Legend of Grimrock was a game I recently picked up as part of the recent Humble Bundle. It wasn't a game I was interested at first but after I checked out the Bundle trailer and read a bit about it I was intrigued.
If someone told me you could take the first person styld of Ultima and make a modern game that felt fresh I wouldn't have believed it. That said, Almost Human Studios Legend of Grimrock is fantastic. The game takes the first person styled gameplay and creates something really unique and fresh. It ups the ante by allowing you to turn any direction but it also requires that the enemies do the same and it lends to some really interesting strategy you can employ to vanquish your foes. Its a grid based movement system where direction matters. Somewhat hard to explain, but the video serves to illustrate it somewhat.
The game is also very unique in that it doesn't hold your hand. On one hand its awesome because you start playing VERY quickly, but some stuff I had to hunt around for or simply look up online. I think there are pluses and minuses to this approach but it never detracted me from playing the game at all. In a world where games often coddle a player to the extreme, Legend of Grimrock provides an alternate take. Its not a bad perspective at all, just worth noting.
If you were looking for a super fresh take on a classic game concept and want to be pleasantly awed with what Almost Human Studios was able to accomplish, you really need to give Legend of Grimrock a try.
If someone told me you could take the first person styld of Ultima and make a modern game that felt fresh I wouldn't have believed it. That said, Almost Human Studios Legend of Grimrock is fantastic. The game takes the first person styled gameplay and creates something really unique and fresh. It ups the ante by allowing you to turn any direction but it also requires that the enemies do the same and it lends to some really interesting strategy you can employ to vanquish your foes. Its a grid based movement system where direction matters. Somewhat hard to explain, but the video serves to illustrate it somewhat.
The game is also very unique in that it doesn't hold your hand. On one hand its awesome because you start playing VERY quickly, but some stuff I had to hunt around for or simply look up online. I think there are pluses and minuses to this approach but it never detracted me from playing the game at all. In a world where games often coddle a player to the extreme, Legend of Grimrock provides an alternate take. Its not a bad perspective at all, just worth noting.
If you were looking for a super fresh take on a classic game concept and want to be pleasantly awed with what Almost Human Studios was able to accomplish, you really need to give Legend of Grimrock a try.
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Yeah, this game rules. I got a few hours into it and got distracted. It's on my list of games to go back to.
I've been waiting until I can hit this one hard. I was hoping for this kind of re-imagining when it came out last year. It looks very good with only minor changes to the menu based combat.
The wait was worth it Will, its super fun.