SuperHyperCube is a retro VR game that mixes up Tetris with a stylized sort of "tron-like" vibe. Created as a collaboration between Kokoromi & Polytron SuperHyperCube was initially released on Playstation VR and then later Steam VR. At the moment I don't own any VR gear nor am part of the overall VR movement. I think it's an interesting space to be in and I was able to play SuperHyperCube in a Sony store and thought it was one of the most fun VR experiences i've had. All that to say, the behind the scenes doc included above features one of the game developers Phil Fish who has a long and complicated career in gaming. He was the designer of FEZ, which I find to be...
SuperHyperCube
SUPERHYPERCUBE is a retro-futuristic spatial reasoning puzzle game. Control a cluster of cubes, rotating it as it approaches a wall in front of you - fit your cluster through the hole in the wall to increase your score and advance to the next wall!