http://zmi-cdnstatic.s3.amazonaws.com/bethblog/wp-content/uploads/2013/05/wolf-fb-cover-USA.jpg
MachineGames, a subsidiary of Bethesda Softworks, is working on Wolfenstein: The New Order. This game takes place in an alternate history 1960 after the Nazis won WWII. You play again as BJ Blazkowicz to take down the supernaturally charged Nazi war machine!

A notable omission from the news I've read about this today is that no mention is made of id software's involvement in the game. MachineGames is a relatively new studio made up of former Starbreeze Studios employees. Hopefully that means id is working hard on Doom 4 as we speak, but I was hoping the next Wolfenstein installment would be done by id themselves.

More info from the following sources:
http://www.bethblog.com/2013/05/07/wolfenstein-the-new-order-revealed-today-at-gamespot/
http://www.gamespot.com/news/wolfenstein-the-new-order-revealed-6407979

jdodson   Admin wrote on 05/07/2013 at 04:34pm

POST WAR!

PS I Am excited about this game too :D

jdodson   Admin wrote on 05/07/2013 at 04:38pm

Seriously, fighting Nazi robots in the future? Sign me up.

Travis   Admin   Post Author wrote on 05/07/2013 at 04:55pm

Day one purchase, no question. I'm bummed about the lack of id on it, but I trust Bethesda to give it a good home.

PS: don't read the comments on the Bethesda Blog post. It's full of people who don't get that one company can own multiple studios and that "YOU STOPPED DEVELOPING SKYRIM FOR THIS!?" isn't a valid thing to rage over.

jdodson   Admin wrote on 05/07/2013 at 04:57pm

I agree, it will be day one purchase for me too. Coming out at the end of this year too. So yeah, now I have a triple A game on my radar. :D

Travis   Admin   Post Author wrote on 05/07/2013 at 05:30pm
jdodson   Admin wrote on 05/07/2013 at 05:36pm

I mean, does the world __need__ a game about anything? I mean gosh, we could funnel that time/energy into __INSERT THING HERE__ right?

Yeah so Master Spector isn't excited about a new Wolfenstein game. I understand that. But getting all huffy about is kind of strange to me. Warren, does the world need another Mickey Mouse thing? I mean obviously his answer is yes, but you know its a stupid question to ask in the first place.

People create because they do, personally people should do what they feel they must regardless of opining artists or anyone saying otherwise.

scrypt   Supporter wrote on 05/08/2013 at 05:13am

The whole situation with Junction Point and Disney was unfortunate, and I would be bitter, too. I don't think anyone starts a company, just to be bought out by someone (a Disney-sized someone, no less), and then be expected to create what they are told to create (i.e. I don't think they wanted to make a Mickey Mouse game, but were under certain obligation to do so). Sounds very unsatisfying. If I were Warren Spector, I'd get my project on Kickstarter, if he's really struggling to find an audience.

I get his frustration. This new Wolfenstein trailer doesn't thrill me, but I've not been a diehard fan of the series anyway. However, his points that the gameplay and mood at first appear to be predictable and generic, are valid and concerning. I mean, the teaser is about as generic as you can get, and I don't think they were trying to be ironic. Then again, it could turn out to be an amazing game that pushes the genre in new directions. You know, like Aliens: Colonial Marines...

Seriously, though, I think he was just targeting this announcement as a metaphor for the state of the triple-A scene. If it wasn't for the Indies, you have to admit we'd have a lot less options for new experiences.

jdodson   Admin wrote on 05/08/2013 at 04:28pm

Warren Spector created Junction Point studios and sold it to Disney. If one doesn't want the man running the show then don't sell to the man. Selling your company typically means the man throws money at your face to put in your checking account, something I typically don't lament when it goes south.

That said, I see your point with "churn FPS's" and Warrens point as well. I can understand why people would want all video games made they way they would see fit. I want the market to cater to me as well. Thing is, I don't typically get upset at seeing "yet another grind triple A title" or "yet another vapid pop star gaining popularity." If I got upset whenever something happened that wasn't my style I would be upset often. There are people that get upset about things they can't change a lot, I wish them luck with that.

I agree with you about Indies but I would say that point entirely is keeping gaming interesting, for me anyway. Until the new Wolfenstein reveal, I had no triple A games on my radar I was interested in other than indie games.

jdodson   Admin wrote on 05/08/2013 at 04:31pm

So, yeah did this Wolf. reveal showcase anything we haven't seen before? No. But its part of a Marketing cycle where you tease something, then keep the drum beat up until release. Its a good strategy and works pretty well.

When I watched the trailer, because I am a Wolf. fan I ate it up. Well until the Hendrix music, it didn't seem to fit the whole future robot thing. But whatever, I had stylistic points with Terraria and Anodyne too.

jdodson   Admin wrote on 05/09/2013 at 11:34pm

http://www.gamespot.com/features/rewriting-history-in-wolfenstein-the-new-order-6408113/?tag=Topslot%3bSlot1

So the game will take place in the 60's. Huh. Id rather a time travel plot, but ok. Excitement waning.

Travis   Admin   Post Author wrote on 05/10/2013 at 01:50am

Waning? That actually makes it more interesting to me.

jdodson   Admin wrote on 05/10/2013 at 04:14am

Yeah, I am going to still get it, but time travel with Nazi robots? Something about going absurd while trying to remain serious appeals to me.

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