Nintendo is partnering up with mobile developer LINE to make a new entry in the Dr. Mario series for mobile called Dr. Mario World. We do know that the game will support iOS and Android and be free to play with in-app purchases. As a long-time fan of Dr. Mario this is great news and if LINE can translate the awesome puzzler elements to phones Dr. Mario World could be a perfect fit. I'm still very curious how the Mario Kart free to play smartphone game will turn out that's coming out this year and am optimistic about that but if i'm being honest, Dr. Mario seems like a better fit to me. After the amazing success of Mario Kart 8 and then 8 Deluxe on the Switch a smartphone offering is going to have some stiff competition.
Do you think Dr. Mario World on smartphones is something you'd play?
https://www.nintendo.co.jp/corporate/release/en/2019/190201.html
Do you think Dr. Mario World on smartphones is something you'd play?
https://www.nintendo.co.jp/corporate/release/en/2019/190201.html
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I'll check out Mario Kart and Dr. Mario on mobile, but as soon as I hit a wall where I have to wait for a recharge or pay microtransactions to keep playing I'll uninstall them.
However if that's how they're planning to monetize it, if they have the opportunity to buy the game outright and skip the free-to-play trappings I'll buy it if it's fun. Super Mario Run is probably my favorite mobile game of all time, and I gladly payed $10 for it and would do the same for these if the option is there and I won't have other microtransaction blocks.
That's pretty much my rule for any mobile game.
1. Play it
2. Have I hit any artificial progress blocks that I *must* pay microtransactions or wait to continue? If so, uninstall
3. If there are microtransaction blocks but you can pay a one time fee to move past them, is the price worth it for the fun? If not, uninstall
4. If I have gotten this far, I let the game sit for 24 hours and if I kinda don't care about playing it, I just uninstall and forget about it.
I know the gems/coins/other fake currency to get past wait timers is like the bread and butter of mobile free-to-play games but I'd take loot boxes over that predatory crap any day, and you know how I feel about loot boxes.
Yeah, I do.
I think it could be a lot like Candy Crush or Bejeweled Blitz you have some kind of energy and can wait or pay to continue. It's not too bad and usually if you play it for a handful of minutes it's fine. I played a bit of Bejeweled that way and it wasn't bad at all.
I am hopeful. I agree with you @Travis, Super Mario Run is one of my all time favorite mobile games. Well worth the $10.