PAX Prime is going on this weekend in the almost-rainy city of Seattle, WA. Bethesda is here in force, so I thought I'd share some photos of the event, which you can find (updated) here:

My favorite thing so far, however, has to be the hands-on time I got with ABZU, the new project from Matt Nava's team at Giant Squid. Matt Nava was the art director on Flower and Journey, and his style flows just as smoothly in ABZU.

Hotel internet is quirky, so I'll be uploading and adding to the album above as I can. If there is anything you would like to see, or have questions about, drop a line in the comments or PM, and I'll try to accommodate.

Azurephile   Super Member wrote on 08/28/2015 at 11:04pm

Scrypt, you're alive! I assumed your absence meant that you were travelling again. Thanks for the pictures!

scrypt   Supporter   Post Author wrote on 08/29/2015 at 01:56am

Still alive, but tired :). I'll post more pics when I can, and update the post at day's end with more impressions. A lot to see, for sure.

Azurephile   Super Member wrote on 08/29/2015 at 03:30am

I'm glad you made it safely. Why is a Dalek there?

scrypt   Supporter   Post Author wrote on 08/29/2015 at 05:18am

Why not? :)

jdodson   Admin wrote on 08/29/2015 at 06:07am

Those are great pictures, thanks for sharing. Are they letting people play the new Doom game?

scrypt   Supporter   Post Author wrote on 08/29/2015 at 03:41pm

I believe they are. I saw a line for Doom, so I assumed it was playable, but it could only be a closed door preview. I'll find out today. It looked like they were doing the same with Fallout 4.

scrypt   Supporter   Post Author wrote on 08/30/2015 at 08:19am

Apparently I suck at Imgur. I've updated the link, and added more pics.

Doom isn't playable :(. People were standing in line to take pictures with the Revenant statue.

Day 2 was more of the same, but I got to try out Sony's Project Morpheus. Yesterday they were showing tech demoes, but today was an upcoming Morpheus game, called Rigs. It was a 3v3 FPS arena shooter, where the targeting was linked to your head movement. Getting a bead on opponents was tricky, and it took me a minute to fight the urge to move the right thumbstick to aim. This was my first experience with VR, and I have to say, I was impressed. I couldn't keep from smiling almost the entire time, although I was feeling slightly uneasy by after I took off the headgear. Very familiar to the feeling I had playing Super Mario 64 when it released, or the 3DS. It will certainly take some getting used to.

Played more ABZU. I'm going to try to upload some video of that soon, probably in another post. So beautiful.

Played lots of cool student games. A number of indie games. It's so hard to get good pics of from the Indie Megabooth. That place is packed like sardines. Not to mention all the PAX Enforcers yelling at you to "keep the line moving!" I wish they would move that whole section to its own floor.

Azurephile   Super Member wrote on 08/30/2015 at 05:13pm

Awesome, thanks for the report! How did Morpheus feel? Was it too heavy? Also, what is ABZU?

jdodson   Admin wrote on 08/30/2015 at 09:55pm

No idea what it is but ABZU is my favorite new word smile

Azurephile   Super Member wrote on 09/01/2015 at 12:26am

I just found out that Bethesda is holding a sweepstakes for a Fallout 4 console. One of the ways to enter is to follow Fallout 4 on Twitter and retweet a certain tweet and include #VaultOneEleven. Check out details below.

If you want to join this conversation you need to sign in.
Sign Up / Log In