I sat down with the people involved with the creation of Starship Rubicon, Wick and Beatscribe for a fun roundtable discussion. Cheerful Ghost published Starship Rubicon so it seemed like a good fit for us to talk about the game together.
Interview Notes:
Interview Notes:
- www.starshiprubicon.com
- Chesslike OST - https://beatscribe.bandcamp.com/album/chesslike-ost
- The Story About My Uncle - http://gonenorthgames.com/games/a-story-about-my-uncle/
- www.beatscribe.com
- http://wickworks.tumblr.com/
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The soundtrack for the game (as first mentioned) is really awesome! Thanks for the links, I'll have to check them out.
I'm glad you did an video interview. I was thinking of things to ask Wick (as in an interview) about the game. I thought of a couple of things, but didn't give it much deep thought. I was wondering how things are going with getting on Steam, though I can find out on Steam. I also wondered about the future of the game and Wickworks, which you asked, awesome!
Wick mentioned the story and I agree with you guys that it is subtle and cool. I haven't paid much attention to it, but I can envision it expanding greatly,perhaps adding a story mode that's really epic. There could be different waves of enemies and different bosses leading to a final. You could still play the non-story mode to gear up your ship before taking story mode on.
It's cool that Wick mentioned the control scheme, because I find it to be really good, it feels natural for the game.
I need to post my thoughts on the game in other areas, for sure. I feel like I'm with the general consensus that the game is really awesome.