Jack and Rich are back with a new episode of Previously Recorded that discusses quick time events, cut scenes and game immersion. They note that when you drop instructions on screen to press buttons you remind the player they are playing the game instead of being the character on the screen. This is a good point and I think that it often gets worse when you are playing a PC game that asks you to press a button on a controller that you are not using.

What do you think, is Super Mario Brothers more immersive than Call of Duty? Do quick time events ruin game immersion? Are Jack and Rich horrible frauds?

AdamPFarnsworth wrote on 02/23/2015 at 07:08pm

I really enjoy Jack and Rich's take on games. They always seem to make a lot of sense to me. This is another time I really get what they're saying and agree.

jdodson   Admin   Post Author wrote on 02/23/2015 at 08:46pm

Right, me too. Wonder what someone would say that lives and breathes Call of Duty?

AdamPFarnsworth wrote on 02/23/2015 at 09:45pm

I think it's understood even by CoD fans that the point of the game is the multiplayer, not the single player campaign.

I think.

jdodson   Admin   Post Author wrote on 02/23/2015 at 09:47pm

It does seem that the focus of CoD is the multiplayer. That said, one HUGE selling point of the last game was getting Kevin Spacey to star in the single player portion of the game.

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