Meat Boy and Bandage Girl have a little baby named Nugget (awww). Dr Fetus has kidnapped Nugget, forcing Meat Boy and Bandage Girl to rescue her. Levels are dynamically constructed based on difficulty. Each time you beat a level, it reconstructs into a harder version of itself (up to a point...we aren’t gods). Meat Boy and Bandage Girl are no longer defenseless, they can punch and kick their enemies. And, the biggest difference, the controls controls are now two buttons, you have a jump, a jump attack, a dive, and a slide.
Meat Boy and Bandage Girl have a little baby named Nugget (awww). Dr Fetus has kidnapped Nugget, forcing Meat Boy and Bandage Girl to rescue her. Levels are dynamically constructed based on difficulty. Each time you beat a level, it reconstructs into a harder version of itself (up to a point...we aren’t gods). Meat Boy and Bandage Girl are no longer defenseless, they can punch and kick their enemies. And, the biggest difference, the controls controls are now two buttons, you have a jump, a jump attack, a dive, and a slide.
Wow, what a great trailer. I'm looking forward to this. I've been surprised for a while that there wasn't a Super Meat Boy endless runner.
This will fill that void. Also I think people just want another Meat Boy too. The original is so great, this has a lot to live up to.
They did something hard to pull off (for me). They made an insanely hard game that isn't frustrating. I mean it is, a bit, but for the level of difficulty it's very low on the frustration meter. I'm hoping for the same with this one.
Agreed.