"Why are we naturally drawn to horrible, ugly game worlds? Well, it turns out there are plenty of philosophical theories that help to explain the phenomenon. In this week’s episode, Jamin breaks down our love affair with despair."
As someone that really enjoys post apocalyptia I can say safely that yes, my heart does indeed love partaking in horrible, blown out wasteland worlds... that is until I actually spend time in a desert then I don't because it's hot as hell there.
As someone that really enjoys post apocalyptia I can say safely that yes, my heart does indeed love partaking in horrible, blown out wasteland worlds... that is until I actually spend time in a desert then I don't because it's hot as hell there.
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..or maybe game developers use destroyed places since they seem less unreal when they are empty; And empty is less taxing on a computer than full of characters, animation, electricity etc.
Yeah, that's a good point. It is easier to copy the same bleak tileset than build something lush and possibly more complicated. I definitely got that vibe a bit with the first Borderlands. Less so in 2.
I'm forcing myself to play Fallout 4 right now, because I want to trade it in before The Division comes out. Does that make me a bad person?
Hahahaha, no I don't think so.
I can't make myself trade in games. The only games I traded in were PS2 games, when I was getting the PS3 versions. I just know that as soon as I trade something in, I'm going to want to play it in a few days.
I'll probably pick it up again sometime next year on a Steam sale or something. Honestly, it's super buggy on PS4 as of right now. Frame rate issues, and it's crashed on me a couple of times. I'm sure I'll find out how wonderful it is at a later date :).
Yeah, you might have a better time on PC. I haven't had those issues, mostly I want to turn up the visuals but can't because my PC can't quite handle it.