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"You wield a device that can make any item any size. A tree, a wall, an enemy, a passing cloud, even the levels themselves are all "SCALEable". Space is relative in the game so progress is as much conceptual as it is physical. The unique mechanic of SCALEing is inspired by games like Portal and The Swapper. Progression through the game is freeform and open like Mario 64 or early Zelda overworlds. It’s all about exploring and discovering secrets!"

In what may very well be one of the best Kickstarter videos I have seen, SCALE looks to impress. Not only do the game mechanics seem neat but they drop a few story hints in the video I am really interested in. That said, the SCALE train to rad-ville doesn't stop with that as they are adding the talent of Ben Prunty (FTL & Gravity Ghost) & Danny B (Meat Boy, Binding of Issac) to do the score. Adding more awesome to injury the game will also feature the super swanky voice stylings of Ashly Burch (Borderlands 2 Tiny Tina) & Sarah Elmaleh (Gone Home).

I saw SCALE at PAX this year and it was beautiful. The game was already quite playable and many people gathered round the booth to see it in action.

So what do you think, does SCALE "weigh up" to your expectations? Are you going to back this project? Will they add Shigeru Miyamoto as a contributor late in the project as a surprise ending? Will dogs and cats finally get along?

Who knows, but what I do know is that SCALE looks great and I am looking forward to getting my hands on it.

http://www.kickstarter.com/projects/1188957169/scale