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Joined 05/21/2012

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15 Posts

I watched the Kingsglaive movie the other day in prep to play the game. I was sad I couldn't find it for free on any of the subscriptions I pay for. I have all the movie channels for comcast, have netflix, and have amazon video. Wasn't on youtube either.. So I rented it, but I feel it was worthwhile to increase the enjoyment of a game franchise that I love.

They've been working on this game for like 10 years, so I'm hoping it's actually going to be good. Anyone else pre-order it or plan to grab early?

OH, and I say Final Chance bc the last FF games have been a bit meh... this needs to restore my faith in the series.

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7 dragons and 6 battlecries needing dragons. With Ysera and Chrom just lol

And I had to pass up Elise for Chrom

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Yeah... That happened.

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Nard's Yogg-Tempo Mage

  • 2 x Sorcerer's Apprentice

  • 2 x Mirror Image

  • 2 x Frostbolt

  • 2 x Mana Wyrm

  • 2 x Arcane Intellect

  • 2 x Arcane Missiles

  • 2 x Polymorph

  • 2 x Flamewaker

  • 2 x Spellslinger

  • 2 x Arcane Blast

  • 2 x Forgotten Torch

  • 2 x Ethereal Conjurer

  • 2 x Cabalist's Tome

  • 1 x Yogg-Saron, Hope's End

  • 2 x Cult Sorcerer

  • 1 x Arcane Giant

I put this one together and then looked at some other lists, I've modified my list, gone back to my list, modified and modified.

I've gotten in 150-200 games in the last few days with versions of this. I'm only averaging 60% win with it. Gone from rank 10-7. I've never hit legend, 6 is the highest I've hit.

Here's some other cards I've tried in this deck:

Arcane Explosion
Frost Nova
Ice Block
Demented Frostcaller
Servant of Yogg-Saron
Faceless Summoner
Firelands Portal
Brann Bronzebeard
Emperor Thaurissan

Servant and Firelands Portal are both decent. Best Servant I got was hitting a Mindgames into a Deathwing, but more often than that he kills himself. But, if Yogg himself is overall better with RNG, then why not Servant?

I might go back to him. The Portal wasn't bad either. I took 2 out for the Cult Sorcerers and I think that helps my early game.

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So, not sure if you use the Tracker or not, but it's great for a UI and tracking your deck list. Tracking wins/losses with decks, and many little features (yogg or Cthun counters).

But now, look at this: https://hsreplay.net/replay/sBmYNgueZftsZHvazfTmjR

It can keep your matches AND it's not the normal game you'd view, it's a digital recreation. BUT IT LETS YOU SEE YOUR OPP!!!!

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Pic says it all lol.

Pally was at 30 health when I passed my last turn. He attacked my refreshment vendor taking him to 27... then drew the final piece if the combo (PS, the 2nd Power Overwheling was off of dark peddler, this is a Reno C'Thun combo deck lol

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I picked it up since it's on sale for $17 for the GotY edition and it's been one of the most fun games I've played in a long time. I played 4 hours last night and I'm so eager to play more tonight.

Pick it up if you don't have it!

It's similar to assassin's creed or batman where you can sneak and stealth around and the combat is really interactive, so that's fun. But to me so far, what's really cool are the enemy captains you come across. The orcs have all their normal grunts, but then they have a pile of captains, veteran captains, elite captains out there. Each with their own personality and traits.

I came across this guy that was a veteran captain, and I was a little new to be facing him, so I ran and hid. I'm hiding and hiding, but unlike in other games where you are generally safe after hiding for a while, not so here. This captain was a tracker! He and his posse followed me around this cliff, through some other areas, up a ladder, down a ledge.... I mean, I didn't know where to go lol. I used all my bow power shots on him but he was still only half dead (and he was supposed to be weak to bow shots).

I eventually lead them to a big rock wall and and they went around to the left and I circled behind them and picked off some of the guys at the end with a bow. Then was able to finish the captain with 4 more powered up shots. (I only get 4 at a time, then have to recharge them elsewhere). He died and was crossed off the captains list.

I thought sweet. I picked up a power-up from him and went on my day.

Well, I came across him again, except he was wearing like a bandage on his head. He said, you thought you killed me?! And we fought again. This time, I ran away and he lead the chase. I turned and attacked him while his posse was a little lagged behind. I dropped him to half health pretty quick, and he said he was retreating and tried running. He ran behind his orcs and dropped off a ledge. Well, I sprinted past his group, dove off the ledge and clipped him with my sword, then turned and did a wicked finishing move on him!

This game is uber fun. Grunts get promoted to captain when there's room and enough time passes (or you die). There's tons of side missions and power struggles between the captains... I haven't been so excited for a game in ages!

PS: Jon, I couldn't find this game on the game list to talk about.

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So this was from my post dated 5/15/15:


and 5/21/15:

Here's my wins on each hero currently for ranked

Priest 500+
Druid 230
Mage 142
Warrior 136
Shaman 74
Paladin 66
Hunter 53
Warlock 46
Rogue 44

That totals 1291. It says I have 1616 Play Mode Wins though. Also, it says My best arena key is 911, but I don't know what that means lol. Ok, I used google. That's my total wins in the arena, my best run is 10 wins.

Let's say for the sake of averages, I have a 50/50 win ratio. Meaning, I've won 1616 games in ranked and lost 1616 games in ranked. For Arena, let's say I average 4 wins with 3 losses. That means with 911 wins it would have taken me 228 arena runs to accrue that many wins which gives me 684 losses. (I'm a little weirded out by that number... that seems crazy to me).

So just in ranked mode, I've played about 3232 games and in arena another 1595. That's 4827 total games for ranked and arena. Let's say each game is average of 10 minutes. That's 804.5 hours (33.5 days) play time.

And that's just in the actual matches, not deck building, not single player missions, not opening packs etc etc.

And 10 minute average might be low, if it's a 15 minute average well, we'd be looking at 1206.75 hours (or over 50 days) played.


As of 11/23/15

Shaman-50 (+8)
Paladin-57 (+15)
Warlock-47 (+8)
Hunter-60 (+16)
Warrior-57 (+13)
Rogue-44 (+7)
Priest at 60

Here's my wins on each hero currently for ranked

Priest 500+ (+?)
Druid 288 (+58)
Mage 145 (+3)
Warrior 248 (+112)
Shaman 99 (+25)
Paladin 94 (+28)
Hunter 256 (+203)
Warlock 79 (+33)
Rogue 73 (+29)

This totals 1782 wins (+491).

My total wins are at 2411 now (+795).

My total arena wins are at 1314 (+403) (still only 10 win best)

Hard to say how many priest wins I have over 500, I still him priest the most, could be around 800-1000..

Something, crazy is how little I've played Mage in the last few months lol. Also, paladin is odd, I only gained 28 wins in ranked play, but gained 15 levels. He was my most picked in arena though I think. Murloc Knight is too good to pass up!

My focus clearly was Hunter/Warrior. I made some fun decks for them and my druid is just now ramping up. I was at around 240 druid wins on Friday. Been playing it a lot these last few days.

Anyways, I like looking at these stats and changes over time. Thought I'd document it again and revisit in another 6 months.

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This week's Brawl is super fun! Every time you cast a spell, you get a random minion that costs what you paid. (and it is what you paid for the spell, not it's normal casting cost). So, just make a deck of ALL spells! I'm 4-0 as a priest doing it. So far I've played against 3 druids and a paladin. Druid seems fairly favored with all the creature boosts it gets. I think mage would be great with all the damage spells to clear the board while putting out free creatures.

You should try it out... just load up on all the spells you can =] I'm not running a single creature in my deck. I've noticed some people are...and I just wouldn't, unless you were using a creature that made use of you casting a lot of spells or something. But they were running creatures just for the sake of it... it's not a good value to pay 2 mana for a creature when you can pay 2 mana for a spell plus get a freebie.

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This game is fun. I've played 144 hours of it! You start the game by answering questions about your background which influences how and where you start the game. You can do little quests for people so you get a little starting cash and start adding in the lowest rank soldiers from small towns (for free). Then you do some fighting and level up and level your hired band up to higher classes. You have skills to level up and equipment to upgrade. There's also hero type units that you can obtain and they gain levels just like you do and you get to control their equipment and skills.

Then there's politics kinda...there's different nations at war and you can help the rulers or do your own thing. You can eventually buy into towns or become a vassal or even try to name yourself king.

Oh and the combat is fun...more involved.

This game is hard to classify. It's RGP, Strategy, Open World, Action, Amazing (it's a real genre...).

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So.. I saw this and was like hmm, I have most of those games, right? I checked GOG and Steam and I did indeed own a good half of the games offered here plus some not offered.

I got the full package anyways. I looked up each game offered and saw some promise. The Might and Magic Clash of Heroes is apparently really fun and plays like Puzzle Quest (a rpg match 3 style game). So, that alone I'm glad I picked this up.

But then I looked at Might and Magic X Legacy...The game at a glance has mixed reviews. That's because the game is tailored for a group of older gamers wanting a turn based rpg again. Most of the reviews either love it (for reasons I would) or condemn it (for same reasons). So, I'm realyl looking forward to it. I never got into too many Might and Magics, but one of my first RGPs was on Sega Genesis. Might and Magic II. Oh how I still love this game. So much depth and open world to a game.

I'm eager to try some others.

Also, the Heroes of Might and Magic VI looks worthy (I already had V) as does trying out that Duel of Champions card game.

So, even though I owned half these games, I think for $15, it's one good bundle. (At least do the pay what you want for the Might and Magic 1-6 collection if you haven't grabbed from GOG yet.

Anyone else play many of these games?

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I play this game at work, I play this game at home. I play it probably 4-5 days at least out of the 7 day week. It's easy to play for 15 minutes or for 3 hours. There is no pausing while in your 10-15 min match, but you can jump up to refill water or something and not lose your turn.

I play MtG competitively every week still (in person). I love card games. What I like about Hearthstone is the following:

1. The game IS free, albeit with options to buy stuff.
2. There's no trading, so there aren't people farming all the good stuff and then trading/selling.
3. Since the game does earn money for Blizzard, they are invested to keep the game balanced and update it.
4. The gameplay is actually balanced. I enjoy playing the different "classes" and making lots of different decks. (You get a 30 card deck that contains no more than 2 of any one card).

I saw an earlier post that mentioned how grindy the game is. I feel the opposite. I've played my share of MMOs and thus my share of grindy games. I have never felt like I needed to grind in this game. I play for the fun of each match. If I happen to get gold out of it, sweet. If it feels like the matches are a grind to you, then you definitely wouldn't like this game. The game IS the matches. That is the end game. You grind in a game to get to that end game, no grinding really needed here.

Sure, better cards win games, but you also can play against the computer early on, play non-ranked matches, or play ranked matches which will keep you pitted against equal opponents. Then there's arena. I had a huge arena obsession for a while. You can spend coins or $2.00 for an arena match. It's basically a draft. You make a deck based on 3 random cards popping up. You pick one and a new set of 3 pops up. Repeat until you have your 30 cards. You can play around with some awesome cards you don't have yet and you can bypass the 2 card per deck limit (I once had 5 of an awesome card).

This game is super easy (for me now) to play well while watching tv as it doesn't require full attention. You gain cards by playing. As your class-character levels up, you unlock the base class type cards for that person. Also, as you win matches you get gold and complete the quest of the day for gold. Doing really well in the arena also wins you gold. You use gold to either buy packs or compete in the arena again. Packs give you 5 cards (one at least will be rare). You also get dust. Dust can be obtained from breaking down cards you don't want or copies of cards you don't need (more than 2) and is used to craft other cards.

I thought I'd put in my 2 cents to the game as I play this game more than any other right now (and for the past year) and I only saw negative to middle of the road reviews.

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I won't make this long winded, because I barely have time to write this, I'm sure you have little time to read it!

I had picked this up a long time ago on sale and finally tried it out.

It had much more detail to it than I thought. I mean, you had to research topics for your games (like subject matter for your game) and you had to research new game engines (2d or 3d graphics), game saving, tutorials. You had to pay fees to get a license to make games for different systems. You had to eventually hire staff and train them. You had stats and leveled up as you made games.

Many many many choices throughout the game.

My company Circlehard did quite well for itself. It's main franchise game Early Reality was quite a hit and I got up to about 70-80K fans before losing to penalty fees and interest charges incurred for signing on to make a hit game and then falling short when no one liked the combination of a post-apocalyptic simulation game. I thought it sounded awesome myself which is why I pumped so much of my soul into it (and money into advertising).

PS, if you get my joke in company name and game name, my hat off to you.

All in all, I spent 3-4 hours playing this game last night and I look forward to starting over and playing again tonight.

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This was a flash sale game on PS3 for 99 cents. Glad I grabbed it! It harkens back to the days of Maniac Mansion (for good reason, Ron Gilbert, creator of Maniac Mansion, helped develop this game).

You pick 3 of 7 unique characters to explore "The Cave." You swap between them similar to how you did in Maniac Mansion; needing to use one person to trigger a switch so that another person can go through a door, etc. I really liked the puzzle solving (simple as it was). It seems so far (on my 2nd play through) that you don't do the exact same play through each time. First, each character has a unique skill to use and they have their own quest to solve. So there's kind of a giant dungeon that leads to these exhibits you play through. Second, there's generic "exhibits" to encounter and they aren't in the same order. (And I have not confirmed if you do them all each time or if there's a pool of them).

There's humor. The Cave is personified and plays as a humorous narrator. The exhibits/quests that you go through or also quite entertaining and have funny twists.

My daughter liked watching me play and later my wife even played with me....yes that's right, it's 1-3 players!

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