Absolver
by Devolver Digital
Developed by Sloclap
Absolver puts players behind the mask of a Prospect, who has taken a sacred vow and chosen to join the Absolvers, an elite corps of combatants fighting to maintain stability in the world.
Monitored by the Guides, the new rulers of the fallen Adal Empire, players will wander these forsaken lands and encounter other Prospects online in order to learn their place in this world and eventually become Absolvers.
Along the way, they will learn new combat styles and attacks, and acquire better weapons, powers and armor. Battles between warriors are an intense real-time flow of attacks, dodges, feints and counters, with all aspects of gameplay customizable, including combat styles, weapons and even individual attack sequences in the player's Combat Deck.
Build a team of warriors to fight side by side with you in the dungeon mines of Adal (PvE) or put your skill on display in dedicated combat arenas (PvP) scattered across the land.
Couple things. First off, this game is really interesting. Devolver Digital is one of the best Indie publishers around and they keep finding these really cool games to publish. It's really pretty impressive. Secondly I like the idea of a different kind of brawler but i'm not entirely sure what kind of gameplay this would be. That said, I am also wondering in what way the online is required for the game? I guess maybe I just want to know a heck of a lot more
I wonder if anyone in the game can choose to take off the mask?
It appears that the online requirement is for co-op gameplay, as well as the PvP stuff. Specifically how that's going to play out is an interesting question, indeed. Will it be like the Souls games, where you can invade other people's environment? Maybe more like Destiny, where you might find yourself in the same play space as another player? The copy on the site alludes to instances of questioning the intent of the players you meet. Will they be friend or foe? I'm with you, Jon. I want to see how deep they take it.
> It appears that the online requirement is for co-op gameplay, as well as the PvP stuff.
Ah, good to know. It seems to be heavily pointing to online, I wondered if that were a requirement or not. Either way, that's fine with me if the gameplay is solid.