And we're back for part 2! If you loved our E3 discussion yesterday, you're in luck because we have another hour of it! This episode is all about the presentations from Microsoft, Bethesda, and Nintendo, and the new info we got about Google Stadia's game streaming service.

If you liked hearing our discussion on these, and want some text discussions too, check out our coverage on Cheerful Ghost!

Microsoft: https://cheerfulghost.com/Travis/posts/4098/e3-2019-day-1-microsoft

Bethesda: https://cheerfulghost.com/Travis/posts/4099/e3-2019-day-1-bethesda

Nintendo: https://cheerfulghost.com/jdodson/posts/4104/e3-2019-the-nintendo-wrap-up

And check out the official site for Stadia: https://store.google.com/us/product/stadia_founders_edition?hl=en-US

Will_Ball   Game Mod   Member wrote on 07/09/2019 at 10:49pm

Boo Stadia! As a physical collector Stadia, and any streaming service scares me. I know it is inevitable, but I don't like it. As for calling Stadia a "console," I wouldn't go that far. It is a service as much as Steam is a service.

Travis   Admin   Member   Post Author wrote on 07/09/2019 at 11:35pm

I see what you mean. I also don’t really trust google not to decide it isn’t profitable and shut it down, which they’ve done a lot in the past. And since there’s no physical component you’re kinda out of luck. At least with PC gaming, there are ways around service cancellation. Streaming? Not so much.

Will_Ball   Game Mod   Member wrote on 07/09/2019 at 11:45pm

Shut it down, remove games from the service, etc. Streaming has a lot of gotchas. I also wonder about performance. How well will it work for the average gamer who probably is more the target audience for this. Do they have the bandwidth to handle it?

Travis   Admin   Member   Post Author wrote on 07/10/2019 at 02:25am

I have decent internet and their test shows that I'm well past good for 4k streaming. But that's a benchmark, in practice that could change. I imagine most people who would be interested would be able to handle 1080p but... I'm assuming a lot.

jdodson   Admin   Member wrote on 07/11/2019 at 04:30pm

All of those reasons are why i'm very dubious about buying a streaming only game. That said, people buy streaming only films. Not a huge difference there.

Travis   Admin   Member   Post Author wrote on 07/11/2019 at 07:39pm

I actually don’t buy streaming only films. I’ll activate the code I get from the physical copy but if a service shuts down I don’t want to lose what I’ve bought. Movies Anywhere alleviates that though.

Will_Ball   Game Mod   Member wrote on 07/11/2019 at 08:43pm

How does Movies Anywhere alleviate it? If Movies Anywhere shuts down, what do you think will happen to the movies? PC games are pretty much the only thing that I do digital only. I watch movies and tv shows digitally, but I buy phyiscal copies of what I want to keep.

Travis   Admin   Member   Post Author wrote on 07/11/2019 at 09:23pm

Movies Anywhere connects to your other services, so if any one of those services shut down you still have them on all the other services. Even if Movies Anywhere itself shuts down.

jdodson   Admin   Member wrote on 07/12/2019 at 05:59pm

Yeah, so far the only DRM servers still up from the early 2000 era is iTunes and.... Audible, maybe Adobe's eBook DRM. Frankly that doesn't sit well with me that if one bought a ton of Zune music or whatnot that's all gone now. I do prefer formats that you own or can easily rip for that very reason. I think I dodged a big bullet by preferring that in the 2000-now era. I'm slowly making my way in appreciating having a digital copy of my movies and music, but have a physical version and still curate that library for when it goes away.

Frankly, the Amazon film copy, Google Play and iTunes copies may never go away now if the companies stick around but it's still nice to have and I don't plan on relying on them so I can lose everything when i'm older.

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