74c46166202d8f4ef1a74e511e278b05.png?d=https%3a%2f%2fcheerfulghost.com%2fassets%2favatars%2fheadphone cheerful ghost
74c46166202d8f4ef1a74e511e278b05.png?d=https%3a%2f%2fcheerfulghost.com%2fassets%2favatars%2fheadphone cheerful ghost

Travis4

Joined 01/23/2012

Web developer and all-around geek.
https://travisnewman.me

Diablo3 icon Sc2 icon

408 Posts

When will Cheerful Ghost Radio finally jump the shark by talking about Star War way too many times? In this episode we’re going to circle back and talk a bit more about Star Wars Episode VIII: The Last Jedi. The Last Jedi was recently released on digital and Blu-ray and we wanted to revisit the discussion and talk the special features. The Last Jedi has received some mixed reviews by fans and this extra review isn’t really an attempt to change anyone’s thoughts on the movie, we are just big Star Wars fans and wanted to talk a bit more about the film.

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Hi folks,

We have upgraded some of the frameworks we use on the site -- Bootstrap has a new major version that's been stable for a few months, and that required an upgrade to jQuery as well. As we plan out future changes to the site, these new tools make things easier for us and better for you.

Some of the tools from Bootstrap 3.x we were using are gone in 4, so we had to re-work things a bit. Fortunately, the tools that replace it in Bootstrap 4 are better, and it gave us an opportunity to improve those things with some redesigns.

For now, we just tried to make things look like the site pre-upgrade for the most part, but in situations where that wasn't possible we put on a fresh coat of paint. You'll notice some things look different, hopefully for the better! In terms of things you most likely use often, comments will be notably different, and private messages use the same kind of design now. As Jon mentioned in the comments below (can't believe I forgot to mention this!) the games lists you'll find in a few places on the site have a major overhaul and look way better than before.

Please let us know if you run into any bugs or have any other feedback!

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Next month's Cheerful Ghost Games Club event is live! Come play Kid Icarus with us!
https://cheerfulghost.com/Travis/events/153/cheerful-ghost-games-club-kid-icarus

Punch Out, originally titled Mike Tyson's Punch Out before a bit of ear-biting changed Nintendo's mind, was ported from the arcade in 1987 by Nintendo R&D3. In Punch Out, players take on the role of Little Mac, fighting through three circuits and eventually facing the impossible Mr. Dream.

In season two of Cheerful Ghost Radio we are doing bite-sized NES Classic review episodes. We want to make you all part of these episodes, so if you want to join in the fun, head here and join in the event for next month's NES Classic review, Kid Icarus!

https://cheerfulghost.com/Travis/events/153/cheerful-ghost-games-club-kid-icarus

While we have you here: what kind of games from the NES Classic and SNES Classic would you like to hear us review? Would you prefer the SNES era over the NES era? If you have suggestions, head over to Cheerful Ghost to let us know.

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EXPECT MAJOR SPOILERS IN THE COMMENTS!!

Marvel Studios Avengers Infinity War is the latest Marvel Super Hero thing to punch the box office right in the face. If as a kid you wondered if there could ever be a comic book movie with all your favorite heroes this is the answer. Infinity War is the follow up to damn near every MCU film but more sequentially Thor Ragnarok and Black Panther.

This one is coming quickly after the last episode but we wanted to get it out early while it's still fresh in everyone's minds.

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Chrono Trigger is a classic RPG originally released in 1995 by Square-Enix back when they were still Squaresoft. It is considered by many as one of the greatest video games of the 16 bit era. Visitors to Cheerful Ghost have probably read Jon’s post about having recently played the game for the first time. This is one of Tim’s favorite games of all time, so the two of them sat down to discuss how they see the game coming at it at very different times in their lives.

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Firewatch by Campo Santo is an indie darling that released to great reviews and scored a movie deal. It's on my backlog, and I hope to play it soon. The art style and the narration in the trailers really sell a one-of-a-kind experience.

Valve was apparently sold on the game as well because today it was confirmed that Valve will be acquiring Campo Santo, and the team will keep working on their current project, In the Valley of Gods which will release on PC in 2019. This new game is an adventure game set in Egypt, where you play as an explorer and filmmaker searching for discoveries and filming the process.

It's not Half-Life 3, but it's a new story-driven game from Valve! I'm excited to see Valve get back into making games, and acquiring good talent is a great way to make it happen. I can't wait to see what else Valve might have in store.

Source: https://www.engadget.com/2018/04/21/campo-santo-team-joins-valve/

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So far we don't know much, but Serious Sam 4 is coming and there are lots kamikazes AAAAAAAAAHHHHHH-ing like you'd expect.

Croteam launched the Steam store page today with a teaser and a promo image. More info is coming during E3, according to the trailer.

The Serious Sam games are some of my faves, so I'm looking forward to seeing more.

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Since Terraria: Otherworld's cancellation I've been checking out what's coming in Terraria 1.3.6. Today, a new feature was teased that I had to come talk about: Block Replacement. If you're like me, you start building and then get the ability to get better stuff, so you tear down your build and start over. I rarely build anything permanent until near Hardmode, or at least post-Skeletron. This feature will let you replace blocks if you have a pickax equipped that is strong enough to mine the block you're replacing. You can even change out chests, and it will keep the contents. This could also help when you want some ore that happens to be holding in a lake and you don't want to flood everything. See it in action here: https://twitter.com/Terraria_Logic/status/985930661268742145

Other neat stuff is coming, including new backgrounds and splash screens (pictured above), various effects to make things feel more alive, Razer Chroma support, some new and tweaked weapons, and a mystery ability that makes things float around the player.

See a full list of everything we know about here: https://terraria.gamepedia.com/Upcoming_features#1.3.6

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Longing for the old days of first-person shooters? 3D Realms has you covered with Ion Maiden. Running on the same engine as Duke Nukem 3D, Blood, Shadow Warrior, and others, this game aims to reclaim the mayhem of the 90s shooters. Because, basically, it IS a 90s shooter.

Ion Maiden is currently in Early Access on Steam, with the first level set playable. Reviews are Overwhelmingly Positive, with only 13 negative reviews out of 554 total.

What do you think? Are you in the mood for a new classic FPS?

https://store.steampowered.com/app/562860/Ion_Maiden/

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No doubt capitalizing on the massive popularity of the NES Classic and SNES Classic, Sega will be releasing their own famous home console, the Megadrive or Genesis depending on which part of the world you lived in during the 16-bit era.

Details are sparse at the moment, but the retro revival is still strong. I grew up with a Genesis because SEGA DOES WHAT NINTENDON'T amirite? So I'm super excited about this, because unlike some of my other classic systems, my Genesis is a little flaky, and maybe this new mini-Genesis will come with some of the games I drooled over as a kid but never got to play.

It's important to note, however, that this hasn't been announced outside of Japan yet, so it's possible that we won't see it in the west, but that would be surprising.

Don't confuse this with the unofficial Sega Genesis Flashback. China's AtGames released this a couple years back, but it was not first-party and had no shortage of issues. Here's hoping the official version will be much better.
https://www.kotaku.com.au/2017/06/dont-buy-that-classic-sega-mega-drive-just-yet/

Via cnet: https://www.cnet.com/news/sega-megadrive-mini-announce/

Official announcement: https://youtu.be/bLHAMwGyDNE?t=51m

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Unfortunately, Terraria: Otherwold has been canceled. Re-Logic today announced the cancellation of a greatly anticipated kinda-sequel to Terraria which has seen many development issues over the years.

From the announcement:
"Our team has a clear vision for this game – one that we shared with all of you with much shared excitement – and, in spite of all of our efforts, the current state of the game remains equal parts far from that vision and beyond behind schedule from our initial planning when we shared Otherworld with all of you three years ago. Progress has absolutely been made during that time – but unfortunately, a very thorough status review of the game versus its intended design showed both the Re-Logic and 505/Pipeworks teams that things were quite a bit further away from the finish line than we had imagined. Taking the massive amount of work that would be remaining to complete along with the extensive time it would take to get that done, and how that would greatly interfere with the pursuit of other projects on behalf of Re-Logic – it becomes clear that this leaves things in a very undesirable state.

As a result, we have made the decision to terminate development of Terraria: Otherworld."


I'm disappointed because it looked very interesting, but I'm not surprised. They've been open about all the development issues that have plagued the game, and it seems as though they were never quite able to manage those issues.

They also shared the next steps for Re-Logic:


  • In hindsight, it goes without saying that we never should have spoken publicly about this game as early-on as we did. We will fully own that error in judgement. Moving forward, we will be far more judicious about only sharing information on projects in which we are fully confident in regards to timing, etc. We can only apologize for all of the emotional rollercoaster this caused.

  • Trying to outsource development of such a critical title for our company – even if just in part – was not the way to go. Moving ahead, our focus for the core development of new/future titles will be more inward and will seek to utilize our own people. We will share more information there just as soon as we have it.

  • Re-Logic has possession of the game (design, code, art, sounds, etc.) as it exists today, and there are still a ton of amazing ideas under the hood here – many of which have never been publicly shared. These are ideas that we have not and will not forget and that you will very likely see implemented in our future titles.

  • Active development of Terraria continues - 1.3.6 is still very much in active development. We know that we have not shared a lot in the way of spoilers there – but rest assured that the team has been working tirelessly on our next PC wave.

  • This keeps our partners at 505/Pipeworks wholly focused on Console/Mobile/Switch – and there is still a TON to get done there, so that should be good.



Overall I see this as simultaneously disappointing and good news. We may never see what might have been, but we can stop wondering about it and look forward to what Re-Logic has for us in the future.

Full announcement: https://forums.terraria.org/index.php?threads/this-is-the-end-otherworld-development-cancelled.68594/

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Donkey Kong is an arcade platformer created by Shigeru Miyamoto when he was tasked with converting the arcade game Radar Scope, a game that did poorly, into something that was more fun. In Donkey Kong the main character Jumpman, who would later be known as Mario, needs to climb a series of construction themed levels on his way up to rescue his girlfriend Pauline. Donkey Kong started out on the Arcade and has seen ports on the Game & Watch, NES, Atari 2600 and a ton of other systems.

In season two of Cheerful Ghost Radio we are doing bite-sized NES Classic review episodes. We want to make you all part of these episodes, so head over to the events section and join in the event for next month's NES Classic review, Punch Out!

https://cheerfulghost.com/Travis/events/152/cheerful-ghost-games-club-punch-out

While we have you here: what kind of games from the NES Classic and SNES Classic would you like to hear us review? Would you prefer the SNES era over the NES era? If you have suggestions, let us know in the comments.

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Must
Travis gives this game an astounding "Must Play" on the Ghost Scale
This game achieves something special, and it would be a shame to miss it.
Must
Travis gives this game a "Must Play" on the Ghost Scale
This game achieves something special, and it would be a shame to miss it.
Borderlands 2 is a first person shooter RPG that was released by Gearbox Software in 2012. It launched to nearly universal acclaim and won a bunch of awards including the Cheerful Ghost game of the year award for 2012! Borderands 2 got a junk ton of DLC and was one of the first games with a season pass that got even more DLC after that season pass DLC came out. Borderlands 2 dropped on PC, PS3 the XBox 360 and was later brought to Mac, Linux, PS4, XBox One, Vita and the NVidia Shield.

We wanted to head back to this game and talk about it because we think it deserves a second look and a bit more discussion.

Spoiler alert: Perhaps it's no surprise, we love this game and unanimously give it a Must Play!

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Netflix surprised everyone with the trailer for The Cloverfield Paradox during the Super Bowl, and released it that night! We were excited to see the next Cloverfield installment, and equally excited to talk about it.

Does Paradox live up to previous Cloverfield movies? Do we find out where the monster came from in the original Cloverfield? Did someone spill Slusho on the particle accelerator causing a dystopian reality where the Slusho Corporation controls the Earth? Find out in this episode of Cheerful Ghost Radio!

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https://i.imgur.com/hDklG.jpg
Must
Travis gives this game an astounding "Must Play" on the Ghost Scale
This game achieves something special, and it would be a shame to miss it.
Must
Travis gives this game a "Must Play" on the Ghost Scale
This game achieves something special, and it would be a shame to miss it.
Hey everyone, we’d like to share an awesome new feature on Cheerful Ghost. You may have heard us using the Ghost Scale in our reviews on Cheerful Ghost Radio over the past couple of months, and now you can use the Ghost Scale on your reviews here!

When you’re creating or editing a post, just check “This is a game review” to show options for the Ghost Scale. You can give your game review one of four ratings that will show on the post:

  • Skip it :
    Whether due to bugs or other issues, people may have a hard time finding fun in this game.

  • Meh… :
    It’s not amazing, it’s not bad. This game is ok but you may want to choose another title.

  • Rad :
    This is a fun game, with very few bugs or gameplay issues, and is well worth your time.

  • Must Play! :
    This game achieves something special, and it would be a shame to miss it.



I'm giving this post a rating so you can see what it looks like.

We’ve spent a few months baking this from the initial concept to launch and we’re excited to bring game reviews to Cheerful Ghost. As with everything we’re open to small tweaks along the way so please let us know you feedback and feel free to head back to past posts and add your Ghost Scale review to them!

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