jdodson gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
jdodson gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
I always get a sense of satisfaction when I beat a game for the first time and today was such a day in that I finished Candy Box. If you didn't know, we launched a Games BBS on Cheerful Ghost and Candy Box was one of the first wave of games to launch on it. It was one of the original games in the web clicker genre and it proved that you can do really creatively simple things in JavaScript. If you haven't played Candy Box I recommend trying it out, it really is just a couple clicks away => "Games / Candy Box."
That said, you start the game by collecting candy one piece at a time. The only controls you start with are the ability to eat the candy or throw it. If you amass enough candy other things happen and those things make the game something special. My on critique of Candy Box is that the ending isn't as good as the first half. It's such a well paced game in the early parts but to the end it's quite grindy and not as much fun. I sort of put in the time over a series of weeks to complete it because I really wanted to, not because it was a lot of fun.
I'm really happy the developer of Candy Box aniwey decided to release the game as Open Source. That makes it possible to include it to run on Cheerful Ghost and allows anyone the ability to read the code, learn from it and make a game just like it.
If you haven't tried it I seriously recommend it and Travis tells me that Candy Box 2 is WAY better and I can't wait to dig in and eat more candy.
That said, you start the game by collecting candy one piece at a time. The only controls you start with are the ability to eat the candy or throw it. If you amass enough candy other things happen and those things make the game something special. My on critique of Candy Box is that the ending isn't as good as the first half. It's such a well paced game in the early parts but to the end it's quite grindy and not as much fun. I sort of put in the time over a series of weeks to complete it because I really wanted to, not because it was a lot of fun.
I'm really happy the developer of Candy Box aniwey decided to release the game as Open Source. That makes it possible to include it to run on Cheerful Ghost and allows anyone the ability to read the code, learn from it and make a game just like it.
If you haven't tried it I seriously recommend it and Travis tells me that Candy Box 2 is WAY better and I can't wait to dig in and eat more candy.