Kerbal Space Program (known colloquially as KSP) is one of those diamonds in the rough. I started playing back when it was a fledgling little alpha where you could barely get into orbit, let alone get off of the pad in one piece.

The premise of KSP is this: You have a bunch of bits to build a rocket. From there, you can perform orbital maneuvers, visit the mun (KSP's version of the moon) or send a probe into deep space. Normally, this kind of game wouldn't pique my interest this hard... but the feeling you get when you get into a successful orbit just can't be beat. Seeing your rocket stage and surge through the atmosphere conjures feelings that the first aerospace pioneers must have felt. But you're doing it in your underwear, at 11 pm on a school night.

To be fair, I was wearing PJ's... but I successfully docked two craft in space last night. That's what the latest version (0.18.1) has granted you. Along with a nifty orbit calculator to help you plan burns for transfer orbits, interceptions, and ultimately: landings. People have been making all kinds of nifty things including a GPS style satellite network, space stations, moon bases, etc.

Go watch some videos on youtube to see what people have been up to. There are some awesome community projects up too like this one: which is literally a crowd-sourced space station. How cool is that?

jdodson   Admin wrote on 12/18/2012 at 01:21am

I like the concept of a space program sim of sorts.

Does that crowd source space station exist because the game has some sort of online functionality that allows people to co-exist in some fashion?

Jason_Taylor   Post Author wrote on 12/18/2012 at 02:35am

It's a communal save file. I have a feeling some multiplayerness may be in the works in the future, but for now it's "old school."

jdodson   Admin wrote on 12/18/2012 at 06:24am

Thats a good way to do it without the online portion. After we had our CG Terraria server, I handed out the save to everyone from our world so people could have a record of it.

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