http://i.imgur.com/9RRRRTZ.jpg
Last night I went to Best Buy to pickup my pre-order of Starcraft II: Legacy of the Void Collectors Edition and I also grabbed Fallout 4 on PC. If you have the chance to get a physical copy I recommend it as you can install the first 1/4th of the game off the DVD and it also comes with a very cool perk poster.

As I was installing Fallout 4 last night I played a couple Legacy of the Void missions. The starting missions for Legacy of the Void do a good job of bringing you back to the game, so if you've taken a break and have forgotten how to play you should be all set. After Fallout 4 installed I decided to head in and play and after my first two hours I can say that so far, it's as engrossing and immersive as you come to expect from a polished Bethesda title. The design, music, voice acting, pacing and tone of the game are top notch and if you love open world games, this is for you.

Many gamers have complained that the graphics in Fallout 4 are bad for a modern game and so far I think this claim is silly. Fallout 4 may not feature the most cutting edge graphics but the game world is a lush, bright, harsh world that feels alive. Yeah so maybe the graphical knob isn't turned to 11 but that isn't as important to me as an immersive world, good game play and it being a hell of a lot of fun. And fun it is.

One of my most favorite parts of Fallout 3 was the time you spent in the vault. I wont spoil Fallout 4 but I will say it doesn't steal many beats from the first game in this regard. Even though you don't spend a lot of time in the vault at the start what time you do spend makes sense for the story and is well done. The intro of the game is long enough to hook you, but seems to get you in the game fast enough to make replaying it more satisfying.

So far I've only explored a little bit of the world and I love how Bethesda rewards you for doing that. Take a stroll of the path? Find a secret cave with some caps and useful equipment. Walk over to the Concord water tower? Find a burial site with some caps and ammo. I recommend making your way into Concord as you get some useful weapons that make your Wasteland adventures a bit easier, but if heading off the main quest and scrapping it in the wilderness is what you want to do you are all set.

For some reason I find hitting things with my baseball bat to be amazing. The image linked above of the Concord water tower? I hit it. Trees? Hit em'. Mannequins? Hit. Skeleton leaning over a podium? Right in the skull. But don't take my word for it, grab a bat and hit something. For science.

Travis   Admin wrote on 11/10/2015 at 07:49pm

Semi-spoilery bit here: Have you noticed that you can find various skeleton parts that are lootable? I wonder if we can make a full skeleton, and why we would want to do that anyway.

GregoPeck   Super Member wrote on 11/10/2015 at 07:57pm

There are baseball bats in the game?! I'd hardly call your post spoiler-free! Hahahaha I found a Police Baton and a 10mm gun by exploring the Vault further. There's also a gun in the Vault which has a Master leveled lock on it. Character said he'd come back for it. I just opened the door, so I'm ready to head out. I also noticed that there is a recreation terminal that has a game like Donkey Kong that you can play.

jdodson   Admin   Post Author wrote on 11/10/2015 at 08:13pm

I don't think mentioning baseball bats spoils too much. They were in Fallout 3. smile

GregoPeck   Super Member wrote on 11/10/2015 at 11:26pm

I've been doing a good bit of exploring and searching and haven't found a baseball bat yet. Are you sure you aren't lying? Hahaha I'm just messing with you bro! I haven't found one though, that I wasn't kidding about that. I did find the dog and I've met up with some people in the Museum of Freedom.

I haven't crafted anything, what about you? I think I should have left some of my junk in a work shop, because the game said something about all work shops having access to whatever items you store in one, I believe. I haven't used VATS yet. I'm still in the process of getting used to the game. I think it does look good and it runs flawlessly.

GregoPeck   Super Member wrote on 11/11/2015 at 12:07am

So.....the new leveling system, something I'm also trying to get used to. It seems that Perks and SPECIAL stats are essentially the same. Instead of adding one to a stat and selecting a Perk, you can do one or the other. I've been upgrading my SPECIAL stats. When I created my character, I put 4 points into each stat. Now, I'm adding one point to each going from left to right. So, I've already added one more to Strength, Perception, and Endurance.

Is my understanding of the leveling system right? Is that what you guys see, too? What perks or stats are you choosing when you level up? I read that there's no level cap now, which is cool. I'd love to see a New Game+ feature, if it's not there then it'd be cool if they added it. Then, you could start over again with your current perks and stats and work on getting all of them.

Travis   Admin wrote on 11/11/2015 at 03:43am

SPECIAL stats and perks aren't the same. You can use perks to upgrade your SPECIAL stats, but other perks require a certain SPECIAL level in order to unlock them.

The leveling in Fallout 3 and New Vegas was such that you could specialize even with a relatively even SPECIAL spread, with the skills that you could upgrade, but that's not the case here. If you keep evening out your SPECIAL stats, you'll never be able to unlock the really impressive perks. Maxing out all your SPECIAL skills to 10 would take 36 levels alone.

BUT with no level cap you could theoretically do that, but I imagine the experience between levels is ludicrous in higher levels.

It's best to pick some things to SPECIALize in (see what I did there?) and then add others as you get beefier and can branch out.

BUT ALL THAT SAID, the Fallout games are geared so you can do whatever you want and still be a relative badass, so you don't need to worry too much about it.

As for New Game +, there's not really ever an ending to the game. Unlike the previous two, the game goes on forever, and there are tons of radiant quests like Skyrim had to keep you busy.

GregoPeck   Super Member wrote on 11/11/2015 at 04:22am

So, picking a Perk instead of a SPECIAL adds to the SPECIAL? I don't know, I guess I'm kind of confused. I don't really know what I want to SPECIALize in. I guess I kind of want an even/well-rounded character. I'm really not sure yet. Perhaps after playing the game much more I'll have a better understanding of it and the new level system and figure out what I want to do.

I have noticed ways in which this game is like Skyrim. Using the Cooking Pot was one thing that seemed right from Skyrim. I do have a community in Sanctuary now and I did make them enough beds, gave them powered water treatment processing, and some auto turrets for defense. The only thing I'm really missing is in their food supply. I found a patch of melons, which I think I harvested, and then added another melon plant, but that's all I had at the moment. The patch of melons was already there.

Other than figuring out the leveling system and getting my Sanctuary community with enough of a garden, the thing I want to learn most is how to make power cells for that armor. It ran out of juice, so I decided to leave it by the work shop in Sanctuary. That Deathclaw was nothing in that armor!

I also like Dogmeat. Cogsworth can follow you, too, but it can only be one or the other or neither, so I picked Dogmeat. He seems really good at finding stuff. I'm not sure what Cogsworth SPECIALizes in. Anyway, I got encumbered and decided to give Dogmeat a bunch of stuff. I have no idea how much weight he can carry, but he was able to take a huge load of stuff and still function, so maybe it's near limitless.

GregoPeck   Super Member wrote on 11/11/2015 at 04:34am

Ok, I watched the following video. So, I think it's that when you level up you can choose a SPECIAL to add points to or you can choose a Perk, but many Perks require a SPECIAL stat of a certain level. One Charisma Perk requires Charisma to be at level 10. So, I think I get it now. Maybe I should take a look at the Perks and see what I want and grow my character towards those.

https://www.youtube.com/watch?v=vsFpH4jm-QI

Travis   Admin wrote on 11/11/2015 at 04:35am

>So, picking a Perk instead of a SPECIAL adds to the SPECIAL?

Nope! There are perks that add to your SPECIAL (the top row), but picking the ones below the top row don't add to it. You have to have a certain SPECIAL level to use the ones below it. Like the first level of the hacking perk requires Intelligence 4, for instance.

GregoPeck   Super Member wrote on 11/12/2015 at 02:12am

Yeah, I get it now. It was confusing at first.

I was on a mission to clear out Raiders from some place, I thought I'd never find the rest of them. In fact, I thought maybe my game was bugged. But, it turns out I missed a stair way that went up. So, that's done. Near that place is a stair way you can go up and get killed by a Raider with a rocket launcher. I also later found a couple of robots that killed me, too.

I found out that your companion does have a limited amount of weight they can carry. I've filled Dogmeat up a few times already. Since I don't particularly need anything right now, I fill him up and then I end up putting a bunch of junk in some random storage container when we get full. I should probably try to sell a bunch of stuff because I'm running out of Stim packs. Oh and I found out that when your companion (Dogmeat in my case) gets hurt too badly, you can use a Stim pack on it. I've had to do that a few times already. It seems their HP replenishes over time. I'm not sure whether or not they can actually die.

After helping out a couple of settlers, I was granted access to the work bench. When I went to store stuff in it, I found out that what I had in the work bench in Sanctuary seemed to be in its inventory, too. That's pretty helpful.

It seems there are places to get new energy packs for the powered armor, but I haven't found them yet. I still have my armor in Sanctuary. I thought maybe you could some how craft them, but I'm unsure about that.

Travis   Admin wrote on 11/13/2015 at 04:25am

Jon, I finally got a baseball bat and beat the crap out of that water tower for you.

It... It is kinda satisfying, isn't it?

jdodson   Admin   Post Author wrote on 11/13/2015 at 04:31am

Hahaha, yeah it really is. I kind wish you could dent it... Even a little.

jdodson   Admin   Post Author wrote on 11/13/2015 at 04:47am

Apparently this can be done. https://i.imgur.com/LaoU2IU.gifv

GregoPeck   Super Member wrote on 11/13/2015 at 05:17am

Wow, that's amazing Jon! Anyway, I *still* have not yet found a baseball bat.

Travis   Admin wrote on 11/13/2015 at 03:09pm

Hahahaha! Where is that, Jon?

jdodson   Admin   Post Author wrote on 11/14/2015 at 12:10am

I don't know. Someone shared it and I thought it was funny. I didn't read anything on the context of it.

GregoPeck   Super Member wrote on 11/14/2015 at 04:24am

The game really pissed me off, I kept dying. So, I created a new character to start over and take a different path. Hopefully that helps, otherwise I really suck at this game.

Anyway, not only did I find a baseball bat, but it's blue!

jdodson   Admin   Post Author wrote on 11/14/2015 at 04:43am

Nice find!

This game is very hard. I have to really consider my load out, what I equip and how I handle situations. I also die a lot so quick saving is important. I think I dropped the difficulty of Fo3 so I didn't have too many troubles with that one. Or dropped it for a bit and then raised it back up after it was a bit too easy.

GregoPeck   Super Member wrote on 11/14/2015 at 05:01am

Yeah, some how it's stronger than my machete! Again I evened out all of my stats, but have since been throwing more into Strength because one of my problems is carrying too much stuff. I get too many weapons to use and not enough ammo. I also run out of Stim packs easily, but luckily I figured out that cooking can help you make things to recover HP instead of relying on SPs.

I don't know that we can alter the game's difficulty level. But, I do know of a way to cheat. I found an exploit someone posted online, but didn't use it.

Travis   Admin wrote on 11/14/2015 at 05:52am

"I don't know that we can alter the game's difficulty level. "

Settings :)

GregoPeck   Super Member wrote on 11/14/2015 at 06:34am

Thanks! I didn't look at Gameplay settings before! I just changed it to Easy, so hopefully it won't be as frustrating.

jdodson   Admin   Post Author wrote on 11/14/2015 at 02:41pm

Yeah, cooking is essential as you can regain HP and not take rad damage. I heal with my cooked meats and then use stimpacks if I need to.

GregoPeck   Super Member wrote on 11/14/2015 at 09:49pm

Yeah, you can save the stimpacks for Dogmeat. Anyway, I started a new character again because I left some items on a dead raider in the Museum of Freedom and when I went back all those bodies were gone. So, if I leave stuff, I'll put it in a real container.

Anyway, I just found the baseball bat!

Travis   Admin wrote on 11/15/2015 at 07:22am

If past Bethesda games are any indication, even containers in non-safe-zones may not keep your items. Be sure you're putting your items in containers in Sanctuary, the Red Rocket gas station, or other settlements that you can use. Red Rocket is available right after you leave the vault and that's where I've holed up.

Whenever the cell that has the dead body or container or whatever you've stored your items in resets, your items will go with it, unless it's a safe container.

Travis   Admin wrote on 11/15/2015 at 07:25am

Also as far as cooking goes, I have yet to do it at all. I've done some armor and weapon mods and those are great. I've been using stimpaks and not running out.

And dogmeat doesn't need stimpacks, he can't die. I've found that getting into the firefight to try to stim him is a good way to get killed yourself, so I just hang back and pick them off, then after the battle Dogmeat is OK.

jdodson   Admin   Post Author wrote on 11/15/2015 at 12:52pm

One time the game said Dogmeat was in trouble but after the fight he snapped back. I have taken base at the Red Rocket. Storing my items in the shelves behind the cash register.

Also, I've heard when you store your Power Armor to remove the power core as when bandits attack they will use it. I haven't gone head to head with anyone with Power Armor yet but I've upgraded mine and fighting it would SUUUUUUUCK.

Travis   Admin wrote on 11/15/2015 at 06:48pm

Yeah I've come across a couple of raiders with power armor, and it does indeed suck.

GregoPeck   Super Member wrote on 11/16/2015 at 02:52am

Good tips, thanks! I haven't messed with mods much. I did mod some armor, though not much. I think if you store things in crafting stations, they're probably safe. I am maxed out on Strength and I still fill up! I dropped off a bunch of guns in Sanctuary. I haven't been using them. I did when I initially started playing, but then there were times I was running out of ammo. So, now I'm doing melee. Oh, who took out the Super Mutants in the Hospital with a melee weapon? Me! Of course I got killed by others near by. I've also run into some enemies that take me out pretty easily.

Oh, one more tip....whenever the game tells you that you can press "Enter," you can get by with pressing "E" instead.

Travis   Admin wrote on 11/16/2015 at 03:35am

Yeah crafting stations are totally save, and they all share inventory. And once you set up supply lines you can share inventory among all the different crafting stations in each settlement.

jdodson   Admin   Post Author wrote on 11/16/2015 at 08:20pm

Thought this was a fun article about someone playing Fo4 with only Charisma and Luck. Might want to try this some day smile

http://www.pcgamer.com/playing-fallout-4-with-charisma-luck-and-nothing-else/

jdodson   Admin   Post Author wrote on 11/16/2015 at 08:20pm

Also, here are the Fo4 cheat codes:

http://www.pcgamer.com/fallout-4-cheats-and-console-commands-can-turn-you-into-a-superhero/

And a new mod that lets you tweak field of view and other settings. Looks like a really useful tool.

http://www.pcgamer.com/fallout-4-configuration-mod/

GregoPeck   Super Member wrote on 11/16/2015 at 11:55pm

Ok, I found a list with much more, including what I need to set carry weight. Even with Strength maxed out, I'm still carrying too much. I think it's because of all the damn weapons in the game. I'm VERY tempted to restart again with God Mode enabled!

http://www.cheatcc.com/pc/fallout4cheatscodes.html

jdodson   Admin   Post Author wrote on 11/17/2015 at 01:50am

I cut down the stuff I carry quite a bit. If you think about it you only need a couple weapons. My current weapons are the bladed tire iron a couple pistols, rifles and a heavily modified shotgun. I default to the tire iron so my basic attack doesn't use bullets.

From there I pear down to the normal healing stuff and roasts i've cooked. That said not trimming down on aid and such can be a HUGE source of weight. I also don't head out into the wasteland with ANY food that gives me rads. I stash that to sell when I finally find a vendor.

My max carry is 250 lbs and that heading out with 95 lbs of gear seems to take me a bit before I have to head back and unpack even with me collecting everything I can get my hands on.

Travis   Admin wrote on 11/17/2015 at 01:52am

Greg, based on playing Terraria with you, I'm not surprised you're always carrying too much. :D

GregoPeck   Super Member wrote on 11/17/2015 at 02:31am

That seems sensible, Jon. There are just so many weapon choices, especially with mods. Then you have ammo shortages, too. I think in my latest game play I was carrying too much healing food, too. I've also failed to help out a settlement or two that was attacked after I helped them out initially. So, I'm feeling a bit overwhelmed and tempted to either cheat or abandon it for now.

LOL @ Travis, I guess I'm a bit of a pack rat. Speaking of Terraria, you may have noticed that Vinny's been playing it lately. It's tempting to jump back in, but I'm still intimidated by some bosses, especially the Moon Lord. Too intimidated even to try it out on my own or with Vinny (in other words w/out the Cheerful Ghost crew). You may notice a recurring theme here where anxiety is interfering with my gaming life.

Travis   Admin wrote on 11/18/2015 at 03:59am

I'm not going to spoil it, but there's a quest about the Silver Shroud that is incredible. The funny quests in Bethesda games are the best.

GregoPeck   Super Member wrote on 11/18/2015 at 05:08am

I think one way in which I erred was that I didn't follow the main quest telling me to go to Diamond City. Instead, I found some side quests, which ultimately lead to my demise. How did you guys play? Did you got to Diamond City right away or did you do some side quests first?

Travis   Admin wrote on 11/19/2015 at 04:20am

Hahaha, that didn't lead to your demise. It took 23 hours to get to Diamond City.

General rule of thumb for Bethesda games: "Wait, there's a main quest?"

Travis   Admin wrote on 11/19/2015 at 04:21am

Also-- "my demise" is just reloading a quicksave away from "back in the game." You'll die some, just reload :D

jdodson   Admin   Post Author wrote on 11/19/2015 at 04:35am

I am 13 hours in and no Diamond City yet. I have an auto plant to clear out and I might head over after that.

Travis   Admin wrote on 11/19/2015 at 04:54am

Jon, I was wrong in the Roundtable by the way. Steam's estimate is accurate-- I've put in 34 hours!

GregoPeck   Super Member wrote on 11/19/2015 at 05:08am

I started a new game yet again and that's where I am now (again). I killed the Raiders around and outside of it and then fast traveled back to Sanctuary to store my excess items. It doesn't seem as though you really need to repair armor, except for Power Armor. So, I thought I'd just not pick up armor that doesn't give me any advantage over what I'm currently wearing. Then, I decided I'd pick it up, but sell it. I haven't run into a merchant yet this time around, but that's what I'm thinking of doing. In other Fallout games, I sold a bunch of junk, but now almost everything is useful.

I also paid a bit more attention to perks and have found the one that gives you extra carrying weight, so I'm working on those and the ones that reduce the damage you take. I've also used the Laser Musket and am trying other guns as well. I'm trying to not get overwhelmed and to not carry so much crap.

Travis   Admin wrote on 11/19/2015 at 02:37pm

Interesting. I find myself taking everything. I have yet to sell anything to merchants because I break everything down that I don't want to keep. Guns and armor that I don't need can be broken into leather, steel, etc that I can use to make upgrades.

Everything else can be used as some kind of building material. So I pick up nearly everything I find and just make a ton of trips back to red rocket.

jdodson   Admin   Post Author wrote on 11/19/2015 at 02:54pm

Didn't know you can break down weapons and armor. I'll do that as it doesn't sell for much and I don't seem to lack caps. Thanks for the tip!

GregoPeck   Super Member wrote on 11/23/2015 at 01:27am

*This comment may contain spoilers!*
I have taken The Castle back under Minuteman control. I strongly recommend Power Armor and heavy weaponry for that mission (Retaking Independence or something like that). I used the Fat Man for the boss you have to fight there, 3 Mini Nukes took it out. I had an issue trying to supply enough power to the place ("The Castle"), but a Google search revealed to me a power switch that needs to be connected to a generator. So, if you run into the same issue, you now know how to figure your way around it.

I've seen some other tough enemies roaming around. I know of one that's killed me, but I've avoided it. I thought about asking if you guys want to share some tips, especially battles or places you strongly recommend using Power Armor as Travis mentioned the Witchcraft Museum (I still haven't made my way there yet, my character doesn't know about it yet).

I was also thinking of asking you guys what weapons you like to carry around with you, even perhaps what mods you put on them. I kind of try to carry one of each, but sometimes it's hard to figure out. I don't carry around the Fat Man, Missile Launcher, Mines, or Grenades unless I know I'm going up against something huge. I do love the Combat Shotgun, 10mm, and a Sniper Rifle. The Gamma Gun is something I also found to be very effective against Sentry Bots.

I've found a few other sets of Power Armor or at least pieces for them. I have two, one at Sanctuary (the first you get) and the other in the Armory that I found (I had to use it, but I left it where I found it).

I've been doing missions about helping settlers. These seem a bit repeatable. I know one of them told me to clear out Raiders at the USAF Olivia station, but I know I'd already been there and done that. I went back anyway and more were there along with junk and stuff that I'm sure I'd already collected (except for the Fusion Cell I took the first time).

Anyway, I'm a bit more comfortable with the game now. I feel a bit better about and a little more confident. While waiting to level up to attain the remaining carrying weight and damage resistant perks, I've maxed out my Strength (for extra carrying weight) and Intelligence (for extra XP) stats. I've also been working on the perk that lets you find more ammo in containers as I'm running out of it. I also often see Carla in Sanctuary, sell her extra armor I find and don't want, and buy ammo from her.

Travis   Admin wrote on 11/23/2015 at 04:16am

"These seem a bit repeatable"

Infinitely. There will always be settlements that need your help. Honestly I wish they showed up in a different part of the quest list.

Travis   Admin wrote on 11/23/2015 at 04:17am

Also...

"in the Armory that I found"

What armory is that?

GregoPeck   Super Member wrote on 11/23/2015 at 04:43am

Yeah, I'm wondering if perhaps I should just move on.

The National Guard Armory. There's also a full suit of Power Armor locked up outside of it, too.

Travis   Admin wrote on 11/23/2015 at 01:30pm

That's not a settlement, so be wary of leaving anything there.

GregoPeck   Super Member wrote on 11/23/2015 at 01:50pm

It's near a settlement, but it probably wouldn't be a bad idea to move it.

Travis   Admin wrote on 11/23/2015 at 04:08pm

Yeah as long as it's within the settlement's green lines (when you're in build mode) it's safe.

Travis   Admin wrote on 11/26/2015 at 04:36pm

Oh hey, I want to warn you guys about something, without being too spoilery. Eventually you may come upon a vault that has been functioning since the war, everything is clean and people are happy. You'll do a very simple fetch quest for a little girl in the vault, and that opens up a quest that can lead to a permanent debuff. Quicksave often, and check your stats to make sure you don't have it. You get the cure at the end, but you have to choose whether to keep it or give it to a sick person. There's only one.

Also don't take companions in with you. Even the metal ones can get the debuff, and they'll pass it on to you.

If all else fails you can use the console commands to give yourself the cure, if you're on PC.

jdodson   Admin   Post Author wrote on 11/26/2015 at 07:55pm

Thanks Travis! Good to know.

I became a Vampire in Oblivion and had no idea what was happening. It was on the console and the quest to "unvampire" looked so horrible I just stopped playing the game.

GregoPeck   Super Member wrote on 11/26/2015 at 10:58pm

Which Vault? I met up with a guy that said he was going to re-supply at a Vault, I think it was 118, but I'm not sure about that. I haven't visited it yet.

Travis   Admin wrote on 11/27/2015 at 01:28am

It's vault 81. Here's a spoiler if you want to know more about how to get rid of it by exploiting a bug

http://fallout.wikia.com/wiki/Molerat_disease

GregoPeck   Super Member wrote on 11/27/2015 at 02:01am

That might have been the one he mentioned, but I don't see any Vaults on my map except 111, so I may have died after meeting up with him. Thanks for the heads up, though! I'll most likely take advantage of the bug, hopefully before it gets "fixed."

GregoPeck   Super Member wrote on 12/03/2015 at 10:51pm

Thanks for the tip about the Museum of Witchcraft, Travis! I went into the basement without Power Armor and it didn't take long to realize why I needed Power Armor to go to the floor above me. I have three sets, so I went in and up a floor. I got killed once.

I've decided to continue the main story, so I made it to Diamond City. I keep finding characters I like, I keep getting new favorites all the time. Right now, I think Nick Valentine is my favorite. I recognize the voice from Skyrim. When I first played the game, the Vault Tech guy that rings your doorbell is just weird. I can't explain why, just how he moved and stuff. Yeah, he has a voice from older Fallout games, which is cool, but the character is just....odd.

Anyway, I feel a bit more comfortable with the game now. I haven't been collecting much other than caps and ammo. I'm still carrying a lot of guns that I don't use, but I try to manage that inventory and store guns that aren't as good as the ones I have. A sniper rifle is one of my favorites, one I use a lot and I've found a few different ones, so when I find a better one, I usually switch to it instead.

GregoPeck   Super Member wrote on 12/06/2015 at 10:20pm

I thought I recognized another voice in the game! Tim Russ is the voice actor for Lancer Captain Kells. He played Tuvok on Star Trek: Voyager. It looks like he's done some other gaming voice overs, such as The Elder Scrolls online. So that makes two Fallout games with two former Star Trek actors.

http://www.imdb.com/name/nm0750913/?ref_=ttfc_fc_cl_t21

I'm still following the main quest/story and I'm seeing how this game could possibly be played differently. That's very similar to New Vegas.

Travis   Admin wrote on 12/07/2015 at 04:11am

"So that makes two Fallout games with two former Star Trek actors."

What's the other one? Patrick Stewart was in Oblivion, they must love Star Trek at Bethesda.

Speaking of Tim Russ, this is one of the best videos ever. https://www.youtube.com/watch?v=M_ZRsf9sneQ

Travis   Admin wrote on 12/07/2015 at 04:26am

Also Fallout New Vegas had Michael Dorn reprising his role from Fallout 2, Marcus, as well as Will Wheaton, Rene Auberjonois, and William Sadler, all major roles in Star Trek. As well as Michael Hogan from BSG. Such geek cred.

GregoPeck   Super Member wrote on 12/07/2015 at 05:22am

That's a funny video! However "May the 4th be with you" can also refer to the 4th Doctor, one of the most popular and best classic Doctors! =)

Oh yeah, I forgot about Michael Dorn, I think I remember his character. I didn't notice Will Wheaton in the game, but IMDB says he was Robobrains. He was also in some GTA games. I didn't recognize Michael Hogan, but you did say BSG and my IMDB search showed me exactly who he is. He was Doc Mitchell in New Vegas. He was also in Skyrim, which I played long before watching BSG. Oh, William Sadler was the robot Victor. His face looks familiar, but I can't quit pinpoint where I might recognize him from. I am looking at IMDB (as previously stated).

I got to a point in the game where I had to choose between two sides. I chose and went to do the quest for that side. However, my game crashed and then it really messed up. I took an elevator to the top of a building and everything was black for a bit. Then I could see around the map, but when I moved, I fell to my death. Something was seriously messed up and I couldn't seem to accomplish my task. The quest marker kept pointing me to odd locations. So, I lost quite a bit of game play by going back to an earlier save.

Choosing sides is tough, but it gives me more reason to play again and choose a different side. In New Vegas, I sided with the House. So, I may have to play again and choose a different side.

GregoPeck   Super Member wrote on 12/08/2015 at 03:22am

I finished the main quest line today, but I decided to start over again afterwards. I want to play a little differently, this time choosing to side with the faction I didn't chose before. One thing I've already done differently is that I've allotted my SPECIAL stats different. I put 10 points (maxed out) into Intelligence and 2 into the others. I figured that would be best because Intelligence boosts how much XP you get.

I got to a point in the previous game where I stopped looting everything except for ammo and caps, since it became unnecessary and I ended up having a lot of caps. Now that I'm starting over, I'm looting everything so that I can be sure I have plenty of materials I'll need for things later (like setting up settlements). I'm sure I'll get to that no-need-to-loot-so-much point again, probably sooner than before.

I think once I finish with the quest line for that other faction, I'll start playing Legacy of the Void. Then after that, I'll probably play New Vegas again and side with a faction I didn't side with last time. The replay value is something cool about these Fallout games.

Travis   Admin wrote on 12/08/2015 at 06:15pm

You're playing the game way differently than I am. 110 hours into a single game and I'm not even close to finishing the main quest. There are so many sidequests and interesting stuff you gotta be missing out on :)

GregoPeck   Super Member wrote on 12/08/2015 at 07:19pm

I did some side quests and stuff. I ran into quite a few radiant quests. I got tired of them once I realized the Minutemen settlement quests were never-ending. So, I skipped some quests that I found out were radiant. I looked up quests on Google to see if they were radiant. I'm sure I missed out on stuff. I never saw that Vault you mentioned, for one. I'm playing a bit differently this time. I want to level up and explore a bit more before getting into more serious stuff.

jdodson   Admin   Post Author wrote on 12/08/2015 at 09:48pm

Hey Greg. So in a completely spoiler free way can you either write here or another post on your thoughts about the single player campaign?

GregoPeck   Super Member wrote on 12/09/2015 at 12:04am

Are you talking about Legacy of the Void, Jon? I know we're actually talking about both games here. Either way, my answer is the same, I'd love to and will do! Perhaps I'll take a break from Fallout 4 and play Legacy of the Void. It might not be so bad to take even a slight break, especially since I've just finished the main story for Fallout 4 as I mentioned above.

GregoPeck   Super Member wrote on 12/09/2015 at 12:05am

Opps! I meant to include this in my last comment, but hit "Post comment" too soon. Travis! My game hours now are exactly 110!!! I think it was 108 when I saw your comment, though.

jdodson   Admin   Post Author wrote on 12/09/2015 at 02:51am

Fallout 4.

GregoPeck   Super Member wrote on 12/09/2015 at 03:56am

I thought you meant Legacy of the Void, so I started playing it. Actually, I again started out with Whispers of Oblivion. I failed the first time I tried it today because one of the objectives is that a structure can't be destroyed. It got destroyed (not by me). But, I found the Robotics building for the Protoss and made a bunch of better units and accomplished the mission the next time around. I stopped there and started playing Fallout 4 some more. But, yeah, sure I can write something about it. It might in a way be a recap of things I've said here. I'll get to work on it soon.

Travis   Admin wrote on 12/09/2015 at 04:35am

Yeah "single player campaign" made me thing Legacy too, since Fallout *only* has a single-player mode. I assume you meant main quest?

I'm up to a point where I'm still doing quests for all four main factions, but I feel the split coming. I decided to stop here and go explore and get everything I want before I get too far, so that I can come back and see all four endings. Just dinged level 61 a few minutes ago. Currently, Steam says I have 120 hours. Based on my map, and all the locations I haven't found yet, I feel like there's at least 50 more hours to finish up this first playthrough. So many places to see, people to talk to, magazines to read, settlements to build.

My last Skyrim playthrough was 218 hours (wow, I just launched Skyrim to check, and I remembered that perfectly) to finish out everything. I imagine Fallout 4 will be less than that, but not by much.

GregoPeck   Super Member wrote on 12/09/2015 at 04:38am

Wow 61!

Travis   Admin wrote on 12/09/2015 at 04:41am

Heh, yep. That's what 120 hours in one game will get you.

There is no level cap, but the level threshold that matters is 258. If you get to level 258 you can unlock every perk and max out your SPECIAL. And lay waste to everything in your path. I doubt many people will ever get that legitimately.

GregoPeck   Super Member wrote on 12/09/2015 at 04:45am

Yeah, I spent about the same amount of hours as you did and I didn't make it to that level! I'm willing to share with you about what my level was, but you know...."spoilers!" =)

Travis   Admin wrote on 12/09/2015 at 04:51am

I thought you started three different games, and the most recent one was like 50 hours ago? Maybe I got that time wrong.

GregoPeck   Super Member wrote on 12/09/2015 at 05:06am

I think you're pretty much right or close I honestly don't think I accurately know. Those beginning saves probably didn't make it more than 20 hours, some were probably significantly less than that. My current total time on Steam is now 111. I think I "finished" about 108. The save I was playing on went from hours to days and hours, though it didn't seem very accurate. I think that save lasted two to three weeks perhaps, but that's not what the game said.

jdodson   Admin   Post Author wrote on 12/09/2015 at 06:38am
GregoPeck   Super Member wrote on 12/09/2015 at 07:00am

That is funny! In 3, I collected junk to sell, in 4, I collected mostly to build. I didn't use my Power Armor much in 4. Also, not only do you have to key and eye out for Fusion Cores, but it's also the only kind of armor that needs repair, so that becomes another reason not to use it.

jdodson   Admin   Post Author wrote on 12/09/2015 at 05:48pm

So far, i've used my power armor twice. Once at the beginning when you get it then to save the Brotherhood. Haven't after that because it's not been needed. That said, I upgrade it as much as I can which is lots of fun plus I found the hot rod mod for it, which looks great.

GregoPeck   Super Member wrote on 12/09/2015 at 07:33pm

I used it that first time, too, of course that's a given. Then I used it at The Castle for the quest "Taking Independence", then at the Museum of Witchcraft, and then when I had to take a trip to the Glowing Sea (for rad resistance). I think I ended up having about 4 sets of Power Armor. I didn't use any mods, but I thought about the paint that you mentioned.

Travis   Admin wrote on 12/09/2015 at 07:58pm

I currently have about 12 complete sets of power armor and a few frames with pieces. I've started using it more. I find frames a lot and just keep using them until I trek home, then mix and match.

If you haven't gone to visit the Atom Cats you should.

Meee-owww

GregoPeck   Super Member wrote on 12/09/2015 at 08:33pm

Wow! Actually, I'm thinking I may have had 5, but no more than that I'm sure. I also used the one at the National Guard Armory that I found. I just remembered it because I just picked it up again and had to use it once I exited the building. I forgot about the crashed Vertibird near the north that I found the first time around, so I gotta go look for it again.

Oh! I have a "pro-tip!" I got tired of fast traveling to Sanctuary and running all the way over to the cooking station. So, I figured out that you can move crafting stations! So, I moved it closer to the work bench and I also moved the hidden chem station closer, too, though I almost never use it.

I was wondering about the frames, if you could equip them and not have to use Fusion Cores. I haven't used any frames that didn't have pieces attached to them.

Travis   Admin wrote on 12/09/2015 at 09:40pm

You have to have a fusion core to use it, regardless of the pieces

You can build all those crafting stations wherever you want them. The only thing you can't move is the workbench itself, which is fine since you never actually need to use it for anything.

You can also build a fast travel mat, so that when you fast travel to a settlement, it puts you on top of the mat.

GregoPeck   Super Member wrote on 12/09/2015 at 09:52pm

Ah, I suppose that makes sense.

Yeah, it took me too long to think about moving those crafting stations.

I didn't know about a fast travel mat. That could come in hand when encumbered and having the perk that lets you fast travel even when encumbered.

By the way, have you met Travis yet? Haha There's a Travis in the game. I absolutely sure you've heard him by now at least, maybe you haven't met him yet though.

Oh and is dog armor worth putting on Dogmeat? The stats I'm seeing have 0 for damage resistance. I thought about seeing if I could mod it, I probably can, but I apparently can't craft anything on my armor crafting station yet.

Travis   Admin wrote on 12/09/2015 at 10:31pm

Yeah you know about Travis if you turn on your radio. I've done his quest, and then used a console command to make him forget that I completed it because he's way funnier before the quest.

I'm a bit salty that he exists in game but Codsworth can't say the name "Travis."

All of Dogmeat's clothing is cosmetic. It's just about how awesome you want him to look. I'm sure mods will change that.

GregoPeck   Super Member wrote on 12/09/2015 at 10:33pm

Yeah, I thought that was stupid, too, that Codsworth can't say "Travis."

jdodson   Admin   Post Author wrote on 06/26/2016 at 07:31pm
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