Godville is supposedly a Zero Player Game: you are a God(dess) and your Hero(ine) goes around vanquishing monsters, praying and sacrificing in your honour, questing, carousing in taverns, fighting in the arena and spending exorbitant sums of money on training and equipment. Your job is to watch.
Well, you get to do a little more than watch: you can encourage or punish your little minion, and you can even send them voice commands. The effect of your 'encourage' or 'punish' is fairly random, and about 1 in 5 will fail to achieve anything at all. Likewise you need to pick your moment for 'voice commands' or they will be automatically ineffective. If you get the moment right there's maybe a 50:50 chance that they are heard, and possibly even followed.
So it can be pretty frustrating, trying to convince your hero to buy another golden brick to construct their temple (they need to get 1000 of these together, which will take 1-2 years), but it is surprisingly addictive. There are lots of little challenges to get through, and the armour, items and 'diary entries' can be hilarious. At the moment my heroine is wearing "Solar Flares" on the legs and wielding a "Mallet of understanding" as she fights against the "Incendiary Firefly". She's carrying various loot such as some "Non-stick duct tape" and a "Can of dehydrated water" pillaged from the various dead monsters.
You can play it directly on-line at https://godvillegame.com/ but really the Android or iOS apps are better, so you can check in every day or so (or maybe hour or so) to see what's going on in their life without having to open a browser.
Well, you get to do a little more than watch: you can encourage or punish your little minion, and you can even send them voice commands. The effect of your 'encourage' or 'punish' is fairly random, and about 1 in 5 will fail to achieve anything at all. Likewise you need to pick your moment for 'voice commands' or they will be automatically ineffective. If you get the moment right there's maybe a 50:50 chance that they are heard, and possibly even followed.
So it can be pretty frustrating, trying to convince your hero to buy another golden brick to construct their temple (they need to get 1000 of these together, which will take 1-2 years), but it is surprisingly addictive. There are lots of little challenges to get through, and the armour, items and 'diary entries' can be hilarious. At the moment my heroine is wearing "Solar Flares" on the legs and wielding a "Mallet of understanding" as she fights against the "Incendiary Firefly". She's carrying various loot such as some "Non-stick duct tape" and a "Can of dehydrated water" pillaged from the various dead monsters.
You can play it directly on-line at https://godvillegame.com/ but really the Android or iOS apps are better, so you can check in every day or so (or maybe hour or so) to see what's going on in their life without having to open a browser.
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Per your recommend I have Godville a shot. Its an interesting game where, as you say you do little. Its a great idea and I like being God dolling out orders. Its interesting as you have little impact on your Hero yet he still believes in you and all.
I like the humor and wonder how far my Hero will get if I tend to him every so often? Kind of reminds me of when I had a Tamagotchi.
This thing reminds me of the classic browser game very much like this one. I can't remember it's name. There were several races you chose from. Then each day you could only do a few little things. It was mostly about growing your army passively. You bought weapons and armor. Each thing added to and overall attack power and defense power. Was one of the best browser games ever. Comment if you remember this little game name. I will check out this one on my phone.
I'm also trying this out in your recommendation. My hero, Paste Eater, is about 6 hours old, and kind of an idiot, but interesting. I will let him live longer and see what happens.
I enjoy the games humor. "Fell off a cliff. Gravity is a hard habit to shake off" something like that. Just made me laugh. The names of the items and the enemies are just all jokes.
@Jacob_Richardson was the game you're trying to remember called "Kingdom of Loathing"? My kids got really into that one a few years back and the humour was so close that I'm pretty sure it must have been the same people.
@jdodson If you actively participate you'll move things along about twice as fast. A temple in 12 months seems reasonable - after 6 months I'm at 53%.
Sorry been busy Karora. My second comment was about the game you posted. I was trying it out. The game i mentioned in my first post had no dialogue. Except to tell you how much troops you lost and how much attack and defense you have. It was the original of many many spinoffs of similar playstyle. It was like human, orcs, and dwarves or something like that.