This just in from the "I am getting old Department" it seems Quake II marks its 15th birthday today! Bethesda and iD Software rang in the occasion with some interesting tidbits from iD's Tim Willits.

  • Only three artists made all the 2D and 3D art for the entire game.

  • One of the original suggested names for QUAKE II was WOR, but the game’s fast-paced, tactile feel felt closer to a QUAKE game than a new franchise.

  • ‘The Edge’ (Tim’s favorite deathmatch level in QUAKE II or any other game), has over 50 trick jumps possible in the map. Tim only designed two of them, and the rest were discovered by the QUAKE II community.