Tonight I just tried Cubemen for the first time and in a nutshell, it is awesome tower defense fun. The game graphics are very reminiscent of Minecraft or Darwinia and fit the game style very well. I opened the game up on my Mac laptop and it played very well with no lag or slow down at all. I imagine it would even run on a low powered PC. That said, I tore into the first few levels and was actually able to figure the game right away.

The game is fairly simple, you are the blue Cubmen and the red Cubemen are coming at you and want to over run your base. So... you need to defend it from them and as such you have a few Cubemen you can build to help you. You can move your Cubemen around so if you put a mortar Cubmen in a spot and you think he would be better somewhere else, you can. I really like this aspect of Cubemen as most tower defense games ONLY allow you to place a tower in a static spot.

The game starts you in an easy mode, which was fun but I imagine it can ramp up pretty quick as it comes with a ton of levels and the last levels are in Insane mode.

If you dig retro styled multi-platform Tower Defense games you need to check out Cubemen. It also has a multi-player mode I wanted to try but I didn't see any games I could join.

Thanks BR for allowing me to win the game in his give away contest! Looking forward to playing it more.

BR   Supporter wrote on 10/07/2012 at 01:28am

I believe you can actually make maps for the game since its all block based. Some of the player maps are pretty awesome.

Also, we should play a skirmish mode or get a few other people and play a mayhem game. They are pretty insane. I don't know if you've tried mayhem yet.

jdodson   Admin   Member   Post Author wrote on 10/07/2012 at 01:52am

I haven't played a Mayhem game yet, I'll give that a shot.

Let you know about a Cubemen session.

BR   Supporter wrote on 10/07/2012 at 02:53am

Its basically just skirmish mode with up to 6 people I believe. you can have multiple teams too.

jdodson   Admin   Member   Post Author wrote on 10/07/2012 at 02:58am

Huh, cool!

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