design and development of games like Psychonauts, Brütal Legend, Grim Fandango Remastered, Happy Action Theater, Stacking and way more."
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I finally got around to watching this. I enjoyed learning about what into the various games he's worked (of which I've played several).
Which one is your favorite? Of mine it’s either Day of the Tentacle or Full Throttle. I really liked Broken Age quite a bit too.
I contributed to the Kickstarter for Broken Age and enjoyed the game quite a bit. It's hard to beat the OG Monkey Island, though, if that counts. If we're not counting Monkey Island games (as the first two are typically attributed Ron Gilbert), then I'd probably go with Grim Fandango or Full Throttle. I also quite enjoyed Brütal Legend and Costume Quest, though I definitely prefer the adventure game genre in general, so those won't beat out the others.
Grim is a game I sadly missed playing. I have it a lot of platforms but it’s part of an unending backlog. If I were to come back to a classic adventure game I think I’d replay Throttle or Tentacle first.