http://i.imgur.com/uAJRy.jpg
I haven't had much time to process the entirety of the 1.2.3 update but at first blush, it looks like the game just got Nerfed. I don't mind adding more progressing or making things a little less easy to get, but some of the changes in this patch hit me "in the feels."

Here are a few changes that I am not entirely in love with:

* Chlorophyte is slightly more rare and grows slower.
* Golden shower debuff time was reduced to 10 seconds..
* Golden shower now only penetrates 5 targets.
* Golden Shower now does slightly less damage.
* Lowered the damage of Chlorophyte Bullets.

Some changes I like:

* Plantera bulb's don't spawn until all 3 mech bosses are defeated.
* You cannot summon the Golem until after Plantera has been defeated.
* Mech bosses are now slightly more difficult.
* Increased Bee Gun damage by 1 (should be more, but this is better than nothing)

All told the changes seem to make the games progression a bit more linear. I kind of appreciate what is being done, but I don't entirely like the nerfs I listed. That said, it's great that the game is getting more attention and I can't wait to see more patches and the final Lunar boss fight!

http://www.terrariaonline.com/threads/terraria-1-2-3.132539/

Travis   Admin wrote on 02/14/2014 at 03:23am

Mmm yeah, overall this feels like a downgrade without some extra stuff to fill the gaps. The bee gun damage is definitely welcome, but the nerfs to chlorophyte hurt quite a bit. It was already rare as hell on a multiplayer server (granted, it would probably be a little abundant for single-player worlds), and golden shower is a lot less effective. I mean that was a go-to spell for me, and many others. I guess that's why it got nerfed though, you don't want a go-to spell that everyone uses. I would have preferred to see some buffs to bring the other spells up to the utility of golden shower though. Life crystals no longer spawning in the dungeon is a little disappointing, though I was generally at max life by then. The mana potion debuff that decreases magic damage is a big hit. That one hurts hard.

But yeah, I'm glad the mech bosses are tougher. And some of the non-balance changes are fan-damn-tastic...

  • The infinite wiring would have come in quite handy on our last world.

  • Little things like stackable buckets are a life-saver too for filling up massive pools.

  • Ore stacking to 999 is a GODSEND. OMG this is amazing.

  • Saplings on all grass types is handy. That makes farming jungle trees far easier

  • Replaced Tree 9's graphics? Good, that tree was a slacker. I have no idea what I'm talking about.

  • The upside-down slopes are awesome. That was one thing I wanted with the slopes added in the last update. Not a huge thing, but it will help for some of the creative builds people do.

  • More common pyramids are great, since I only ever saw one of those in the few worlds I made last update. I wish living trees were more common as well.

  • And a few other little things are welcome. But the nerfs are a little harsh. I'm sure I'll still love it! :)

Azurephile   Super Member wrote on 02/14/2014 at 04:44am

NO!!!!!!! They changed my Golden Shower!! That was my pride and joy the last time I played! I'm looking through some of these changes, not really understanding why some of the things changed, not liking that my Golden Shower has been negatively affected. I agree with Travis about the ore stacking! Oh, my Terra Blade is upgraded!!! Oh, they fixed the Queen Bee bug! I've never fought her without that bug appearing, I found it really helpful. I'm not sure why they removed Life Crystals from the Dungeon, but I know that by the time I made it there, I didn't need them anymore.

Travis   Admin wrote on 02/14/2014 at 04:56pm

You heard it here first, Greg loves golden showers.

Azurephile   Super Member wrote on 02/14/2014 at 05:00pm

Only the magic one! LOL

Timogorgon   Member wrote on 02/14/2014 at 07:37pm

Yeah this update was kind of a mixed bag. That magic potion debuff seems kind of harsh and unnecessary. :\ And why oh why did they nerf my golden shower! The lowered damage... yeah ok I can kind of understand that but capping how many enemies it pierces will really hurt when trying to do the Pumpkin/frost moon events. The unlimited wiring and increased stack limits is awesome though! They also nerfed the heart lantern and campfire regen buffs, which kind of sucks.

jdodson   Admin   Post Author wrote on 02/14/2014 at 10:50pm

Right. It seems Red wanted the game to be a bit harder. Maybe enough people will chime in and he will undo a few of the Nerfs. Whats interesting is I saw a beta version of these changes and it was WAY more Nerfs than what they rolled with, that set of changes would have really crapped up the game.

Azurephile   Super Member wrote on 02/15/2014 at 01:18am

Considering I haven't finished the Pumpkin and Frost Moon events, this "nerf" to the Golden Shower is disappointing. I'll probably have to try it out and see how badly it's been "nerfed." The strategy I was using the last time I tried the Pumpkin Moon event included using the Golden Shower, Nimbus Rod, and Staff of the Frost Hydra. This may be what I need to do to finish the event.

Travis, I'm apparently not the only one. LOL

Azurephile   Super Member wrote on 02/15/2014 at 02:45am

So I've played a little bit of 1.2.3 and I thought I'd share my first impressions. First of all, I realized that I needed to reforge my Golden Shower as it had a -10% knockback debuff on it. Now it consumes less mana, it might be stronger, too, I'm trying to recall the buffs it got after the reforge. The menu has changed a bit, as for most of it, I don't mind, but having my selected slot highlighted in yellow is not a change I like. I don't think there's a setting to change the color and it's real not of much concern, I just think it's ugly. It seems my character sprite (if you want to call it that) has changed, too, but I noticed that you can select whether or not accessories are visible, maybe that's why my character looks uglier. I think I noticed a performance change, in that the game seemed to load quicker. Even the large world you created for the server didn't take very long to load, so I'm impressed with that. I also noticed a video setting where you can change the quality, one setting was called "Trippy." LOL I also realized that the Golden Shower isn't my pride and joy (well, it was for the few times I've used it), it's the Spectre Staff that's my pride and joy.

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