Finished John Carmack's yearly Quakecon keynote today. It comes in a little over 3 hours and is jam packed with information about all things gaming and tech related. The video is linked above and I took notes on the things I felt were interesting.


  • First part of the keynote he talks about Rage and apologizes for the PC launch.

  • He talked about Doom 3 BFG Edition and that it will run at 60FPS on consoles and higher on PC.

  • He wants to Open Source Doom 3 BFG Edition but its unclear if thats possible. Might be able to just release parts of it.

  • Talked about what part of the Doom 3 codebase has changed. Much is similar in Tech 5.

  • The rendering engine was improved over time.

  • Carmack wants to port Doom 3 to the Wii U, Vita and iPhone. Development and time constraints won’t allow it.

  • Doom 4 will be done when its done, no date to announce.

  • People felt Rage would be like Borderlands or Fallout 3 and that wasn’t what they were trying to do. People understand Doom, so Doom 4 will be an easier sell.

  • iD is closing down its mobile development.

  • Doom 3 BFG Edition is less of a survival horror game and now an action shooter with the recent changes:


    • They brightened things up.

    • The flashlight is attached to your gun now.

    • Less ammo stinginess, more liberal amount of ammo.

    • He thinks its more fun now and less masochistic as gamers are much less hardcore these day.

    • Recently he played Super Mario 3 and it was pretty hard, newer games are fun, but not really challenging.


  • iD games can’t take 6 years to create anymore. Hopefully Doom 4 won’t.

  • Feels like he has grown a lot in the last year as a software engineer.

  • NASA’s software engineering reports are not too useful to Carmack.

  • He is doign much more software engineering stuff like code reviews and helping the team learn best practices.

  • Carmack thinks Cloud Gaming is the unquestionable future of gaming. When he sees Gabe Newell he tells him this.

  • Its faster to send a packet over the web to Europe than it is from the back of your computer over a cable to your monitor. He thinks that is wrong and we shouldn’t put up with it.

  • Carmack is very interested in head mounted displays.

  • Doom 3 BFG Edition will work with head mounted displays and 3D tvs.

  • He doesn’t care about Windows 8. XP and 7 are just fine for him.



Here are the rest of the Quakecon panels featuring people from iD, Bethesda and Valve:

http://www.bethblog.com/2012/08/04/quakecon-2012-keynote-panels/

Tungsten wrote on 08/07/2012 at 05:37am

I love that guy. He talks about video games like an engineer. I read an interview with him a while back about voxels and octrees... stuff that I still only half understand. He's a genius, and he devotes that genius to helping me destroy the minions of hell. Sounds like fun to me.

jdodson   Admin   Post Author wrote on 08/07/2012 at 05:59am

Yeah, Carmack is awesome and his yearly keynotes are great. This one was especially long which was good.

hardeyez wrote on 08/07/2012 at 11:58pm

That's surprising that they are closing down their mobile development, they made so much money off it (I thought that most of there recent profit was from mobile -- Rage didn't do so hot)

jdodson   Admin   Post Author wrote on 08/08/2012 at 02:12am

I heard from Carmack the year earlier that they paid peoples salaries from it? He mentioned that some people can do 20mil+ sales but they didn't. Didn't say it wasn't good sales, just not AAA sales they are used to apparently.

jdodson   Admin   Post Author wrote on 08/08/2012 at 02:12am

Rage made money, according to sources I saw it sold maybe a million + units? A few bucks but not a Skyrim.

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