Azurephile gives this a solid "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.
Azurephile gives this a "Rad" on the Ghost Scale
This is fun, with very few issues, and is well worth your time.

  • Recommended +1

  • Achievements, trading cards, updated graphics, ATB change, controller support

  • Minor UI issue

  • Optional characters
This is one of those Final Fantasy games that I actually have quite a few copies of. I have the SNES cart, which is actually called “Final Fantasy III” and I have the PSX version. Now, like other FF games, I own it on Steam. I was not disappointed with this version, in fact I enjoyed it yet again.

Changes: Along with Steam achievements and trading cards, this version contains updated graphics, like the other FF games on Steam. The other major change for this version was the ATB. Instead of having a bar that gets more full and indicates when your character is ready to perform an action, the action menu rises to a point on the screen.

Controller support: Since I played using my Xbox 360 controller that I bought specifically for PC gaming, the controls I'm going to mention refer to that. I didn't customize the controller because I was happy with the default settings. When on the over world map, I was able to press X (which is square on a PS3 controller) to get a tip from the game as to what I was supposed to do. This was really helpful, even though the map usually has an indicator of where you're supposed to go next. Using the controller was really a great experience.

Minor UI issue: The main issue I had with the game's UI was that I never could figure out how to exit the game without tabbing to Windows and closing it that way. After clicking on the Save button, that button changes to “Go To Title Screen,” which was a slight bother because I sometimes accidentally selected it. Otherwise, I found no other way to go back to the Title Screen to Exit the game. There's also a Quicksave option, but I never used it.

***Now for some slight spoilers and tips***

Optional charactersNow I'd like to address the things I did and didn't do and give you some tips. I did find all of the game's optional characters. I think I usually get Mog and Umaro (the Yeti) when I play this game, but I'm not sure if I ever got Gogo (the Mimic) before. I probably never really used Gogo before, but I found him (or her?) to be a really helpful character. I found Sabin to be one of my most powerful characters as his final Blitz attack does a lot of damage, so I often used Gogo's Mime action right after Sabin's final Blitz. This was extremely helpful, especially during the end of the game.

At a certain part of the game, the world changes from the World of Balance to the World of Ruin. During this time, the game gets very difficult. One of the things I missed out on in this part was that you can actually go back and save Shadow. Therefore, Shadow was no longer available to me. So, he was the only character I was unable to save during the World of Ruin before going to Kefka's Tower.

Kefka's Tower was a difficult place to be, especially since the game makes you divide up into three different parties. This is necessary as three parties are required to step on different switches so that your parties can access various areas. I didn't really like doing this as I was quite comfortable using only a party of four. I liked using Terra and Celes for magic and I enjoyed using Sabin, Edgar, and Cyan for their abilities that were very strong and/or ability to attack multiple things at once.

One of the most important things I missed out on was having multiple characters learn Ultima, which is the strongest magic in the game. The walk though I was reading recommended this and I suffered a bit for not following that advice. I did get the Cursed Shield, but it never changed to the Paladin Shield. I also missed out on getting Mog to learn one of his dances which can't be learned during the World of Ruin. Other Dances can be learned (as he levels up, I think) and I may not have learned all of the others.

The walk through I read also recommended taking Gau and Strago to the Veldt to learn special abilities. However, I grew a bit tired of waiting around for enemies to use certain spells for Strago to learn. I got a bit impatient waiting for Gau to get some more Rage abilities, too. I probably should have paid more attention to Gau's Rage ability because I didn't really recognize the enemies in the list that he could copy. I could have easily looked them up, but I didn't bother.

So, even though some of the difficulty in the game can be frustrating at first, it gets more enjoyable once your characters get more powerful. As I mentioned, the game doesn't get extremely difficult until a certain point. So, it's still very enjoyable in the early parts. This game is definitely a great one in the series. It has an epic story, music, and contains many things that appear in other games in the series. I definitely recommend getting this on Steam.

jdodson   Admin wrote on 02/11/2016 at 01:34am

I am going to pick this up because I never actually owned it. I always borrowed it from Adam, who also loaned me Final Fantasy II as well as Mystic Quest. That said, I plan on picking this up soon but the reviews on Steam are not great.

Azurephile   Super Member   Post Author wrote on 02/11/2016 at 02:45am

Awesome! I also have FFII and Mystic Quest. Anyway, I didn't realize the reviews on Steam weren't great. I guess I didn't pay much attention to them. I did notice that FFIV: After Years doesn't have a good rating, which I understand, because it's pretty difficult, although I down own 2 copies of it (one for the Wii and one for the PSP) and I intend to buy it again on Steam (some time after I finish FFV). I did buy FFV on Steam after finishing VI, but I haven't started it yet. It's one of the few games in the series I've hardly played.

Back to FFVI, I hope this post helped you in your decision to get it. I really was not at all disappointed with the Steam version. I enjoyed it just as I enjoyed the original SNES and PSX versions.

jdodson   Admin wrote on 02/11/2016 at 03:41pm

Yeah, it did. Thanks Greg! Let you know when I pick it up.

Azurephile   Super Member   Post Author wrote on 02/11/2016 at 11:14pm

Wow, I just looked at some of the reviews of the game, after I wrote my recommended review. I didn't have any of the issues those others had. My experience with this version seems to be unique. I hope your experience with it is as good as mine.

jdodson   Admin wrote on 02/13/2016 at 12:38am

Yeah, me too. Plus, this version is so much cheaper than picking up the old SNES kart.

But I still want the old SNES kart smile

Travis   Admin wrote on 02/13/2016 at 07:15am

The SNES carts are collectors items. I have FF IV on SNES but... I've never actually played it.

rettisawesome wrote on 02/13/2016 at 08:12pm

awh nice. 6 is probably the best in the series. even today. the story is tight. the characters are well done and their different abilities actually give you a reason to play each one. unlike ff7 ( which is still fantastic, but the depth came from materia, not really individual skills, at least not as much as 6.) and the music is still among my favorites. i have the SNES kart and a sweet GBA copy that I still play from time to time. looking forward to picking this one up.

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