Finished John Carmack's yearly Quakecon keynote today. It comes in a little over 3 hours and is jam packed with information about all things gaming and tech related. The video is linked above and I took notes on the things I felt were interesting.
Here are the rest of the Quakecon panels featuring people from iD, Bethesda and Valve:
http://www.bethblog.com/2012/08/04/quakecon-2012-keynote-panels/
- First part of the keynote he talks about Rage and apologizes for the PC launch.
- He talked about Doom 3 BFG Edition and that it will run at 60FPS on consoles and higher on PC.
- He wants to Open Source Doom 3 BFG Edition but its unclear if thats possible. Might be able to just release parts of it.
- Talked about what part of the Doom 3 codebase has changed. Much is similar in Tech 5.
- The rendering engine was improved over time.
- Carmack wants to port Doom 3 to the Wii U, Vita and iPhone. Development and time constraints wonât allow it.
- Doom 4 will be done when its done, no date to announce.
- People felt Rage would be like Borderlands or Fallout 3 and that wasnât what they were trying to do. People understand Doom, so Doom 4 will be an easier sell.
- iD is closing down its mobile development.
- Doom 3 BFG Edition is less of a survival horror game and now an action shooter with the recent changes:
- They brightened things up.
- The flashlight is attached to your gun now.
- Less ammo stinginess, more liberal amount of ammo.
- He thinks its more fun now and less masochistic as gamers are much less hardcore these day.
- Recently he played Super Mario 3 and it was pretty hard, newer games are fun, but not really challenging.
- iD games canât take 6 years to create anymore. Hopefully Doom 4 wonât.
- Feels like he has grown a lot in the last year as a software engineer.
- NASAâs software engineering reports are not too useful to Carmack.
- He is doign much more software engineering stuff like code reviews and helping the team learn best practices.
- Carmack thinks Cloud Gaming is the unquestionable future of gaming. When he sees Gabe Newell he tells him this.
- Its faster to send a packet over the web to Europe than it is from the back of your computer over a cable to your monitor. He thinks that is wrong and we shouldnât put up with it.
- Carmack is very interested in head mounted displays.
- Doom 3 BFG Edition will work with head mounted displays and 3D tvs.
- He doesnât care about Windows 8. XP and 7 are just fine for him.
Here are the rest of the Quakecon panels featuring people from iD, Bethesda and Valve:
http://www.bethblog.com/2012/08/04/quakecon-2012-keynote-panels/
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I love that guy. He talks about video games like an engineer. I read an interview with him a while back about voxels and octrees... stuff that I still only half understand. He's a genius, and he devotes that genius to helping me destroy the minions of hell. Sounds like fun to me.
Yeah, Carmack is awesome and his yearly keynotes are great. This one was especially long which was good.
That's surprising that they are closing down their mobile development, they made so much money off it (I thought that most of there recent profit was from mobile -- Rage didn't do so hot)
I heard from Carmack the year earlier that they paid peoples salaries from it? He mentioned that some people can do 20mil+ sales but they didn't. Didn't say it wasn't good sales, just not AAA sales they are used to apparently.
Rage made money, according to sources I saw it sold maybe a million + units? A few bucks but not a Skyrim.