Having recently played through the first three R&C titles again, when this became available as a demo on the PSN, I rushed to download it. After about 30 minutes, I rushed just as quickly to delete it, vowing that I would not be suckered in by the promise of a new Ratchet & Clank title again.
Full Frontal Assault is a tower defense game and little more. You protect your base by building towers, laying mines and manually attacking the incoming alien hordes. To power your base, you attack nodes and link them a la Unreal Tournament. The only time the game bears any resemblance to a past R&C title is when you're off collecting bolts to upgrade or build new towers. Unfortunately, there's little time to go platforming because the next wave of baddies appears shortly behind the last.
In fairness, I only played the demo, but that was more than enough. This game makes it apparent that Insomniac has abandoned Ratchet & Clank as a unique property.
Full Frontal Assault is a tower defense game and little more. You protect your base by building towers, laying mines and manually attacking the incoming alien hordes. To power your base, you attack nodes and link them a la Unreal Tournament. The only time the game bears any resemblance to a past R&C title is when you're off collecting bolts to upgrade or build new towers. Unfortunately, there's little time to go platforming because the next wave of baddies appears shortly behind the last.
In fairness, I only played the demo, but that was more than enough. This game makes it apparent that Insomniac has abandoned Ratchet & Clank as a unique property.
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At first I was interested in this, a Ratchet and Clank platforming tower defense game? That could be pretty awesome, but clearly you didn't think it was.
When you get into the platforming is it timed or just not enough time? I think its a cool idea to break up the Tower Defense with platforming though, kind of a between stages thing where you could get power ups and such. Interesting idea for sure.
The platforming is between waves, but there's not really enough time to explore.
My biggest complaint is that this is only marginally a Ratchet & Clank title. It could just as easily have been Jak & Daxter, Kratos & Athena, Sly Cooper & Bentley or anything else. The platforming, puzzle solving, shoot-from-the-hip wackiness isn't there.
Additionally, the asking price is $19.99 with a whole slew of $1.99 addons for multiplayer skins. Just feels like Insomniac was looking for a fast buck. That's just my two ¢.
I got it for Christmas, but I haven't played it much yet (just a quick hour or so co-op with my daughter). It was fun, but the split screen for co-op is annoying, especially after All4One with it's easy co-op. Also, FFA is only 2 player co-op on the same ps3, which fully disappointed my daughters (we played a lot of All4One via 3 player co-op)
I wouldn't worry too much about Insomniac abandoning the series, every few R&C titles they do a much different one. The last time they did that was the battle-zone focused one (Deadlocked)...
@hardeyez That's a great point about the series. I didn't play any co-op and that could dramatically change the gameplay as one player could gather resources while the other builds defenses.