The first project from Ubisofters-gone-indie, Sloclap, Absolver is touted as being an online, melee-combat driven, action-RPG. Players take the role of a Prospect, vowing to follow the path of the Absolvers, an elite fighting corps, charged with maintaining stability in the world. "Monitored by the Guides, the new rulers of the fallen Adal Empire, players will wander these forsaken lands and encounter other Prospects online in order to learn their place in this world and eventually become Absolvers." Fight techniques Are accumulated in the form of cards, which you can arrange to the desired execution (build your own combos?). It sounds like these cards, as well as armor and weapons, will be among the lootable items you'll be rewarded with along the way. Check out the link to the site below for more details.

I'm not very good at the 2D fighters, like Street Fighter, Tekken, what-have-you, but I have a better chance of surviving in 3D dueling games like Jedi Outcast (my favorite in this class), Zeno Clash, and most recently Blade Symphony. When I saw the trailer for Absolver, I thought it looked like a perfect mix between Blade Symphony and Zeno Clash (granted, Zeno Clash is first-person perspective, but Absolver evokes the same feeling, for me). While Blade Symphony is strictly an arena fighter, Zeno Clash offers exploration through detailed level environments while erecting boundaries when the fight starts. Absolver's environments, in that beautiful, stylized rendering, causes me to hope the game will be more free-roaming then it might actually be. While it sounds like there will be a modicum of exploration, fight might be kept to bounded areas (arenas?) in a similar way that Zeno Clash works. Very interested to follow Sloclap's progress with this one.

Coming in 2017 to PC and consoles.

Also, if you haven't checked them out yet:

jdodson   Admin wrote on 05/27/2016 at 04:59am

Couple things. First off, this game is really interesting. Devolver Digital is one of the best Indie publishers around and they keep finding these really cool games to publish. It's really pretty impressive. Secondly I like the idea of a different kind of brawler but i'm not entirely sure what kind of gameplay this would be. That said, I am also wondering in what way the online is required for the game? I guess maybe I just want to know a heck of a lot more smile

I wonder if anyone in the game can choose to take off the mask?

scrypt   Supporter   Post Author wrote on 05/27/2016 at 04:03pm

It appears that the online requirement is for co-op gameplay, as well as the PvP stuff. Specifically how that's going to play out is an interesting question, indeed. Will it be like the Souls games, where you can invade other people's environment? Maybe more like Destiny, where you might find yourself in the same play space as another player? The copy on the site alludes to instances of questioning the intent of the players you meet. Will they be friend or foe? I'm with you, Jon. I want to see how deep they take it.

jdodson   Admin wrote on 05/28/2016 at 02:08am

> It appears that the online requirement is for co-op gameplay, as well as the PvP stuff.

Ah, good to know. It seems to be heavily pointing to online, I wondered if that were a requirement or not. Either way, that's fine with me if the gameplay is solid.

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