In this episode of the Cheerful Ghost Roundtable we re-boot a topic we covered in detail in our first Roundtable episode, Indie Games. What do Indie Games mean in 2014, does it make sense to call them Indie Games at all? Featuring special guest, Will Lewis the founder of the Portland Indie Game Squad we navigate the seas of Indie, stopping along the way to make fun of people with no friends as well as pixel art. But, as with all things, we kid what we love the most.
If you want to join this conversation you need to sign in.
Sign Up / Log In
That thumbnail is just way too happy. How dare you!
Pharrell liked it.
Listened to the RT while cooking dinner tonight. Great episode everyone!
It was a fun romp. Nice to sit in with Cap again. You were missed!
Yeah, this was a fun one. Can't wait for the next episode.
I was just on another game site (for shame...) watching a dev diary for Valiant Hearts, a new game in the UbiArt pipeline coming out next month. One of the comments under the post said "Ubisoft are doing indie better than the indies." This is a ridiculous statement, and is exactly what I'm talking about. When did "indie" become an aesthetic? No wonder people want to dump the monicker. It's been misappropriated to the point of falling under vague urban definition. Next step: games that are solely created in the state of Indiana = Indie games.
If Ubi can't produce a game more polished that a few people working for free then we have a problem. And yes, I agree, that statement is very ignorant and i'd hazard a guess the comment was from someone that doesn't play many Independently developed games OR doesn't like them. Too bad too, lots to love.
That said, Ubi, like many huge companies are realizing that making many smaller games can be a better way to go. Blizzard is too and Hearthstone is one such game. Doesn't mean they are Indie though.