I won't make this long winded, because I barely have time to write this, I'm sure you have little time to read it!
I had picked this up a long time ago on sale and finally tried it out.
It had much more detail to it than I thought. I mean, you had to research topics for your games (like subject matter for your game) and you had to research new game engines (2d or 3d graphics), game saving, tutorials. You had to pay fees to get a license to make games for different systems. You had to eventually hire staff and train them. You had stats and leveled up as you made games.
Many many many choices throughout the game.
My company Circlehard did quite well for itself. It's main franchise game Early Reality was quite a hit and I got up to about 70-80K fans before losing to penalty fees and interest charges incurred for signing on to make a hit game and then falling short when no one liked the combination of a post-apocalyptic simulation game. I thought it sounded awesome myself which is why I pumped so much of my soul into it (and money into advertising).
PS, if you get my joke in company name and game name, my hat off to you.
All in all, I spent 3-4 hours playing this game last night and I look forward to starting over and playing again tonight.
I had picked this up a long time ago on sale and finally tried it out.
It had much more detail to it than I thought. I mean, you had to research topics for your games (like subject matter for your game) and you had to research new game engines (2d or 3d graphics), game saving, tutorials. You had to pay fees to get a license to make games for different systems. You had to eventually hire staff and train them. You had stats and leveled up as you made games.
Many many many choices throughout the game.
My company Circlehard did quite well for itself. It's main franchise game Early Reality was quite a hit and I got up to about 70-80K fans before losing to penalty fees and interest charges incurred for signing on to make a hit game and then falling short when no one liked the combination of a post-apocalyptic simulation game. I thought it sounded awesome myself which is why I pumped so much of my soul into it (and money into advertising).
PS, if you get my joke in company name and game name, my hat off to you.
All in all, I spent 3-4 hours playing this game last night and I look forward to starting over and playing again tonight.
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Game Dev Tycoon is one of my favorite games I've bought in the past couple years. It's a lot of fun trying out different combinations (like apocalyptic simulation lol) and seeing what happens. Or seeing if you can build an empire with systems that aren't as popular (like making games for Sega systems only)
It seems so simple when first starting out but the complexity scales perfectly as you go. I don't want to give any spoilers away, but it sounds like there's still a lot more in the game for you to discover as you go. Enjoy! I still love coming back to this game.