Introversion Games finally finished Prison Architect after 5 years and 11 months of active development. If you played this in an early form till now you can appreciate how much work they put into the game and it seems to have paid off as it's their most successful game to date. The final 2.0 update brings a sort of free form admin/debug/cheat mode where you can build anything and mess with nearly every game setting. 2.0 also comes with a bunch of new bug fixes and a couple more things they outlined in previous videos. Introversion does plan on fixing more Prison Architect bugs but they are focusing the majority of their attention to their next game.
It's really good to see the game finally wrap up and as a Prison Architect fan I am happy to see it get so much attention. If you haven't tried Prison Architect now is a pretty good time and it's available now on Steam for Linux, Mac and PC.
It's really good to see the game finally wrap up and as a Prison Architect fan I am happy to see it get so much attention. If you haven't tried Prison Architect now is a pretty good time and it's available now on Steam for Linux, Mac and PC.
If you want to join this conversation you need to sign in.
Sign Up / Log In
Oh wow, I haven't played in maybe a year, but it's been in the back of my mind to get back to. My daughter likes watching me play, too, so that's a plus. (she doesn't like watching no man's sky, which was a big pull towards that game for me, as it seemed an awesome game to sit around and play/watch together.)
I've had a lot of fun with Prison Architect over the years, so this is exciting news!
> I've had a lot of fun with Prison Architect over the years, so this is exciting news!
I have too, it's a great game. I like that they've added much to it but part of me is a bit nervous it's "too much game." I really like sim games but there is a fine line between enough to keep it interesting and too much. I hope this version lands in a good spot!
Ya, I feel it's verging on over complication. Hopefully they pull it off. Too much detail or micro managing bogs it down. The autonomy keeps the game running smooth.