"You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!"

Looks like much more is coming to Stardew Valley that I originally anticipated and I am excited to give it a go. I like how the game is built on a RPG narrative with a relatively open world and direction. The dungeoning elements look light but fun as well as the rest of the game.

Stardew Valley will come to PC on February 26th, will you be picking it up at launch?

Travis   Admin wrote on 01/30/2016 at 03:53pm

I'm still looking forward to this because it seems like a more mature Animal Crossing, but at the same time this looks as though it may be *too* involved. I just hope it's open, so if you don't care about lifting weights, or don't want to spend an hour manually picking crops, for instance, you don't have to. Weight lifting was what really struck me, because it's become the poster-child for extra unneeded content because of GTA: San Andreas, where you had to stay in shape in addition to the normal hijinks, and most people hated that part of it.

Still, San Andreas was an amazing game, and it's still most people's favorite in the series.

So don't take this as criticism, I'm not about to criticize a game I haven't played. I'm definitely still looking forward to this.

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