XBox had a direct recently and it was one of their best. That said, it was the first deep dive we've received for Starfield and it feels like the most in depth deep dive I've ever seen for a video game before launch. In fact, I've heard some video game pundits say it may have gone too deep and some of what they showed should have been better experienced by playing the game, but honestly in a world where game launches go so badly, it's good to see most of the game beforehand. All that said, the game looks incredible and I'm going to play it on launch day.

True story, I don't believe I've picked up a Triple A big release since Fallout 4 which launched back in 2015. Fallout 4 was pretty good but nothing has really caught my attention that I just had to have on launch day. (Well, Shredder's Revenge, but that's a much much smaller game in scale).

I think the standout parts of the game to me is that this looks like a different take on No Man's Sky that looks to bring in a narrative and flesh out a lot more. I'm not trying to knock No Man's Sky, but Starfield looks like the right kind of game that promises to do much of what No Man's Sky is and does. When Bethesda showed off that you can get into dogfights with spaceships and board them to steal the ship for your own I was sold. I just hope the promise of running cargo AND being a space pirate as well as the single player and run and gun stuff is as strong as what they showed.

Starfield will be a game I play day on at launch but I'm not sure how I'm going to play it. I have a few months of Game Pass I could play it with or pick up a copy on XBox. Either way, I'll let you know what I think when it comes out.

https://kotaku.com/starfield-60fps-30fps-performance-mode-xbox-series-x-pc-1850548127

https://kotaku.com/starfield-shattered-space-preorder-release-dlc-1850530859