DF Retro interviewed Randy Linden, the programmer behind the Super Nintendo Doom port. The interesting part about that console Doom port is that it was created to run on the Super FX 2 chip and was one of the better Doom console ports. It's still a bit framey, but was one of the best non PC ways to play Doom for quite some time. The DF Retro interview is incredible and Randy talks about how he miraculously ported the game to the Super Nintendo.


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